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![[Post New]](/s/i/i.gif) 2009/04/30 23:55:13
Subject: 1500 [WH]
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Torch-Wielding Lunatic
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HQ
- Order Hereticus Inquisitor Lord: Bolter, CC, Purgatus ------ 90
- Pariah, Vet Guard x 2
Elite
- Callidus Assassin ------ 120
- 5 Grey Knight Terminators: Incinerator, Holocaust ------ 260 (Allied)
- 3 Death Cult Assassins ------ 120
Troops
- 5 StormTroopers ------ 50
- 5 StormTroopers ------ 50
- 10 Tactical Squad: Missile Launcher, Flamer ------ 170 (Inducted)
- 10 Tactical Squad: Lascannon, Flamer ------ 180 (Inducted)
Heavy Support
- Exorcist ------ 135
- Exorcist ------ 135
- Dreadnaught: Assault Cannon ------ 115 (Inducted)
Total Points: 1425
Was considering options for the last 75 points.
- 2 melta guns in a stormtrooper squad, then putting it into an armored rhino
- Moving the Greyknights to HQ allies and taking an order Mallus Inquisitor or assassins
I'd be happy to hear other suggestions maybe I hadn't thought of...
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This message was edited 1 time. Last update was at 2009/05/07 21:57:30
40k:
Space Wolves - Ultra Marines - Inquisition -
Fantasy:
Chaos -
- 1300 pts
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![[Post New]](/s/i/i.gif) 2009/05/01 09:59:47
Subject: Re:1500 [WH]
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Camouflaged Zero
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Are the Veteran Guard just basic equipment? If so, up-gun them a little. What is the purpose of this unit? Currently, it is four squishy bodies that can put out a middling amount of mid-range firepower. Find a role for your Inquisitor (eg long-range support, tank-hunter, etc) and build his retinue around it. I would not bother with Purgatus either; I have never found any of the Psyker powers worth taking.
The Callidus is questionable. A Word in your Ear has the potential to be great, or of minimal value; it is largely dependant on your opponent's deployment. When she appears, the Callidus is then a very easy kill point. The Death Cult are far worse; they just do not contribute in fifth edition. They are three easy kill points that do not help you in any way, shape or form.
I have never used Grey Knights, but always been intrigued by the possibility. Personally, I think regular Grey Knights seem better value-for-points than the Termies, but I could very well be wrong about that. I once mathhammered Holocaust, however, and found it was not worth the points.
Your Stormtroopers are completely useless. Five man squads are too small to achieve anything and are very easily killed. Run them as two ten-man squads and give them some special weapons. What weapons depends on the role of the unit (Plasmaguns for anti-MEQ, Meltaguns for anti-tank, Flamers for finishing off Infantry). You may or may not like to mount them in Chimeras too. If you do, I would suggest adding Razorbacks to the Space Marines. Also, are the Marines Allied, or Inducted; it makes a significant difference in terms of rules.
An Ordo Malleus Inquisitor is worth the investment; he is far better than the Ordo Hereticus one.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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![[Post New]](/s/i/i.gif) 2009/05/01 15:10:01
Subject: Re:1500 [WH]
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Torch-Wielding Lunatic
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Inquisitor lord is a cheap HQ, and I took purgatus to have a little fun. reducing an independent character's LD to 3 for the rest of the game then poppin a callidus assassin next to him (and whatever squad he is in) with a nural shredder I thought would be fun. Was it ever determined if it causes instant death if double the Leadership???
After reading the Bell of Souls assassin guide, the callidus seems to be a good investment. besides "word in your ear" If I can bring her and the GKs in on the same turn near a high value unit, I could get some fire off onto them, make a stategic assault with the callidus that ties them up in combat for the opponents turn. Hopefully minimizing damage to the GKs. How did you figure Holocaust isn't worth it? 20 points to lay down a str 5 ordenance templete in assault seems good to me. but if you can show some math for it I'll probably drop it.
I agree in their current state the Stormtroopers are useless. Hence why I was considering the rhino option.. Or if I drop the assassins I could do both making one a rhino drive-by squad and the other a 10 man 2 plasma gun squad.
