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Made in au
Quick-fingered Warlord Moderatus






I'm probably making some very simple mistakes in what I'm reading here, but I just figured I would throw it out so other people can give me alternative perspectives.

I was reading over the Inspiring Presence rule and it says "Any Tau unit joined by an Ethereal Caste member becomes fearless" and it seems that the way it's written, the ethereal has the power to make a single unit fearless for the whole game each turn. So turn 1 he joins Firewarriors A, they are now fearless, turn 2 he joins Firewarriors B, they are now fearless as well as Firewarriors A who remain fearless because they were joined by an Ethereal Caste member.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Repentia Mistress





Glasgow, UK

Seems a bit speculative to me...
   
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Stormin' Stompa





After the Etheral leaves the Firewarrior squad A, are they (squad A) still "joined by an Etheral Caste member"?

No. So no more Fearless for them.

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Made in au
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Steelmage99 wrote:After the Etheral leaves the Firewarrior squad A, are they (squad A) still "joined by an Etheral Caste member"?

No. So no more Fearless for them.


But they have already gained fearless, so when he leaves they are just a squad that has fearless, it just seems to me that it was an oversight in leaving out a phrase such as "as long as the ethereal remains with the unit" but the only RAW I can see is that they would keep fearless.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in us
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Hanging Out with Russ until Wolftime







Drunkspleen wrote:
Steelmage99 wrote:After the Etheral leaves the Firewarrior squad A, are they (squad A) still "joined by an Etheral Caste member"?

No. So no more Fearless for them.


But they have already gained fearless, so when he leaves they are just a squad that has fearless, it just seems to me that it was an oversight in leaving out a phrase such as "as long as the ethereal remains with the unit" but the only RAW I can see is that they would keep fearless.
No, incorrect. it does not say "units who have been joined at some point in the game", it says "units that have been joined by". That means units who have the IC joined to them benefit from the rule.

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Gwar! wrote:No, incorrect. it does not say "units who have been joined at some point in the game", it says "units that have been joined by". That means units who have the IC joined to them benefit from the rule.


But it doesn't say they lose fearless when he leaves, only that they gain it when he joins, so why, by RAW, do they lose it?

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Hanging Out with Russ until Wolftime







Drunkspleen wrote:
Gwar! wrote:No, incorrect. it does not say "units who have been joined at some point in the game", it says "units that have been joined by". That means units who have the IC joined to them benefit from the rule.


But it doesn't say they lose fearless when he leaves, only that they gain it when he joins, so why, by RAW, do they lose it?
Once the IC leave, is he joined to the unit? No. Also, "it doesn't say XXX" is not the way to argue rules. It has to say "They remain Fearless" for them to remain fearless, not the other way around.

This message was edited 1 time. Last update was at 2009/06/17 15:52:41


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Grovelin' Grot Rigger



Maryland

If the Ethereal is in the squad, the squad is Fearless. If the Ethereal isn't in the squad, the squad is not Fearless. Therefore, when an Ethereal leaves the squad, the squad is no longer Fearless.

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Florence, KY

But it doesn't say they lose fearless when he leaves...

And where does it say that they keep it? It doesn't. They're no longer a unit that has been joined by an Ethereal so they're no longer fearless.

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RAW-plausable. RAI-no way, and it just seems stupid

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It comes back to the fact that 40k is an updating, seperated turn environment. Simmilar to rules who have the 'must not have moved' restriction. This does not mean they cannot have ever moved in the game, just that turn. The Etherial is the same way, the rule is conditional to the moment. Is the Etherial joined to a unit at this moment? if yes, that unit is now fearless.

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I think that about covers it. For now. 
   
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I have a nice way of resolving issues like this in the games I play. I let my opponent do all the RAW rules lawyering that he wants, but each time he does it, I get to kick him in the balls....... the games tend to stay on track that way,

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Drunkspleen wrote:I'm probably making some very simple mistakes in what I'm reading here, but I just figured I would throw it out so other people can give me alternative perspectives.

I was reading over the Inspiring Presence rule and it says "Any Tau unit joined by an Ethereal Caste member becomes fearless" and it seems that the way it's written, the ethereal has the power to make a single unit fearless for the whole game each turn. So turn 1 he joins Firewarriors A, they are now fearless, turn 2 he joins Firewarriors B, they are now fearless as well as Firewarriors A who remain fearless because they were joined by an Ethereal Caste member.


They're using "joined" in a present tense form, not past tense. So saying he must "be joined", not just having joined.

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Angron wrote:I have a nice way of resolving issues like this in the games I play. I let my opponent do all the RAW rules lawyering that he wants, but each time he does it, I get to kick him in the balls....... the games tend to stay on track that way,


No no. That's what the hard cover rule book is for. so when someone argues RAW you beat them with the rule book untill they see it your way
   
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VoxDei wrote:
Angron wrote:I have a nice way of resolving issues like this in the games I play. I let my opponent do all the RAW rules lawyering that he wants, but each time he does it, I get to kick him in the balls....... the games tend to stay on track that way,


No no. That's what the hard cover rule book is for. so when someone argues RAW you beat them with the rule book untill they see it your way

both very good points and I think central to the future of 40k

Many started armies including: / , , ....and Bretonnia 
   
 
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