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I'm curious what the restrictions are surrounding placement of lashed units. I know the units can't be moved "off the table, onto impassable terrain, or within 1" of an enemy unit."
Most often the unit is clumped in order to maximize the number of hits under a blast.
But what if your goal was simply to slow a unit or cut off their LOS; could you place the unit in a straight line, keeping coherency, so the unit is behind terrain?
Let's look at this hypothetical. You lash a unit 2d6" and want to place the unit in a straight line. Which of the following is proper?:
A) place the first model in the unit 2d6" and then each consecutive model 2" from the one preceding it out beyond the first (likewise beyond the 2d6" rolled for distance)
B) same as (A) but instead that first model is the farthest model and every other model in the unit is no farther then the 2d6" rolled
C) same as (A) but half the unit is beyond 2d6" and the other half is inside 2d6", so you have a nice average of the rolled distance.
I would put my money on (B) however this as a bright-line/hard-and-fast rule would have consequences. The way I see lash played is the placement is done similarly to a deepstrike where the unit is essentially placed in consentric circles around a center model in which case the center model is 2d6" from the unit. If this forum says option (B) is the way to play it then the effective distance of lash on units will be shortened dramatically.
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