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Made in gb
Deadly Dire Avenger




Archmage
-Annulian Crystal
300

Mage
-Silver Wand
145

Mage
-Seerstaff of Saphery
165

Mage
-Jewel of Dusk
150

10 Archers
110

10 Archers
110

10 Archers
110

15 Sword Masters
-Standard Bearer, Musician, Champion
255

15 White Lions
-Standard Bearer, Musician, Champion
255

4 Repeater Bolt Throwers
400

Basically the Bolt Throwers go at the back, preferably on a hill, surrounded by archers with 2 of the mages and the loins and sword masters go in front of them as a defensive wall, most likely with the other 2 mages.
Opinions...

"Spartans, ready your breakfast and eat hearty, for TONIGHT WE DINE IN HELL!"  
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

Looks food so far.

I might try to add a dragon in there (no need to be star, sun dragons work fine) but as long as you have a big Terror Causer for back-up.

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in gb
Poxed Plague Monk




North Wales

It's late at the minute and I'm half fried, I'll get back with a good lengthy review in the morning, stay tuned!
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

Eh, personally, I'm not a fan of this list.

First off, archer's really won't be making their points back - drop the 3rd unit and go with bare minimum Core.

Second - you have only 2 capable close-combat units, one of which can be easily shot up.

Personally, I would not run a block of swordmasters. Especially with the relatively few target options that you have, the swordmasters will likely be shredded up before seeing any combat. Consider running 2 units of 7 with just champions. Gives you more flexibility and saves some points.

The White Lions look ok, though you should really try to work in the Banner of Sorcery. If you're planning on going very magic heavy, it's pretty much a "must-have", I would say.

That being said, you'll have a lot of difficulty with the list if your magic/shooting fails to stop the enemy advance. As is, you have only one real anvil unit, and one other cc unit, but that one will be shot at/avoided by smart players. I can tell you right now that the Swordmasters will be Target Priority #1 for your enemy's ranged units.

I feel like your magic phase isn't offensive enough, and given how light you are on CC, you will NEED to deal most damage during the magic phase. Work in the aforementioned Banner of Sorcery. It's 50 points, but it'll provide decent help for your magic. Try to fit the Ring of Fury on a mage - spamming magic missiles will help out a lot.

That being said, I would recommend dropping a mage in favor of a Reaver Bow Noble to give you some more accurate High Strength attacks.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

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