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![[Post New]](/s/i/i.gif) 2009/06/15 22:34:09
Subject: Bolter/Bolt Pistol+Close Combat
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Stalwart Dark Angels Space Marine
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Rules question here on equipment.
If within a unit's standard, non-upgraded equipment, it says the unit is equipped with a Bolter, Bolt Pistol, and Close Combat Weapons, does that mean that a unit can switch between the two at will?
For instance, first round squad fires with bolters at 24". Next round, they don't fire (Or fire at 12 with pistols) and charge in with P/CC? Then, that would confer the +1 attack bonus. So, back to my question, can they switch between the two at will?
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![[Post New]](/s/i/i.gif) 2009/06/15 22:39:01
Subject: Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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Let me ask you this: What makes you think they cannot? The answer is Yes they can, and Yes they get the +1 for having 2 CCW, but I am curious as to why you would think otherwise.
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This message was edited 2 times. Last update was at 2009/06/15 22:41:16
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/15 22:39:12
Subject: Bolter/Bolt Pistol+Close Combat
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Furious Fire Dragon
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Yes.
They can also use the weapons on the same turn. For instance if you were to shoot your bolters and then on the same turn something charged you, you could use the bolt pistol + CW in the said combat. Infact I think you have no choice but to use it.
Obviously you couldnt shoot your bolters and then charge, but that is because of a wholly unrelated rule, i.e that you cannot charge after shooting rapid fire weapons.
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P.M. me for rational Eldar Advice, both on list construction or Tactics.
Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.
Mech Eldar army of the Craftworld Din Cassian currently at 17-6-7.
The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old. |
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![[Post New]](/s/i/i.gif) 2009/06/15 22:41:04
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Fixture of Dakka
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I believe so.
They either fire the bolters and don't assault... or they fire their pistols and assault with the +1 bonus for charging and the +1 bonus for 2 ccws (pistol + ccw).
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![[Post New]](/s/i/i.gif) 2009/06/15 22:45:19
Subject: Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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combo wrote:Yes.
They can also use the weapons on the same turn. For instance if you were to shoot your bolters and then on the same turn something charged you, you could use the bolt pistol + CW in the said combat. Infact I think you have no choice but to use it.
Obviously you couldnt shoot your bolters and then charge, but that is because of a wholly unrelated rule, i.e that you cannot charge after shooting rapid fire weapons.
Yup, even if they get charged they still get the +1 because they have 2 Close Combat Weapons.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/15 22:45:44
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Stalwart Dark Angels Space Marine
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My reason for asking was when I played long ago, I always was under the understanding it was one or the other and couldn't generally switch between the two. This works out great though, just need to add to a few models for proper WYSIWYG.
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![[Post New]](/s/i/i.gif) 2009/06/15 22:49:53
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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Food Store Hero wrote:My reason for asking was when I played long ago, I always was under the understanding it was one or the other and couldn't generally switch between the two. This works out great though, just need to add to a few models for proper WYSIWYG.
It used to be like that. It used to be that a model could only hold Two 1 Handed weapons or a 2 Handed Weapon and a Single Weapon.
Now you could have 65 Weapons and it doesn't make a difference.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/15 22:58:03
Subject: Bolter/Bolt Pistol+Close Combat
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Stalwart Tribune
Olympus Mons
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Which is fun, if extreamly expensive, for inquisitors and other 'hunter characters.
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2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. |
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![[Post New]](/s/i/i.gif) 2009/06/15 23:03:26
Subject: Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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Mars.Techpriest wrote:Which is fun, if extreamly expensive, for inquisitors and other 'hunter characters.
Actually, all Codexes with an Armoury have the old Weapon Limit. Newer Codexes without an Armoury are limited to 2 or 3 Weapons anyway.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/15 23:05:39
Subject: Bolter/Bolt Pistol+Close Combat
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Furious Fire Dragon
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WYSIWYG only applies to optional wargear. Compulsary gear does not need to be modelled.
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P.M. me for rational Eldar Advice, both on list construction or Tactics.
Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.
Mech Eldar army of the Craftworld Din Cassian currently at 17-6-7.
The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old. |
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![[Post New]](/s/i/i.gif) 2009/06/15 23:08:49
Subject: Bolter/Bolt Pistol+Close Combat
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Impassive Inquisitorial Interrogator
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Yes, they can switch between them at will.
Options could be:
A) Move, run in the shooting phase.
B) Stand still, shoot 24" with the bolter.
C) Move, shoot 12" rapid fire.
D) Move, shoot an Assault1 shot at 12" with the pistol, and then assault into CC with a +1 for the additional close combat weapon. Oh, and +1 in this assault phase for having assaulted, under normal conditions.
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Frazzled wrote:Modquisiiton on: this thread is so closed its not funny.
