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Made in au
Roarin' Runtherd






Hey everyone, I have made a previous list but I stuffed it up. So here is the new 1.

HQ:
Brother captain with tageter and psycannon
4 Terminators with pyscannon

Elites:
Inqusitor with incinerator and 3x warriors armed with 3 flamers w/LR

Troops:
Justicar with targeter
7xPAGK

Justicar with targeter
7xPAGK

Justicar with targeter
6xPAGK with 2 psycannons

5x IST's with 2 grenade launchers.

Heavy support:

LR with smoke launchers and extra armour.

LR with smoke launchers and extra armour.

LRC with smoke launchers.

Total: 2000

It's a fairly simple list, and no doubt common - the general tactic would be to pick a position at range, and pop enemy armour with the LC, while jetting the terminators around and slcing people apart .Once the armour has been neutralised, start moving within the 24" radius and use the PAGK to start thinning the numbers, or move the LR/C to start contesting/holding objectives. (I'm aloud the extra raider thanks to the inquisitor)

This message was edited 5 times. Last update was at 2009/08/05 22:45:29


 
   
Made in us
Fixture of Dakka





dead account

Looks expensive. Maybe you could replace an LR and some of the GKPA with a Dreadnaught and a heavy weapons squad (actually do GK have heavy weapons squads?)
   
Made in cn
Long-Range Black Templar Land Speeder Pilot




Beijing,China

Maybe you can take 4 Landrider chassises at 2000pts, instead of 3.

If you can crush one enemy unit with 9 GKs in a single turn, you can also do it with 7.

Tokugawa plays:  
   
Made in us
Dakka Veteran





Grey Knights are incredibly powerful units in 5th edition, though they still suffer due to their poor survivability for the cost. For this reason, I tend to leave my GK squads vanilla. You can get a whole other model for the cost of your dual incinerators, and TWO models for the cost of the psycannons. I use twin LRs in my GK/Guard hybrid army, and if you're going to be tooling around in these armored mothers of school-buses on steroids, I find that you typically don't need weapon upgrades on your GK. It makes you worse in assault and is point intensive to boot. One or two incinerators are all I would suggest, any target that is truly threatened by an incinerator will generally be sundered easily by the effect of a single blast.

edited for grammar

This message was edited 1 time. Last update was at 2009/07/12 16:29:50


Ba-zziiing!



 
   
Made in au
Roarin' Runtherd






Ok, I will alter my armylist to make my list better, thanks!
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

Will mild tweaking you can run the following (1991 points)

Grand Master - NFW, SS
4 terminators - nfw

7 PAGK
Justicar

6 PAGK
Justicar

6 PAGK
Justicar

LRC
LR
LR
LR

   
Made in au
Roarin' Runtherd






I'm not aloud to do that, it would result me in having 4 heavy support choices. I also made this mistake but instead of a LR I had a Dread.
   
Made in gb
Sadistic Inquisitorial Excruciator






The Midlands

HQ:
Grand master w/ hammerhand.
9 Terminators and 1 incinerator

Troops:
Justicar
9xPAGK with 2 Incinerators

Justicar
9xPAGK with 2 psycannons

Heavy support:
LR with smoke launchers and extra armour.

LR with smoke launchers and extra armour.

LRC with smoke launchers

Total 1998pts

One squad in each Land Raider. Except for Termies, which could deep strike as they are too big a number. I don't agree on targeters, and you could toy around with 6pts, say on melta bombs or something.

 
   
Made in gb
Mutilatin' Mad Dok






Cherry Hill, NJ



So, Ive played a few games with my GK list, and though it is only 1000 points Ive found a few things that maybe of some use.

I have to second the idea that more than 7 GKs per squad isnt strictly necessary, especially when you consider that if you drop two nine man squads to seven, it is only fifty more points to pick up another squad, and I have never regretted having multiple smaller squads, when those squads are fearless.

I have never seen the point of multiple incinerators. I always try to work one into my squads, because the only army I have found them to not be useful against are marines. That said, two, coupled with storm bolter fire, generally is overkill.

I do not use psycannons on my PAGKs, it really seems to be a waste. They preform much better in conjunction with Terminators, able to move and fire 36". You lose the versatility of having storm bolters, and due to GKs lack of anti tank (Coupled with the prevalence of Mech armies), you tend to shoot at transports, which your bolters cant hurt, in your current setup losing 10 bolter shots.

