Switch Theme:

1000/1500 point Ork Army(re-invented slightly)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Grovelin' Grot





Australia

I been messing around and having puzzles in my mind of new Ork army inventions!. Which I would like everyone opinion on
This my old list but ive tweaked it so abit different and wanna know what you guys think overall.

~HQ~

Warboss - 60 pts
Mega Armour 40 pts
Attack Squig 15 pts
Cybork Body 10 pts
Bosspole 5 pts
Total - 130 pts

~EL~

10 Lootas - 150 pts
Total- 150 pts

~DT~

Trukk - 35 pts (Warboss and MegaNobz)

~TP~

4 MegaNobz - 160 pts (Taken as Troop)

20 Gretchin - 60 pts
2 Runtherd 20 pts
Total - 70 pts

20 Slugga Boyz - 120 pts
Nob 10 pts
Bosspole 5 pts
Power klaw 25 pts
Total - 160 pts

20 Slugga Boyz - 120 pts
Nob 10 pts
Bosspole 5 pts
Power klaw 25 pts
Total - 160 pts

~Hs~

Looted Wagon - 35 pts
Boomgun 70 pts
2 Big Shootas 10 pts
Total - 135

Total - 980 pts

Only difference here is loss of 1 MegaNob and the weirdboy for the Looted Wagon. Wondering if guys think this be better way to go since looted wagon boomgun could really shred down enemy infantry.

~HQ~

Warboss - 60 pts
Mega Armour 40 pts
Attack Squig 15 pts
Cybork Body 10 pts
Bosspole 5 pts
Total - 130 pts

~EL~

10 Lootas - 150 pts
Total- 150 pts

6 Nob Bikers - 270 pts
2 Power klaw 50 pts
3 Big Choppa 15 pts
Painboy 30 pts
Total - 365

~DTP~

Trukk - 35 pts (Warboss and MegaNobz)

~TP~

4 MegaNobz - 160 pts (Taken via Warboss rule)

20 Gretchin - 60 pts
2 Runtherd 20 pts
Total - 70 pts

30 Slugga Boyz - 180 pts
Nob 10 pts
Bosspole 5 pts
Power klaw 25 pts
Total - 220 pts

30 Slugga Boyz - 180 pts
Nob 10 pts
Bosspole 5 pts
Power klaw 25 pts
Total - 220 pts

~HS~

Looted Wagon - 35 pts
Boomgun 70 pts
2 Big shootas 10 pts
Total - 135 pts

Total - 1490 pts

Difference here again loss of Weirdboy and MegaNob for the looted wagon. But instead of adding 20 shoota boys and deftkoptas decided a Nob Biker squad might really punch a whole in the enemy hopefully and maybe put pressure off the Warboss abit at front lines.

So what you guys think?
Also here link to the thread with my other army design: http://www.dakkadakka.com/dakkaforum/posts/list/240241.page
   
Made in gb
Morphing Obliterator





Looted wagons are far too fragile to be worth any points. At AV11 it'll only take a couple of autocannon shorts to put it down, expecially since it has that big gun. It would be better too add to your nob bikers or lootas.

The lootas need to be in a larger mob. It isnt hard to kill three orks and their Ld isnt great. In a mob of 15 you have to lose at least 5 before they start worrying about morale tests. It also reduces the impact of rolling badly for their rate of fire.

Your mobs of boys should all have as many rokkits as they can. This extra little bit of shooting can really make a difference softening up MEQs and MCs at range. It also gives you something that can at least scratch AV14.

Giving your nob bikers some extra wargear so they all become individual would help with their survivibility. A couple of kombi-sorchas and a boss pole means that you could roll all of their saves individually. If you have some extra points there isn't really a reason not to.

Overall it looks ok. Dont expect that trukk to last long as mega nobs on the charge can be very dangerous, but can be easily avoided if not mounted.

This message was edited 1 time. Last update was at 2009/06/10 09:55:37


taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in au
Grovelin' Grot





Australia

My boys are melee based, rather them running then wasting it to shoot bs 5 rokkits. That just plain silly better to get them into fight as quick as possible.

The trukk just meant to get the MegaNob and boss to front line hopefully, not survive cause once their in it they are incredibly dangerous.

The Lootas and stuff haven't failed me yet and not that important to me xD I already won couple aussie tournaments with my army but this just to see if a Looted Wagon would be better then a weirdboy really. That main thing im asking for happy with rest of my army.

So main question asking if looted wagon would do me better in the fight then my weirdboy could? I love my weirdboy but he not been pulling his weight.


Automatically Appended Next Post:
Though guess can drop both to up my squads

This message was edited 3 times. Last update was at 2009/06/10 10:10:28


 
   
Made in nl
Spawn of Chaos





Netherlands

Neither will your looted wagon. Better to add a few biker nobz with some gear to your unit.

There are no stupid questions, just stupid people.
http://dawulffden.blogspot.com/
Da Wulff Den

===== Begin Dakka Geek Code =====
DA:80S++G++M++B+I++Pw40K97#+D++A++/fWD239R++T(Pic)DM+
===== End Dakka Geek Code =====

 
   
 
Forum Index » 40K Army Lists
Go to: