Well, the
PK has to stay because, I kitbashed a really cool model and decided I should right rules for him, after seeing what I had wrought
As for being better than Ghaz, Remember that Ghaz has a 2+/5+ While this guy basically only has a 4+
FNP
And a good half of his points go into
Prophet of the Waaagh! Running an entire army 6" automatically has been the deciding factor in just about every game I've brought him in.
I'm going to knock his leadership down, for some reason I thought
WB's had a standard 10.
I'm also going to take away the power from Choppy, I was thinking of a way to make it more worth while to ever use that instead of Crushy, but now that I think about it, he would have (up to) 7
str 8 power attacks at I4 on the charge. No f-ing way