It hurts me that you want to gear your termies as an assault unit. The fact that you can give a grand master a psi cannon and put his BS 5 to work with a heavy weapon was enough incentive for me to try it. You also gain a benefit from shrouding while shooting that you lose as a combat unit. I dont think that they terminators fail in an assault role, but by focusing on assault you are cheating yourself out of a great all around unit. Additionally, a unit of 9 with a grand master will have a near impossible time of making their points back. They would need to kill between 75 to 100 points a turn.

I am not of the land raider school, but all the tournament GK players I have talked to seem to suggest that it is the only way to go. Additionally, I have never seen a LRC used well enough to justify its points. LRs just have the anti tank that GKs need. Tactics I have seen used with them are generally as long range heavy support, Armored cars if you fail to kill enough of the enemy before they hit your lines, and mobility to claim uncontested objectives/a great way to contest an objective at the last minute.



 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

You guys need some help.

Jangus wrote:Hey everyone, I have made a previous list but I stuffed it up. So here is the new 1.

HQ:
Grand master with targeter. storm shield and hammerhand.
4 Terminators and 1 incinerator

Troops:
Justicar with targeter
9xPAGK with 2 Incinerators.

Justicar with targeter
9xPAGK

Justicar with targeter
7xPAGK with 2 psycannons

Heavy support:
LR with smoke launchers and extra armour.

LR with smoke launchers and extra armour.

LRC with smoke launchers, extra armour and pyscannon bolts.


Actually, not bad at all, but you should replace that Crusader with a basic land raider. You want to stay away from your opponent and soften him up for as long as possible. Also, psycannon bolts dont work on hurricane bolters so thats 10 points saved anyway.

Inigo Montoya wrote:Will mild tweaking you can run the following (1991 points)

Grand Master - NFW, SS
4 terminators - nfw

7 PAGK
Justicar

6 PAGK
Justicar

6 PAGK
Justicar

LRC
LR
LR
LR



Illegal

phantommaster wrote:HQ:
Grand master w/ hammerhand.
9 Terminators and 1 incinerator

Troops:
Justicar
9xPAGK with 2 Incinerators

Justicar
9xPAGK with 2 psycannons

Heavy support:
LR with smoke launchers and extra armour.

LR with smoke launchers and extra armour.

LRC with smoke launchers


No offense, but this is just horrible. You'll get KILLED in objective missions, and again....insisting on a crusader is a major mistake.

At 2000 pts here's what I would run....

HQ

Brother Captain with psycannon
-(3)Terminator Retinue with 1xpsycannon

ELITE

Inquisitor w/2xMystic
-Land Raider w/Smoke

TROOPS

(8)PAGK-2x psycannon, Justicar w/Targetter

(6)PAGK- Justicar w/Targetter

(6)PAGK- Justicar w/Targetter

(5) Stormtroopers

HEAVY SUPPORT

Land Raider w/Smoke

Land Raider w/Smoke, Dozer Blade

Land Raider w/Smoke, Dozer Blade

-1996pts


Crusaders dont fit in a Grey Knight army...they dont. Grey Knights are not a HtH army...go read my tactica article on this site and it explains why on both counts.

http://www.dakkadakka.com/wiki/en/SO_YOU_WANNA_PLAY_PURE_GREY_KNIGHTS:_a_tactica_for_the_masochistic

If you wanna play grey knights competetively...they do one thing really well. That is 'Raider Spam. The list above will blast you off of the table with 8x twin linked lascannons, heavy bolters, psycannons, and tons of stormbolters. If you stick to the tactics in the above tactica...people will have a hard time beating you unless they are using the latest tier 1 armylists...even then it wont be easy.

Note that I would really PREFER to take the Grand Master as this list could really benefit from the str 6 force weapon, but actually, its rather a choice. Another LR, or Grand Master....I think I'd opt for the extra tank at 2000+. We could make this list devestating at 2500 or Ard Boyz level. This list has all the elements you need to win, scoring units (including a stormtrooper unit that wont be busy getting stuck in and who's job is to hang back, hide, and jump on an objective in the deployment zone for 50pts), firepower, and tons of resiliancy for kill point missions especially if you make use of shrouding.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in au
Member of the Malleus





Australia

id cut down on landraider armour add a elite choice of termies and get fast attack grey knights *r rly kik ass at disrupting enemy* this leaves anti tank and such a bit lower than ur list b4, seeming this is pure GK army i wouldnt resist some orbital bombardment and a purgation squad of psy cannons to rape infantry

