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Made in us
Been Around the Block






I posted this elsewhere, but I am really torn between the 2 options


If you could take an executioner w/ plas sponsons, and a russ w/ plasma sponsons

or

Take a pair of demolishers w/ plasma sponsons.

I am trying to decide which is better. I think the demolisher combo is actually 10 points cheaper.


What do you think - If you had to field one of the squadrons, which would you choose?

As an aside I would have the following in my army as well (a pair of hydras, a pair of vendettas, a basilisk, and a devil dog)


 
   
Made in gb
Towering Hierophant Bio-Titan



UK

I assume these are in two seperate squads.

A pair of demolishers, in seperate squads (with sponsons), is short-ranged overkill. The executioner is fine either nacked or with a lascannon. Its mobile & immune to str 4 cc attacks & str 6 ranged attacks vs side & front.

Movement! Everytime you move it becomes harder to hit in CC, gets you better FoF & costs you 50%-100% of your sponson fire.

Drop the hydra & LRBT & get two exterminators with hull h.bolters & h.bolter sponsons.. all in one squad. Better dakka, tougher, even more dakka & still yet stronger. Doesnt ignore (certain types of) cover.. get other weapons to do that (you already have, it seems)

So;

+1x Executioner + hull lascannon (allows for movement & 100% firepower & multi-taskability)

+2x Exterminator + h.bolter sponsons. So much pew. 8 bs3 tl str7 ap 4 shots & 18 bs3 str 5 ap 4 shots.

- Hydras.

This message was edited 3 times. Last update was at 2009/04/27 19:09:30


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Been Around the Block






These would be in a squadron. I prefer my tanks in pairs, as it helps keep both from getting stunned shaken once allocation occurs.


 
   
Made in us
Dominar






I would strongly suggest you run a Leman Russ Executioner with plas sponsons and a Leman Russ Exterminator, either naked or with plas sponsons. Don't buy the lascannon for either.

This gives you massed S7 that will obliterate infantry and can reliably kill light transports if necessary.

Saturday this combo took a shot at Marines 30" away in cover and not only wiped them out, but scattered onto a nearby Razorback and stunned that, as well.

The only advantage of the Demolisher is anti-tank S10, against which other actual anti-tank options are a lot better and using the Demo as such is an act of desperation.

I'll take an Executioner with more shots and longer range any day. Likewise, if movement becomes an issue, having a cheap hull heavy bolter and the Lumbering Behemoth rules keeps your offensive loss minimal.
   
Made in gb
Towering Hierophant Bio-Titan



UK

sourclams wrote:I would strongly suggest you run a Leman Russ Executioner with plas sponsons.. ...Don't buy the lascannon for either...

...Likewise, if movement becomes an issue, having a cheap hull heavy bolter and the Lumbering Behemoth rules keeps your offensive loss minimal...


40pts worth of sponson = offensive loss minimal? Thats just not true

Or are you saying a naked russ with a free hull h.bolter is a minimal offensive loss?

This message was edited 1 time. Last update was at 2009/04/27 19:30:34


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Dominar






Running a LRExecutioner with plas spons/HHB and a LRExterminator with no spons/HHB and moving is a minimal loss of offensive firepower (1 plas spon, 1 HHB) compared to the baseline.
   
Made in us
Been Around the Block






Razerous wrote:I assume these are in two seperate squads.

+1x Executioner + hull lascannon (allows for movement & 100% firepower & multi-taskability)

+2x Exterminator + h.bolter sponsons. So much pew. 8 bs3 tl str7 ap 4 shots & 18 bs3 str 5 ap 4 shots.

- Hydras.


I like this idea, the dakka would certainly be more resilient this way. However, my only concern is that a single shot can cause the 210 - 230 point tank to not be able to fire. Where as if it were in a squadron, single glancing/penetrating shots coming from squads could keep being applied to the ablative tank, giving the executioner more turns of firing.

I think if the executioner is by itself on the table it is going to draw a ton of fire.


 
   
Made in us
Been Around the Block






sourclams wrote:I would strongly suggest you run a Leman Russ Executioner with plas sponsons and a Leman Russ Exterminator, either naked or with plas sponsons.


I hadn't realized that the executioner also has armor 11 in the back, making the squad more resilient against hth. I think the mix you propose might be a nice minor tweak. The only downfall I can think of is that you would always allocate bolter/autocannon rounds to characters, where the plasma/russ combo makes allocation either take a wound or if you have a 2+ save, save or be instant killed.

Your mix would also be better if I was forced to turn the squadron on a looming MC.

This message was edited 1 time. Last update was at 2009/04/27 19:57:07



 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Wildeyedjester wrote:However, my only concern is that a single shot can cause the 210 - 230 point tank to not be able to fire.


This has always been the case. The tank does what its costed to do.

As for the variations.. I think sourclams is suggesting a nacked Executioner in a squad with a Plasma cannon sponson executioner

This message was edited 4 times. Last update was at 2009/04/27 22:19:03


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Longtime Dakkanaut





Indiana

Ok I must not understand lumbering behemoth then.

Is it you can go up to six and fire everything.

Or is it move up to six - fire main weapon and any defensive weapons (isnt it st.4 and under?) even if ordnance + sit still and fire everything even if one is ordnance?



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Made in us
Rough Rider with Boomstick





Philadelphia

GMMStudios wrote:Ok I must not understand lumbering behemoth then.

Is it you can go up to six and fire everything.

Or is it move up to six - fire main weapon and any defensive weapons (isnt it st.4 and under?) even if ordnance + sit still and fire everything even if one is ordnance?


Neither, basically its ( you can allways fire the turret weapon + whatever else you could normally fire even if its ordnance, up to 6" )

so sitting still fire everything, regardless of ordnance

Moving up to 6" = Fire one weapon + Turret Weapon (and defensive weapons if any)

So in effect, moving up to 6 you can fire your turrent and either your hull or one of your sponsons plus the stubba if you mounted it.

Big Troy, The Samurai Gunslinger of South Philly

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Made in us
Longtime Dakkanaut





Indiana

Ahh I get it. Thanks.



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