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![[Post New]](/s/i/i.gif) 2009/05/28 04:41:23
Subject: the armour of golden magnificence vs the pit spell
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Crazed Gorger
bonney lake, wa
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there is a spell that opens up a pit in the ground (i cant remember its exact name) that (obviously) doesn't allow Armour saves. but, setra the imperishable has a set of magic armor that says you always get it, does he get it or not?
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95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
 I am Black/Green Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive. |
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![[Post New]](/s/i/i.gif) 2009/05/28 05:20:24
Subject: Re:the armour of golden magnificence vs the pit spell
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Erratic Knight Errant
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i would say always means always, but i don't know exactly what the rules say
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![[Post New]](/s/i/i.gif) 2009/05/28 06:16:22
Subject: the armour of golden magnificence vs the pit spell
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[DCM]
Tzeentch's Fan Girl
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Setra gets at LEAST a 4+ armor save against all attacks, even those that ignore armor. The specific tends to override the general.
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![[Post New]](/s/i/i.gif) 2009/05/28 06:26:31
Subject: the armour of golden magnificence vs the pit spell
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Widowmaker
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If you're talking about pit of shades then you don't get any saves...just dead....again!
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2012- stopped caring
Nova Open 2011- Orks 8th Seed---(I see a trend)
Adepticon 2011- Mike H. Orks 8th Seed (This was the WTF list of the Final 16)
Adepticon 2011- Combat Patrol Best General |
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![[Post New]](/s/i/i.gif) 2009/05/28 08:24:40
Subject: Re:the armour of golden magnificence vs the pit spell
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Nimble Pistolier
The Netherlands
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Right, Pit of Shades doesn't do damage, it has no Strength value, it does no wounds. It simply forces a model to take an initiative test, fail it and the model is irrevocably removed. Armor or Ward saves don't apply.
The Empire has a magic item that makes a character pass all characteristic tests (barring ld), that's one of the few things that'd actually help versus the Pit.
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Pants come optional |
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![[Post New]](/s/i/i.gif) 2009/05/29 02:21:15
Subject: Re:the armour of golden magnificence vs the pit spell
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Erratic Knight Errant
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so the pit of shades is cast on a unit and each model must pass an intiative test or die? that seems like it would be a bit of a broken spell, especially against soemthign with really low initiative like saurus. whats the catch?
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![[Post New]](/s/i/i.gif) 2009/05/29 02:24:42
Subject: the armour of golden magnificence vs the pit spell
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Widowmaker
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It's hard to cast + dispel attempts.
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2012- stopped caring
Nova Open 2011- Orks 8th Seed---(I see a trend)
Adepticon 2011- Mike H. Orks 8th Seed (This was the WTF list of the Final 16)
Adepticon 2011- Combat Patrol Best General |
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![[Post New]](/s/i/i.gif) 2009/05/29 03:17:02
Subject: the armour of golden magnificence vs the pit spell
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Fanatic with Madcap Mushrooms
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If the spell requires initiative check or Death, than he dies.
It's not that broken thanks that spells are randomly chosen as well as hard to cast.
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Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW
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![[Post New]](/s/i/i.gif) 2009/05/29 06:32:58
Subject: the armour of golden magnificence vs the pit spell
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[DCM]
Tzeentch's Fan Girl
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Wow, I didn't pick up on Pit of Shades.
Yeah, my statements only applies to attacks that have a strength value and do wounds. Settra's armor doesn't do jack against the Pit.
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![[Post New]](/s/i/i.gif) 2009/05/30 01:09:56
Subject: the armour of golden magnificence vs the pit spell
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Deadly Tomb Guard
Payson Utah, USA
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Plus Pit of Shades uses the small round template, so it doesn't always effect the whole unit.
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I am a Utah man sir, I live across the green, our gang is the jolliest that you have ever seen, Our co-eds are the fairest, ans each one's a shining star, our yell you'l hear it ringing through the mountains near and far.
Who am I sir? a UTAH MAN am I. A UTAH MAN sir, I will be till I die.
KI-YI
Were up to snuff, we never bluff were game for any fuss, no other gang of college men dare meet us in the MUSS. So fill your lungs and sing it out and shout it to the sky, we'll fight for dear old Crimson for a UTAH MAN AM I!!
GO UTES!!!! |
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![[Post New]](/s/i/i.gif) 2009/06/02 18:41:27
Subject: Re:the armour of golden magnificence vs the pit spell
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Regular Dakkanaut
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there is a spell in the WoC nurgle lore. take a in test if you fail make a armor save. if you pass you are removed from game  .
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![[Post New]](/s/i/i.gif) 2009/06/04 09:27:45
Subject: Re:the armour of golden magnificence vs the pit spell
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Nimble Pistolier
The Netherlands
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That 'pass the armour save and die' rule is also used in swimming rules for troops (for example in case of the General's Compendium ship rules). The heavier the armour, the more likely you are to go down.
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Pants come optional |
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![[Post New]](/s/i/i.gif) 2009/06/06 19:41:38
Subject: the armour of golden magnificence vs the pit spell
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Nimble Dark Rider
T.O.
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the whole point of these initiative tests are to give the models in question a fighting chance.
Cloying Quagmire is a dumb spell though, Ive killed hydras at least twice with it. It affects the whole unit and is cast on a 9.
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