DR:80-s---G++M--B--I+Pw40k95/re#+D+A++/eWD283R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2009/06/15 23:09:35
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Longtime Dakkanaut
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I see the 'Bolt Pistol' as as shots off the hip with a bolter in the melee rather than a side arm.
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![[Post New]](/s/i/i.gif) 2009/06/15 23:16:24
Subject: Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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combo wrote:WYSIWYG only applies to optional wargear. Compulsary gear does not need to be modelled.
A Common misconception, but not true. What is true is that 99% of Players will give you some leeway on Compulsory wargear.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/15 23:18:27
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Doc Brown
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Belphegor wrote:I see the 'Bolt Pistol' as as shots off the hip with a bolter in the melee rather than a side arm.
That's insane. A bolter would be too unwieldy in close combat to use like so. A bolt pistol is the only actual way it makes sense, and it's being used to club people's skulls in or point-blank rounds fired off, though the former more often. Heck, even with True Grit the space wolves in all their awesomeness were unable to gain the almighty extra attack from wielding a bolter like so.
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"From the fires of Betrayal unto the blood of revenge we bring the name of Lorgar, the Bearer of the Word, the favored Son of Chaos, all praise be given to him. From those that would not heed we offer praise to those who do, that they might turn their gaze our way and gift us with the Boon of Pain, to turn the Galaxy red with the blood, and feed the hunger of the Gods."
-Excerpt from the Three Hundred and Forty-First
Book of Epistles of Lorgar
Cheese Elemental wrote:That made me think... what's a good pick-up line in the Imperium?
"Hey baby, my plasma cannon's running hot and I need to purge you in the name of the Emperor tonight." |
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![[Post New]](/s/i/i.gif) 2009/06/15 23:22:10
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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Lorgar's_Blessed wrote:Belphegor wrote:I see the 'Bolt Pistol' as as shots off the hip with a bolter in the melee rather than a side arm.
That's insane. A bolter would be too unwieldy in close combat to use like so. A bolt pistol is the only actual way it makes sense, and it's being used to club people's skulls in or point-blank rounds fired off, though the former more often. Heck, even with True Grit the space wolves in all their awesomeness were unable to gain the almighty extra attack from wielding a bolter like so. 
Indeed, but back then you could shoot Rapid Fire weapons and then Assault, hence the restriction (you got to pick between 1 Shot and a Bonus attack [ BP/ CCW], or 2 Shots and no Bonus Attack [Bolter/ CCW])
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/16 01:13:03
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Longtime Dakkanaut
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Lorgar's_Blessed: That's insane. A bolter would be too unwieldy in close combat to use like so. A bolt pistol is the only actual way it makes sense, and it's being used to club people's skulls in or point-blank rounds fired off, though the former more often. Heck, even with True Grit the space wolves in all their awesomeness were unable to gain the almighty extra attack from wielding a bolter like so.
Yes because bringing a short barreled carbine (ie Bolter) to bear against an opponent that is between 1-2m or while closing (ie firing as a pistol during the assaulting turn) is completely unreasonable....
A bolter is basically a sawed-off firing frangible solid slugs. Assault/Shock seems to be what the weapon was designed for.
The current rules actually reflect the background, which is nice.
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![[Post New]](/s/i/i.gif) 2009/06/16 01:15:09
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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Belphegor wrote:A bolter is basically a sawed-off firing frangible solid slugs. Assault/Shock seems to be what the weapon was designed for.
(o.0)
A Bolter fires Mini Rockets that penetrate then Explode inside the Target, not solid Slugs.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/16 01:26:35
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Longtime Dakkanaut
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Gwar!:A Bolter fires Mini Rockets that penetrate then Explode inside the Target, not solid Slugs.
... right, the rocket (ie gyro-jet) is only really important to note when it comes to recoil and amount of time to get to the target (which is completely negligible in 40k outside of Heavy Weapons)
Bolts (which are solid) that don't penetrate would explode (with energy contained within it's shell) externally to the target (represented in the past by the 1/2 radius blast, circa RT)
A solid shell frangible breaks apart after a certain amount of force causes the solid joints the shear and snap, cause the round to explode from the force of the change of momentum (ie explodes due to external force) which could be internal or external to the target
- I wasn't saying that they ARE the same, I was saying that they FUNCTION (in regards to the damage done, and use) similarly enough that a parallel could be drawn.
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![[Post New]](/s/i/i.gif) 2009/06/16 01:39:15
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Death-Dealing Devastator
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Actually, the rockets don't help with the recoil at all, bolters still have powerful recoil.
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"Each must find their own way. If those in our heartland had witnessed the savageries of the void as have we they would know this. The hand of each of the great starfarers is turned against the other; none will join their strength together just to to see their ancient enemies prosper. Neither should we."
