Switch Theme:

Slow playing at tournies, How to manage?(whether intentional or not)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Huge Hierodule






Outflanking

Nurglitch wrote:
It's kind of funny to think of Warhammer players training for competition, but that's why all other competitive sports from swimming to poker train - so that they're ready and able to perform correctly when the time comes.


Hey, I've spent a couple hours just guessing distances when I started useing Dwarf Cannons.
Made in ca
Huge Hierodule






Outflanking

Huh? They said that?
Made in ca
Huge Hierodule






Outflanking

So, reading this thread makes me think there are three potential fixes for tourneys:

1) Lower point cost/longer time limits

2) T.O. has a clock. when time is up, your turn ends. your opponent then may choose to resolve any assaults in their time limit, then start their turn.

3) Reward unfinished games a 0. If you only fail to finish one game, and your opponent fails multiple, you recieve a number of points equal to the average score from other rouns.

Of course, 1 can be combined with 2 or 3.
Made in ca
Huge Hierodule






Outflanking

NeedleOfInquiry wrote:

The better question is why they are doing it and where will it stop, the 3000 point game with a hour time limit ? lol



Simple, They want you to buy more stuff in order to have the large army.

Wrexasaur wrote:
Crazy_Carnifex wrote:
Reward unfinished games a 0. If you only fail to finish one game, and your opponent fails multiple, you recieve a number of points equal to the average score from other rouns.


I think this could work okay, although I am not sure I understand the second part. I think you are presenting a way to find the people who are stalling games regularly.


What I mean by the second part is that if you anhilate your opponent in 5/6 games, but hit a slow player, it is not fair to say oops, you get 0, and loose the tournament to someone with a pair of draws. Instead, the T.O. says "well, you smashed your opponents in 5 games, but your 3rd opponent failed to finish every single game they played, so we will award you your average score to prevent his/her incompitance from hurting your record.
Made in ca
Huge Hierodule






Outflanking

I play a fairly hordy Nid list.
Tyrant Unit
2 Carnifex's
28 Genestealers
7 Warriors
Lictor
36 Gaunts.

77 Models total. Not an "Insane" Horde, but not very elite either. I can play quickly, and still do well. "I play a Horde" is a fairly thin excuse for slow play. Admitedly, you will take longer, but it is not an instant "I can take 2 hours out of the 2 1/2 hour game" ticket.
Made in ca
Huge Hierodule






Outflanking

There is nothing saying that you have to play a full game. It is just polite to do so.
 
Forum Index » Dakka Discussions
Go to: