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Made in us
Guardsman with Flashlight




Looking at 'Ard Boyz rules, I thought of the possibilities with using Veteran Guardsmen to support Grey Knights... they seem to provide everything that Grey Knights lack (i.e. special weapons, cheap troops, Anti-tank, cheap transports).

So here it goes:

2495

HQ (95)
-Brother-Captain w/ Psycannon, Hammerhand, Targetter (105)

EL (300)
-5 GK Terminators w/ Brother Captain, 2 Psy-Cannons (300)

TR (920)
[x2]-IST Squad w/ 5 ISTs, 2 PGs (70)[140]
[x4]-10 IG Vets w/ Demolitions, PP, 3 MGs, Chimera (195)[780]

HS (1170)
[x2]-LR w/ EA (255)[510]
-3 Leman Russ Demolisher Squadron w/ LC, Plasma Sponsons (660)

-------------
-ISTs ride in Land Raiders to make them scoring and give a little extra Plasma punch (only 10 points for PGs!!)
-Demolishers advance with Land Raiders to provide close fire support and more AV14 threat
-Vets in Chimeras provide melta/Demo charge support for LRs and Demolishers
-GK Terminators combine with Brother-Captain to provide 3 relentless Psy-Cannons and advance in front of Land Raiders to protect them
   
Made in us
Stubborn Temple Guard






Only problem I see is a Terminator squad can only have one psycannon.

So put those 25 points somewhere else, and it doesn't seem too bad.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Actually you can have 2 since the BC can be equipped with one and so can the squad making it possible to have 2.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
 
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