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Made in ca
Irked Necron Immortal





Aight, I got another question about my Monolith. Specifically the portal...

The rules for it say that it can transport a unit of Necrons, blah blah blah....the FAQ (and codex itself) go on to say the unit can move IF neither the monolith or transported unit previously moved that turn. All good.
However, here's the situation I've been in more than once:

A squad of Necrons has had to fall back for whatever reason my last turn (falling back from assault or something), However, this turn they can't regroup because there are enemies within 6" (or maybe under 50%, but that hasn't happened yet), so they "Automatically fail their regrouping test and fall back 2D6 inches" Now, the questions I have here are:

1.Can I transport the falling back unit BEFORE it automatically falls back 2D6"?
1a. If I can, would it then be able to pass it's regrouping test if there are no longer no enemies within 6"?
1b. If not, would they fall back if the monolith moved, or not because "They can't move if the monolith moved prior to teleportation"?

Whenever this comes up, I always just say that I can't transport till after the fall back move, but of course the opposite would be REALLY helpful (both times the Necrons ran right off the board in that turn, by rolling like double 6's or something stupid)

7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline.
 
   
Made in au
Quick-fingered Warlord Moderatus






Teleporting a unit through the portal is an action undertaken by the monolith in the movement phase.

Falling back is a result of the rule which states "In each subsequent Movement phase, they will make further fall back moves instead of moving normally"

Since the fall back move doesn't specify when it occurs, you would be perfectly entitled to leave your falling back units to be the final action of your movement phase, and if you did so you could teleport them through the portal before this move is made. So that would answer question 1.

Regarding 1a. since the regrouping test is said to happen "just before they move" it can similarly be left till there are no longer models within 6" i.e. after being teleported.

1b. I'm very unsure about, it seems like if they are ineligible to move then they don't get to make the fall back which is done "instead of moving normally". I think it prevents the fall back, but it does seem a bit strange.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Hanging Out with Russ until Wolftime







Drunkspleen is correct here, so I shan't add more useless rhetoric

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