barboggo wrote:Slayer-Fan123 wrote:barboggo wrote:Sounds like
CP batteries are a big issue for everyone based on the discussion here.
I feel like rule of 3 and deep strike rules have both been pretty successful. Competitive players will always min-max so naturally you see plenty of units of 3 for the most competitive, undercosted units. While the deep strike rules have hurt certain armies and units quite a bit, it did also completely get rid of the "deep strike everything turn 1 into rapid fire range, alpha strike army archetype" which I think is a good thing.
I just hope they do something to make melee more viable. I've actually been quite pleased with how bloodletters and Khorne daemon princes have seen a bit of a resurgence with the knight meta. Now if only they could somehow make a pure melee Khorne army work...
Except the Deep Strike thing wasn't an issue if you brought screens. It isn't my problem you didn't bring any.
I brought screens every time. Literally everyone did. And I think that was the issue. Mandatory T1 screens was kinda boring. Nowadays you only have to T1 screen against stuff like
GSC Cult Ambush, which feels a lot more fluffy and cool.
Under your logic, bringing anti-tank or
AA is boring every game.
Only some pure armies aren't able to do it effectively but otherwise it was an essential. Once again, my Predators aren't my problem if you don't bring something to kill them.