I prefer a small number of Without Number Gaunts (either Termagaunts or Spinegaunts) to hold objectives near my side of the board edge to hormagaunts. Genestealers, while having the advantage of not needing synapse, are vulnerable to shooting and cannot hold objectives to concentrated fire for very long. I use gaunts for the near objectives and remaining Genestealers for the far ones, along with the MC's to keep objectives contested.
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