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![[Post New]](/s/i/i.gif) 2009/05/31 01:18:21
Subject: WiP - Shokk Attack addition
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Nasty Nob on a Boar
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So I'm trying to figure out a way to take this:
and make the cannon a Shokk Attack gun. I don't really want to take away from what I've done to the original so I'm thinking of making a slide-on barrel to make it more "shokky". I have plasticard tubes of course, but what would give it a better feel?
This way I can use this model as Warboss or Mek.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/05/31 02:41:54
Subject: WiP - Shokk Attack addition
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Battlefield Professional
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Umm, the SAG launches grots through the warp and they re-emerge on the other end. You would have to start by finding some grots to model on it. Actually, a kinda cool idea you could use the old squiggs, the ones which look like cannon balls. Use thm and then tech up the cannon. As it is the model would be better used as... umm.. well hell, I really don't know what... Maybe your opponent will allow it as a Kannon?
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Current Armies:
Warmachine:
Shae Pirate's Life 50
Durgen attrition 50
WH40K:
Orks (5,000 pt Apoc Kan Wall, 1850 Bikerz)
Grey Knights (1850 Crowe Purifiers, 2500 'Ard Boyz Draigo)
Sisters of Battle (Seraphim spam)
WHFB:
2400 Empire
3000 Tomb Kings |
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![[Post New]](/s/i/i.gif) 2009/05/31 08:39:55
Subject: Re:WiP - Shokk Attack addition
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Fresh-Faced New User
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Maybe find something to add on beneath it for sucking up said grots.. Can't think of anything other than just custom building that from green stuff or something, but I'm kind of new to this.
An idea to give it more of the shokk-attack look might be to build up some sort of spinning gubbins to put on the end of the barrel. Use various sizes of solid/hollow plasticard tubing to build up the rails out from the end, get some ball bearings or something similar to build up the rotating orb bits.
Oor.. carve some pieces out of some flat thick plasticard, build it up with some wire or strands of green stuff to act as like wiring around said pieces. Add on the round bits on the end, maybe some more between each part for stability.
Something like this? (Woot for crappy illustrator grots!)
*Edit* - transparent .png for the lose..
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This message was edited 1 time. Last update was at 2009/05/31 08:41:19
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![[Post New]](/s/i/i.gif) 2009/05/31 11:57:09
Subject: WiP - Shokk Attack addition
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Sneaky Sniper Drone
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You could just order the shokk attack gun spinning thing off of Bitzbox.
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This message was edited 1 time. Last update was at 2009/05/31 11:57:36
ARMY IN MASSIVE PROGRESS:

ARMIES IN MINI PROGRESS:
founding chapter named the Roaring Eagles.
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![[Post New]](/s/i/i.gif) 2009/05/31 18:37:23
Subject: Re:WiP - Shokk Attack addition
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Decrepit Dakkanaut
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Personally I dont think you HAVE to make it suck up snotlings. Infact its an Ork weapon for god sake.... it can shoot pretty much whatever you want it to. I do like the drawing above, that would be neat
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![[Post New]](/s/i/i.gif) 2009/05/31 21:36:53
Subject: WiP - Shokk Attack addition
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Longtime Dakkanaut
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yeah, the 'sucking up snotlings' concept is very nice but not the only way to supply ammo to a SAG. E.g. there could ba a large funnel at the top, full of snottlings being prodded down by a grot assistant, or perhaps the snotlings are kept in little cages ready to be loaded. Or muzzle loaded into the front? Or not show them at all, they're only ammo.
As the SAG isn't literally a cannon, the main thing is to add some sort of warpy tech mad scientist machine bits to the front of the gun barrel, and some power cables etc to the back. I agree the ork's pose is fine.
