Slipstream wrote: Once you've collected a skirmish faction
there's not really much incentive to continue.How many of
you have multiple large 40k forces?Now, how many have large
Warmachine armies? Finally how many have large multiple
war machine armies?
Damn near everyone I know... Now this may be a matter of market penetration in the
UK, but
WM came on strong and hard and swept the local gaming group where I played.. I was a relitivly late comer, but I still ended up with 3 armies, what's more since the units were small, it was a direct encouragement to get them painted and playable quickly, which I haven't done with -any- of my
40k stuff..
Skirmish games are fine ,but they don't really evolve into anything.
I think you're a little hung up on Metal = Expensive = Numerically Small Units = Small Games = Not Often Played
First off, as I've pointed out, conversion costs can rapidly push
GW stuff back to metal costs, if they're not there allready because you're buying
GW metal, they don't have plastic for -everything- Peek at the
DH Rhino in my Gallery, that's about $100 just on parts, for that I could have bought 3-4
WM units if I had been playing at the time. Secondly, Warmachine -does- scale up nicely even if the units are 1/3 the size of a
WH unit, (which is neutralized since since you're not removing 3 minis a pop in combat resolution) the game mechanics of unit and character interaction, provide a nice incentive to keep your army growing, because you're not just bringing in more models to the field, you're brinign in gains changes in abilities and tactics, so it -continiously evolves..
Plastic may be the way for rivals to level the playing field and
attract the mass market,if they did so,perhaps their games would be more
popular and played more.At the moment they are just niche games stuck in a
bubble,going nowhere.
Well Privateer is going into plastics allready, and in my opinion, despite their player base it seems to be
GW that's going nowhere, the -game- hasn't changed much in all the years I've played it.
WM on the other hand -is- going somewhere, with new dynamics and units added with every expansion, instead of the same units being endlessly requantified, they've got good customer support, and if they feel that can grow into "mass market" (not that I see
GW in the real Mass Market, they're not in Wally World yet) at their own pace, so be it.