The marines are INDUCTED my mistake. I was just trying to differentiate the core of the list for force org purposes.
Just a thought, I could drop the Assassins and take a landspeeder squadron...
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40k:
Space Wolves - Ultra Marines - Inquisition -
Fantasy:
Chaos -
- 1300 pts
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![[Post New]](/s/i/i.gif) 2009/05/02 02:34:15
Subject: Re:1500 [WH]
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Camouflaged Zero
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Why take a `cheap' HQ when you can invest a handful more points to get one that contributes something? For example, my Canoness runs anywhere between 116 and 156 points (depending on what I can spare) and she terrorises all my opponents. She tends to take out three or four ICs and/or tanks a game. The Witch Hunter Inquisitor is probably the worst HQ choice in the Codex, but even he could be done far better:
Inquisitor Lord /w Storm Bolter
3 x Gun Servitor /w Heavy Bolters
2 x Sage
3 x Familiar
168pts
The unit puts out nine S5 AP4 shots at 36'', two extra S4 SP5 at 24'', and five extra S3 AP- shots at 12''. You have some cheap, ablative wounds and get a reroll every shooting phase. You could consider swapping one Heavy Bolter for a Plasma Cannon too, to make better use of the reroll. Not that much more expensive, but far more useful than what you have.
Forget the guide on The Bell. It was written for Fourth Edition, so was largely invalidated a year ago. Assassins are a liability in fifth edition. However, yes, if you actually do lower someone's leadership to 3 and actually get the Callidus to put the template on them, it will cause Instant Death... unless they are immune to it, which anything you actually want to do this to is.
When I mathhammered it comparing Holocaust against regular attacks, against Orks you score the same number of kills with both, but against MEQ you score more kills with your regular attacks. This was also optimising the number of hits the template gets in a fairly unrealistic manner, and assumed you do not hit any of your own guys (also unlikely).
I would recommend Chimeras over Rhinos. They are more expensive, but for a reason. Add a Multilaser, a Heavy Bolter and a Heavy Stubber and you now have an AV12 gun platform, which would contribute significantly to the over-all theme of your list.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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![[Post New]](/s/i/i.gif) 2009/05/07 21:06:32
Subject: 1500 [WH]
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Sadistic Inquisitorial Excruciator
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You can't have allied space marines as well as allied GK.
Keep the GK. Everybody underestimates them. Also I don't think you can have heavy support and then allied units.
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![[Post New]](/s/i/i.gif) 2009/05/07 21:56:56
Subject: Re:1500 [WH]
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Torch-Wielding Lunatic
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The Marines are Inducted. GKs are allied.
Where does it day that if you take allies you get no heavy support???
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40k:
Space Wolves - Ultra Marines - Inquisition -
Fantasy:
Chaos -
- 1300 pts
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![[Post New]](/s/i/i.gif) 2009/05/08 07:40:17
Subject: Re:1500 [WH]
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Camouflaged Zero
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You can use Heavy Support, but not from the allied army. So, for example, you cannot take allied Grey Knight Dreadnoughts. On the other hand, Space Marine Dreadnoughts are Elites, so you could take one of them if they were your allied army.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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![[Post New]](/s/i/i.gif) 2009/05/08 10:09:50
Subject: Re:1500 [WH]
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Hardened Veteran Guardsman
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You still can't have a WH Army that has both GK AND SM in the same list. Where does it say that you can?
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Order of the Everlasting Ascension
7th Cypra Mundii "Dirty Devils" |
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![[Post New]](/s/i/i.gif) 2009/05/08 11:37:37
Subject: Re:1500 [WH]
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Camouflaged Zero
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Where does it say you cannot? It only says you cannot induct/ally Space Marines in a Daemonhunter army that includes Grey Knights (or a Witch Hunter army that contains Sisters of Battle). You can take allied Grey Knights in Codex: Space Marine army, and it does not say anywhere you cannot take allied Grey Knights in a Codex: Witch Hunter army that uses inducted Space Marines, so RAW you can.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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