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![[Post New]](/s/i/i.gif) 2009/05/31 22:47:05
Subject: Re:WiP - Shokk Attack addition
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Decrepit Dakkanaut
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Im with clang, ya gotta have some uber crazy gubbins on that gun to make it look like it shoots doom
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![[Post New]](/s/i/i.gif) 2009/05/31 23:45:44
Subject: WiP - Shokk Attack addition
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Nasty Nob on a Boar
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I like the top loader idea. Make it look like a giant paintball gun with grots in the hopper
I'll look around and see what bits I have to make it up
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/06/01 00:05:16
Subject: Re:WiP - Shokk Attack addition
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Waaagh! Warbiker
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Was just about to suggest a snotling hopper til I saw clangs post. Is a good idea and I think you cant really have a SAG without a snotling somewhere on it
As for the spinny bit maybe you dont need that...maybe if you got say a pincer ish thing and had those on the end of it....think this but 4 pincers . . .
off-topic anybody know where that guns from?
on-topic....keep it up and make it orky as you can, anything works with orks
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I <3 my bits box |
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![[Post New]](/s/i/i.gif) 2009/06/01 00:40:09
Subject: WiP - Shokk Attack addition
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Nasty Nob on a Boar
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The gun I used is from the Ogre Kingdoms lead-belcher sprue. I had to shave the shoulder, but the Ogre's arm's fit very nicely against the Warboss frame. I rolled the wire around. I can use the tine as a placement for my hopper, and the claw/Zapp gun ending I can add to a piece of plasti-tube. I typically use this HQ as a Warboss with Combi-Rokkit - but I'm trying to maximize my models and was trying to make an easy conversion to use him as a Mek w/SAG too.
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This message was edited 1 time. Last update was at 2009/06/01 00:40:51
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/06/01 01:18:24
Subject: WiP - Shokk Attack addition
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Deadly Dire Avenger
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I have to say that it is an awsome model.
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![[Post New]](/s/i/i.gif) 2009/06/01 08:58:43
Subject: Re:WiP - Shokk Attack addition
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Fresh-Faced New User
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I think it'd be awesome if you managed to make "hamster tubes" to get the snotlings in there.
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![[Post New]](/s/i/i.gif) 2009/06/01 09:01:53
Subject: WiP - Shokk Attack addition
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Annoyed Blood Angel Devastator
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And a little Hamster wheel for the Grots to power the gun.
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![[Post New]](/s/i/i.gif) 2009/06/01 20:30:11
Subject: Re:WiP - Shokk Attack addition
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Decrepit Dakkanaut
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OOoooOOOo I like Stubbs idea on the hamster wheel. Thats funny on so many levels. AND you could use that for many things... a grot powered looted wagon or battle wagon lol pure win
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![[Post New]](/s/i/i.gif) 2009/06/01 21:31:51
Subject: WiP - Shokk Attack addition
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Enginseer with a Wrench
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Your cannon barrel appears to be hollow. Fashion a spinny bit that slides into the barrel and you're good to go. Tubes, cabling, and other clever gubbins wouldn't hurt, but I think the shooty bit of the gun is the most important for getting the point across.
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![[Post New]](/s/i/i.gif) 2009/06/01 22:32:42
Subject: WiP - Shokk Attack addition
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Jovial Plaguebearer of Nurgle
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ummmm not really on topic but the claw thing is from
a video game i used to play "Ratchet and Clank"
when the claws touch it shoots lighning
o and i think it should be a tread mill with like 4 grots and a lil funnel at the back of the treadmill for when
they get tired (the funnel connects to the cannon)
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"When life gives you lem-BLOOD FOR THE BLOOD GOD"
1500 pt nurgle daemons bleeeeh 2/0/2 but what fun they are when they win |
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![[Post New]](/s/i/i.gif) 2009/06/02 17:35:39
Subject: WiP - Shokk Attack addition
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Anointed Dark Priest of Chaos
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General Stubbs wrote:And a little Hamster wheel for the Grots to power the gun.
Why not have it actually fire hamsters:
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![[Post New]](/s/i/i.gif) 2009/06/02 21:16:11
Subject: WiP - Shokk Attack addition
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Waaagh! Warbiker
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what in gorks name is that thing . . . I LOVE IT
how did we get from a SAG to hamster cannons XD
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I <3 my bits box |
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