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Made in us
Fixture of Dakka



Chicago, Illinois

This is what I got;

Tyranid warrior ( all have leaping and Toxin Sacs)
Toxin Sacs
Rending Claws
Spinefist
Leaping

Tyranid Warrior
venom cannon
rending claws

Tyranid Warrior
Rending Claws
Scything Claws

Tyranid Warrior
Rending Claws
Devourer

Tyranid Warrior
Rending Claws
Spinefist

Tyranid Warrior
Rending Claws
Lash Whip

Tyranid Warrior
Rending Claws
Fleshborer

Tyranid Warrior
scything claws
scything claws


Tyranid Warrior
Rending Claws
deathspitter

Points come to about 300 points give or take.
Thats what I got unless someone can do better; tried to arm everyone with scything claws, rending, leaping.

This message was edited 2 times. Last update was at 2009/07/12 08:39:01


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Elite Tyranid Warrior





I pretty sure that all warriors have to have the same biomorphs but can have different weapons.

http://tyranidsbackwardsandforwards.blogspot.com/ Got a Nid ?'s get them answered there!

amhhs wrote:Hey Drummer,
you seem to be the most knowledgeable Nid player on Dakka.

 
   
Made in ph
Rough Rider with Boomstick






correct



40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Bah after consulting with my rules lawyer Gwar apparently this is true.

This message was edited 1 time. Last update was at 2009/07/12 07:35:44


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Bush? No, Eldar Ranger





Los Angeles

You can't have a venom cannon and a barbed strangler in the same brood.

The Sprue Posse

Armies  
   
Made in us
Fixture of Dakka



Chicago, Illinois

Yeah i just changed it I dont play tyranids this was the set up I came up with to give them all unique weapons.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

You have now managed to make a very expensive brood with 1 gun at 36", 1 gun at 24", 1 gun at 18" and 3 guns at 12".

Sorry, but this is why I don't try to abuse wound allocation on warriors. They are survivable but are pretty lame in terms of effectiveness.

Looking for games in Shanghai? Send a PM 
   
Made in us
Fixture of Dakka



Chicago, Illinois

I dont think that their designed to be a shooty unit. Its also not really expensiive considering how many points and its survivability.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

I think warriors are meant to be shooty. They are very cost effective and with 2 wounds AND immunity to ID they can take a pounding while throwing their weight around at range. And when they do get to cc they are no slouches either, with 4 attacks on the charge at S5 (I run deathspitter warriors) they can hold their own against most opponents.

Maybe it's just the bad luck I have with cc warriors, but mine rarely seem to have an impact on the game.

Looking for games in Shanghai? Send a PM 
   
Made in us
Fixture of Dakka



Chicago, Illinois

You can have it set up so that they all have differing weapons (excepting spinefist). They start at BS of 2 though so I mean I guess that is cool to do.

For Example,

Deathspitter, Lash whip
Deathspitter, Rending Claws
Deathspitter, Scything Talons
Deathspitter, Fleshborer
Deathspitter , Venom Cannon
Deathspitter, Devourer


Etc.. Deathspitter just used as an example.

This message was edited 2 times. Last update was at 2009/07/13 01:08:49


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

This is workable. After working the numbers I see there is only a 20 something point difference, but in my lists that's 20 points I don't have. lol.

If I ever go to tourneys though I would consider what you have brought up and most definately abuse wound allocation to the fullest (while staying shooty of course).

Thanks for your thread, it has opened my eyes a little more into the way of the hive!

Looking for games in Shanghai? Send a PM 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Yeah, I mean it gives them a huge boost in survivability against shots.

I am still kind of mulling about w/ raveners though the points for 5 come out to be around 200ish around 210.

The advantage that you have to do 6 wounds to make them remove one model though is pretty nifty.

They are kind of expensive.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

Yeah, wait for the new dex (only another decade) then have some great fun.

Looking for games in Shanghai? Send a PM 
   
Made in ca
Member of the Malleus





Canada

if you have the points to do it, and usually you won't unless playng above 1700 points, wings warriors and leaping kitted with rending claws and scything talons, 24 inch charge range and can in theory deal with almost any unit in the game, baring land raiders and moniliths. Problem with this load out though, is A any smart player does not want you assualting his gunline on turn 2 and will thus shoot the crap out of them, B if they do there magical 24 inch assualt (12 inch move from the wings and 12 inch charge from the leaping) they should win that combat and then get shot to hell the turn after, so something to think about. I myself rin 2 squads of 3 kited for shooting only, and 1 squad of six for assualt.

 
   
Made in gb
Towering Hierophant Bio-Titan



UK

5x Tyranid warriors
+1sv
+1S
+4x death spitter (A-D)
+1x barbed strangler (E)
+sything talons (A)
+rending claws (B)
+spinefists (C)
+lashwhip (D)
+sything talons (E) - 176

Shooty warriors are the way to go. There are better faster assaulty units. This unit will still do well in close combat.

For the next three models you would have

+Fleshborer(F) @ 6pts
+Devourer (G) @ 8pts
+Deathspitter(H) @ 10pts.

These upgrades (including the spinefist but not the deathspitter=H) are essentially useless as basically the deathspitter will always be used instead. The last model is one of the most expensive but gets a twin-linked deathspitter

I think my sqaud comes to roughly 35ppm, this higher cost includes the +1save.