"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword"  
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

physcosamatic wrote:id cut down on landraider armour add a elite choice of termies and get fast attack grey knights *r rly kik ass at disrupting enemy* this leaves anti tank and such a bit lower than ur list b4, seeming this is pure GK army i wouldnt resist some orbital bombardment and a purgation squad of psy cannons to rape infantry


Purgation Squads and Orbital bombardments are a horrible expediture of points in a GK army.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in gb
Sadistic Inquisitorial Excruciator






The Midlands

I agree, although I do think that Gk Termies repay their points. And now I think about it the squad i chose wouldn't work that well.

@ Deadshane1, I don't agree with stormtroopers, what about a couple of multi- melta guys with the Inqusitor.

 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

phantommaster wrote:I agree, although I do think that Gk Termies repay their points. And now I think about it the squad i chose wouldn't work that well.

@ Deadshane1, I don't agree with stormtroopers, what about a couple of multi- melta guys with the Inqusitor.


Inquisitor is only there to put another LR on the feild...and maybe to assist against anything deep striking. (mystics)

I dunno what's not to agree with on the stormtroopers. At 50pts, they are quite simply, game winners, allowing the rest of your troops to concentrate on taking harder to reach objectives and continue actually fighting. Place one of your objectives behind a solid wall close to your board edge and you'll see what I mean.

I use them in my 1850 list ALL-THE-TIME and they have proven themselves over and over.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in au
Roarin' Runtherd






Yea 4 LRs that would be scary for armys with little AT.
   
Made in us
Wraith





Raleigh, North Carolina

Jangus wrote:Yea 4 LRs that would be scary for armys with little AT.


And a breeze for armies that have plenty. Kinda works both ways, but even further not in your favor since everyone's mechanized and anti-mech in 5th.

 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

Mech armies that depend on melta actually have a hard time with multiple STANDARD pattern land raiders.

Las-cannons tend to immobilise or destroy light armour long before melta's get into range.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in gb
Sadistic Inquisitorial Excruciator






The Midlands

Do the stormtroopers have any special weapons, because I think that their plasma gun and melta gun are overrated, when I use my stormtroopers I just stick with a Grenade Launcher and Flamer. on a day of lucky rolling I even killed an Eldar Phoenix Lord with it.

 
   
Made in us
Grovelin' Grot





I would probably put in a asasin. They are just deadly!

 
   
Made in au
Roarin' Runtherd






I might get an assasin I will play a few games first and see if I need one.
   
Made in gb
Fresh-Faced New User




djphranq wrote:Looks expensive. Maybe you could replace an LR and some of the GKPA with a Dreadnaught and a heavy weapons squad (actually do GK have heavy weapons squads?)


Purigation Squad is their heavy weapons squad, it just let you have 4 phycannons or incinerators


Automatically Appended Next Post:
phantommaster wrote:Do the stormtroopers have any special weapons, because I think that their plasma gun and melta gun are overrated, when I use my stormtroopers I just stick with a Grenade Launcher and Flamer. on a day of lucky rolling I even killed an Eldar Phoenix Lord with it.


they have heavy bolters, plasma guns, flamers and grenade lauchers

This message was edited 1 time. Last update was at 2009/08/04 02:30:50


 
   
Made in au
Roarin' Runtherd






No they can't have heavy bolters I'm pretty sure.
   
Made in nz
Sword-Wielding Bloodletter of Khorne





No, no heavy bolters. And listen to DeadShane he is the undisputed Dakka master of GK's. Fear his righteous wrath!

BLOOD FOR THE BLOOD GOD!!!
SKULLS FOR HIS SKULL THRONE!!!

3000pts
500pts

You just couldn't handle the truth. God knows why anyone would want that cookie anyway. I can only imagine what foul demons possess such a thing as to make it stand on its side like that. I prefer my cookies horizontal and without eternal damnation. - Ridcully

Either that or take a 4+ cover save from all of GW's red tape blocking LoS to the way to play it. - Kitzz 
   
Made in gb
Sadistic Inquisitorial Excruciator






The Midlands

If you're having the Inqusitor, give the three warriors 2x Multi-Melta's and a Plasma Cannon, there's your anti-tank.

 
   
Made in au
Roarin' Runtherd






But I think I already have AT...... 6 Twin linked lascannons!
   
 
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