- Commander Farsight. |
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![[Post New]](/s/i/i.gif) 2009/06/16 01:40:53
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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The Revelator wrote:Actually, the rockets don't help with the recoil at all, bolters still have powerful recoil.
Which is why Commissars get Broken wrists every time they execute someone
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/16 01:41:20
Subject: Bolter/Bolt Pistol+Close Combat
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Furious Fire Dragon
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They do help. They reduce it from take your entire arm of recoil to ouch there goes my shoulder muscles recoil
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P.M. me for rational Eldar Advice, both on list construction or Tactics.
Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.
Mech Eldar army of the Craftworld Din Cassian currently at 17-6-7.
The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old. |
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![[Post New]](/s/i/i.gif) 2009/06/16 01:45:25
Subject: Bolter/Bolt Pistol+Close Combat
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Death-Dealing Devastator
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combo wrote:They do help. They reduce it from take your entire arm of recoil to ouch there goes my shoulder muscles recoil 
Meh, I'll give you that, but people seem to think at my LGS that just because a bolter's main form of propulsion is the gyro-jets that they don't have recoil, when in reality, if that was the case then bolters would be completely and utterly useless up to about 50 feet. Automatically Appended Next Post: Gwar! wrote:The Revelator wrote:Actually, the rockets don't help with the recoil at all, bolters still have powerful recoil.
Which is why Commissars get Broken wrists every time they execute someone
Commissar wrist bones are made of plot, which is far stronger than adamantium.
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This message was edited 1 time. Last update was at 2009/06/16 01:46:31
"Each must find their own way. If those in our heartland had witnessed the savageries of the void as have we they would know this. The hand of each of the great starfarers is turned against the other; none will join their strength together just to to see their ancient enemies prosper. Neither should we."
- Commander Farsight. |
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![[Post New]](/s/i/i.gif) 2009/06/16 01:53:07
Subject: Re:Bolter/Bolt Pistol+Close Combat
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Da Head Honcho Boss Grot
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No unit breaks when a commissar's on duty, not even wrists!
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This message was edited 4 times. Last update was at 2009/06/16 01:57:45
Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/06/16 04:00:50
Subject: Bolter/Bolt Pistol+Close Combat
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Painlord Titan Princeps of Slaanesh
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I was under the impression that only upgrades needed to be represented on models - this explains certain diorama poses of space marines that show no weapons on their bases, GW DA rhinos with NO GUNS [when the new rhino was released several were built weaponless], etc.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2009/06/16 04:03:07
Subject: Bolter/Bolt Pistol+Close Combat
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Hanging Out with Russ until Wolftime
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Spellbound wrote:I was under the impression that only upgrades needed to be represented on models - this explains certain diorama poses of space marines that show no weapons on their bases, GW DA rhinos with NO GUNS [when the new rhino was released several were built weaponless], etc.
Where do people get this Impression from? Whatever wargear the model has, you represent on it, regardless if it is stock or not. I thought that was common sense.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/16 05:12:36
Subject: Bolter/Bolt Pistol+Close Combat
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Frenzied Berserker Terminator
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What Gwar! said. Yes, you see conversions where models don't have weapons but are doing something cool, but they're technically not WYSIWYG. As Gwar! noted earlier, though, the vast majority of people won't care, especially if the conversion is really cool.
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![[Post New]](/s/i/i.gif) 2009/06/16 05:34:56
Subject: Bolter/Bolt Pistol+Close Combat
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Painlord Titan Princeps of Slaanesh
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Meh. GW's chaos space marines aren't WYSIWYG then. Heavy bolters, every plaguemarine, etc are all misrepresented and don't have all their weapons on them. I'll just represent important upgrades.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2009/06/16 07:00:31
Subject: Bolter/Bolt Pistol+Close Combat
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Long-Range Black Templar Land Speeder Pilot
Chicago
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I modeled my latest CSM squad with bolters and chainswords to reflect their new wargear (also called uber grit).
I would never have a problem with an opponent not modeling compulsory wargear as long as I can see his list.
I don't feel like giving each marine a bolter, bolt pistol, close combat weapon, frag grenades and krak grenades.
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Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. -Groucho Marx
Sanctjud wrote:It's not just lame... it's Twilight Blood Angels Nipples Lame.  |
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![[Post New]](/s/i/i.gif) 2009/06/17 05:21:40
Subject: Re:Bolter/Bolt Pistol+Close Combat
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The New Miss Macross!
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Gwar! wrote:The Revelator wrote:Actually, the rockets don't help with the recoil at all, bolters still have powerful recoil.
Which is why Commissars get Broken wrists every time they execute someone
i thought it was because in the grim darkness of the future, there is only soy milk... oh well.
either way, if the weapon loadout is compulsory, i don't require the opponent to have it modelled (like with the mentioned CSM). they basically get true grit for free!
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