This message was edited 1 time. Last update was at 2009/07/23 23:08:35


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Maddening Mutant Boss of Chaos





Colorado

make them HTH.

2x talons
talons/claws
lash/claws
lash/talons
2xlash

all the lashes will make them even more survivable.


Automatically Appended Next Post:
doubled wrote:if you have the points to do it, and usually you won't unless playng above 1700 points, wings warriors and leaping kitted with rending claws and scything talons, 24 inch charge range and can in theory deal with almost any unit in the game, baring land raiders and moniliths. Problem with this load out though, is A any smart player does not want you assualting his gunline on turn 2 and will thus shoot the crap out of them, B if they do there magical 24 inch assualt (12 inch move from the wings and 12 inch charge from the leaping) they should win that combat and then get shot to hell the turn after, so something to think about. I myself rin 2 squads of 3 kited for shooting only, and 1 squad of six for assualt.


You cant take both wings and leaping. Pg 33 of Nid codex under wings

This message was edited 1 time. Last update was at 2009/07/23 23:18:59


NoTurtlesAllowed.blogspot.com 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Ignore this"
doubled wrote: (12 inch move from the wings and 12 inch charge from the leaping)

You cannot take both Winged and Leaping. On anything in the Tyranid codex.

Deathspitters for all > all
+ toxin sacs.
Enhanced Sences optional.
Carapce optional.

Fill more if you want to spend points.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in ca
Member of the Malleus





Canada

Then I do think I have been had, now i have to kick someone in the nutes and by the nid codex to make sure everything else I got played against me in the tourny is legal, not neccassarliy in that order.

 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Yeah its pretty specific that they cannot have leaping and winged.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Master Sergeant





I appreciate the usefulness of exploiting the foolish wound allocation rule for creatures such as warriors (I have 6 shooty ones (5 with deathspitters and one with barbed strangler). However I have difficulty with the idea of making each one different with loadouts that make no sense only because of a dumb rule. I'll probably keep all their second weapons as scything talons and accept the quicker deaths.
   
Made in gb
Towering Hierophant Bio-Titan



UK

Ventus wrote:I appreciate the usefulness of exploiting the foolish wound allocation rule for creatures such as warriors (I have 6 shooty ones (5 with deathspitters and one with barbed strangler). However I have difficulty with the idea of making each one different with loadouts that make no sense only because of a dumb rule. I'll probably keep all their second weapons as scything talons and accept the quicker deaths.


Its not a dumb rule. Its just a rule. If you dont wanna make use of a rule because of your own preconceptions, fair doos. Its not gonna do you any favours though.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Fixture of Dakka



Chicago, Illinois

Its a fair point of view. Just remember tit for tat Orks and other armies can do the same thing.

Out of all the units able to do it though tyranid warriors excel because they are immune to instant death


Automatically Appended Next Post:
to add

I think taking

Hivetyrant and guard

plus

HQ of 7 tyranid warriors

then

2 Squads of 7

and some shooty Carnifexs and CC carnifexes would be good.

This message was edited 1 time. Last update was at 2009/07/24 22:00:17


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Decrepit Dakkanaut





Ventus:

I'm the same actually. My Tyranid Warriors aren't complex because I don't find there to be any particular advantage to trying to soak wounds via complex units. Certainly I'll put low AP wounds and Power Weapon wounds on as few Tyranid Warriors as possible, but otherwise I have other things I'd like to spend the points on.

Plus I like the aesthetic of uniform swarms of Tyranids. All my Warriors have either Devourers, Toxin Sacs, and Scything Talons, or Deathspitters, Toxin Sacs, and Scything Talons. The shooty weapons are mounted on the first pair of arms, and the Scything Talons are the second part of arms, to match the configuration of my Termagants. Plus their crests are trimmed back so they resemble an intermediate stage between Termagants and Carnifices. I like the way it makes them quadrapedal and centauroid, as well as giving the army a much more unified appearance.
   
Made in us
Raging Ravener





Bossier City, Louisiana

doubled wrote:Then I do think I have been had, now i have to kick someone in the nutes and by the nid codex to make sure everything else I got played against me in the tourny is legal, not neccassarliy in that order.


Somewhat off topic here, please excuse me... I'd complain to the Tournament Organizer(s), they are supposed to review and have a copy of each tournament list on hand in case there are problems like this going on.

I'd say more often than cheating, the player was just sloppy or not fully understanding the rules of the codex. It shouldn't get through to the game table in the first place though.

That which does not kill us, makes us stronger. That which kills us, makes us stronger. We are the terror in the night, the shadow in the warp.


http://www.dakkadakka.com/core/gallery-user.jsp?u=5162 
   
Made in gb
Towering Hierophant Bio-Titan



UK

@ holls : You may wanna think about fielding some sniper fexes and/or warp-blast thropes. As well as perhaps giving the tyrant warp blast as well (but that would preclude enhanced senses, which is a must with the devourers) as heavy armor (armor in generaly) does need to be dealt with.

I'd wanna field somthing pretty similiar (go to my profile and look for my most recent nid list, boomnids mk.2)

This message was edited 1 time. Last update was at 2009/07/25 01:46:48


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
 
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