Adolescent Youth with Potential
Toronto, Ontario
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Ahem, er, hello! Well, I certainly feel welcome. I'm taking a short break from building a website for work, and I'm posting here in order to blow off a little bit of repressed creative steam.
Litany of my gaming addictions, and let's go all the way back to me playing Beach Head, Save New York and Robotron on the Commodore 64 -- let alone "Star Wars Micro Collection" which would still make pretty good miniatures for a Sci-Fi pulp/space opera game.
Lunchtime at grade school, and at day care, I'd play Battleship and Stratego, filling notebooks with "unbeatable" strategies for dominating my opponents in Stratego. Bombs surrounding flags! They didn't have a chance.
Round about '88, I was bestowed a copy of the Marvel Superheroes Role-Playing Game by TSR. Didn't know what to make of it. But I tore into it like crazy. I had no idea whom I could conceivably get to play it with me, but it looked very cool anyway.
Around grade 5, other RPGs came my way; the Mayfair "Batman" RPG, the Robotech and Teenage Mutant Ninja Turtles (and other Strangeness) games from Palladium, and eventually my first Dungeons and Dragons campaign. I tended to play Paladins.
Not long after: saw a Battletech box on a shelf on a store when visiting my cousins in Indiana. I knew this was the beginning of something.
Wasn't long before I was painting 'mechs with my wargame club at high school, eventually building some Rogue Trader armies (Beakie marines and Orks, plus the Scouts, Genestealers and Terminators from my Ultra Marines and Space Hulk games). I think it was my return from university when things really went off the rails, though. With time and money on my hands, I started picking up games and armies like crazy.
What are we looking at these days? Well...
40k, of course. I have Dark Angels, Space Wolves, Orks Orks and Orks, a Tzeench army and a Khorne army (plus some general chaos), a bunch of Stormtrooper-y Daemonhunters, and lately a Vanilla Marine army.
Fantasy, prompted by Skull Pass. Dwarfs and Orcs.
Lord of the Rings. A smattering of Gondor, Mordor, Moria and Lorien, plus some heroes here and there. Enough for a very thin-stretched War of the Ring game.
Warmachine and Hordes. Hoooooboy, did this get out of control fast. Mercenaries, Khador and Menoth, Skorne and Legion, each playable at about 2000 points which I never could even imagine doing.
Confrontation (metal); I have a Wolfen army, a Griffin army and a Lion army, plus whatever cool minis were deeply discounted after the game was sadly terminated.
AT-43. The armies from Damocles, beefed up to legal playability.
Mechwarrior Clicky Guys. I really like the way these looked at the outset, with blocky, practical 'mechs, realistic combined arms and a bunch of cool power-armoured infantry. Eventually the rules and "old-school battletech" art direction soured me on it, but it's a huge base for a decent sci-fi army game, like Dirtside or something.
Flames of War. A big Soviet army.
Star Wars Miniatures. A fair chunk of these, partly 'cause there's a local play group, partly 'cause I keep thinking I'll eventually use 'em in a Role-Playing campaign.
And... the one I'd really most like to play, Infinity, the sci-fi skirmish dealie from Corvus Belli. Gorgeous minis and a rule set that suggests nothing so much as Gears of War or the terrifying city sequence from Children of Men. I've got Nomads, Combined Army and Yu Jing minis for this.
...my handle is Squideye, and I'm addicted to pewter.
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