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![[Post New]](/s/i/i.gif) 2009/07/22 01:30:00
Subject: I think I screwed up, 1500 pt orks need help or opinions desperately
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Tail-spinning Tomb Blade Pilot
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HQ= Ghraz 225
Koptas*5 w/twin-linked rokets=225
Warbikers*6 w/nob, pk+bosspole= 190
Ork Boyz*12 w/nob pk+bosspole+eavy armour= 122
Ork Boyz*12 w/nob pk+bosspole+eavy armour= 122
Ard Boyz*12 w/nob pk+bosspole=170
Ork Trukk w/boarding plank+ram=45
what else? I bought a box of everything else except dreds and kans.
This is bad right? I see these guys army with soo many boyz. I bought all this last week too.
Can anyone please let me know before I spend anymore money. I haven't played yet and don't want my cherry popped too brutall.
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This message was edited 5 times. Last update was at 2009/07/22 21:48:53
2K Daemons Fantasy
2.5K Ogres
3K Flesh Tearers
2K Necrons
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![[Post New]](/s/i/i.gif) 2009/07/23 00:22:53
Subject: Re:I think I screwed up, 1500 pt orks need help or opinions desperately
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Stabbin' Skarboy
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Well what do you want to do?
If you want footsloggers, drop the bikes and trukk and get about 90 more boyz and a Kff mek or two.
If you want KoS get 2 more trukks or some battlewagons and more boyz, or if you want, both is an option.
What kind of boyz are they, generally shoota for footsloggers and slugga for boyz in transports, so that can be a factor. It really depends on how you want to play.
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early bird gets the worm
second mouse gets the cheese
ANYTHING POSTED AFTER 1AM MAY NOT MAKE ANY SENSE YOU HAVE BEEN WARNED |
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![[Post New]](/s/i/i.gif) 2009/07/23 00:35:51
Subject: Re:I think I screwed up, 1500 pt orks need help or opinions desperately
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Manhunter
Eastern PA
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i dont think you need ghaz at 1500 i would cut him for a normal warboss and KFF MEK.
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![[Post New]](/s/i/i.gif) 2009/07/23 01:42:41
Subject: Re:I think I screwed up, 1500 pt orks need help or opinions desperately
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Savage Khorne Berserker Biker
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OK, here is the army list you need to run to go up against all comers using everything you already have (exept the ghazzkul boss and the bikers):
Warboss
power klaw
kombi skorcha
bosspole
nobz (6)
power klaw
kombi skorcha
big choppa (2)
Trukk
red paint
reinforced ram
nobz (7)
power klaw (2)
kombi scorcha
big choppa (2)
boss pole
waaagh banna
Trukk
red paint
reinforced ram
Slugga boyz (19)
nob
power klaw
boss pole
Slugga boyz (19)
nob
power klaw
boss pole
Slugga boyz (19)
nob
powerklaw
bosspole
Battlewagon
zzap gun
big shoota (2)
red paint
reinforced ram
Deff Koptas (3)
twin linked rokkit launcha (3)
Kommandos (10)
Boss Snikrot
Burna boy
And there you have it, the ultimate army for 1498 points total, try and beat it, I DARE YA LOL!!
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This message was edited 1 time. Last update was at 2009/07/23 01:43:11
It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2009/07/23 02:28:29
Subject: Re:I think I screwed up, 1500 pt orks need help or opinions desperately
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Tail-spinning Tomb Blade Pilot
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thanks for the replies.
Well, i am in luck I guess. I have the trukks and one battlewagon. I went to the local ard" boyz tournament I saw one guy rape an eldar army with his boyz and ghraz. He had about two trukks and a battlewagon with two copters in reserve. He just went straight at him with his boyz in the trukks. Then Snikrot and his boyz came out of deep strike and killed his HQ and his bodyguards. He had two burners with Snikrot. This is how I would love to play, except I bought three boxes of warbikers and I want to use'em somehow. Is it feasible that I could use the warbikers instead of the nobz. More boyz, i see on ebay is no problem either. I also went on a spree and got some stormboyz, lootas, meganobz and tankbustas; those I figure I could use at higher point totals. 1500 seems is the magic number to build a core force at. Is there any way I could squeeze in my warbikers though?
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2K Daemons Fantasy
2.5K Ogres
3K Flesh Tearers
2K Necrons
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![[Post New]](/s/i/i.gif) 2009/07/23 13:59:30
Subject: Re:I think I screwed up, 1500 pt orks need help or opinions desperately
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Savage Khorne Berserker Biker
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jspyd3rx wrote:thanks for the replies.
Well, i am in luck I guess. I have the trukks and one battlewagon. I went to the local ard" boyz tournament I saw one guy rape an eldar army with his boyz and ghraz. He had about two trukks and a battlewagon with two copters in reserve. He just went straight at him with his boyz in the trukks. Then Snikrot and his boyz came out of deep strike and killed his HQ and his bodyguards. He had two burners with Snikrot. This is how I would love to play, except I bought three boxes of warbikers and I want to use'em somehow. Is it feasible that I could use the warbikers instead of the nobz. More boyz, i see on ebay is no problem either. I also went on a spree and got some stormboyz, lootas, meganobz and tankbustas; those I figure I could use at higher point totals. 1500 seems is the magic number to build a core force at. Is there any way I could squeeze in my warbikers though?
I'm sure that you have heard this before, orks are very good at 1 thing, but suck at 2 or more. Meaning if you design your army for a singular purpose ie. assault or maybe shooty, then they will dominate, but if you try to combine tactics within your army, you will fail ie. a shooty, assualty, yet fast attacking army. So what you want to try to do is picka theme and stick with that. Now you can replace the nobz and a trukk from the above list and add (9) warbikers, making one of them a nob with a power klaw and bosspole. you will be 9 points over, so you will have to lose a couple boys out of the squads. Personaly I went with a completely assualt style army (I feel that orks excell in hand 2 hand) so I have very few guns, and no fast attack options, it's just straight, in your face, close combat nastiness. Hope this helps.
p.s. get some burnas, thier the best unit in the codex (auto hit with a template)
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It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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![[Post New]](/s/i/i.gif) 2009/07/23 19:39:20
Subject: Re:I think I screwed up, 1500 pt orks need help or opinions desperately
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Tail-spinning Tomb Blade Pilot
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Thanks, got a box of burnas so I guess I will rearrange a few things. Guess I am going with a Kult of Speed army. Main focus was to have fast transport for all units. No foot sloogers. Didn't actually realize I was going for it. will post revised army list in a sec.
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2K Daemons Fantasy
2.5K Ogres
3K Flesh Tearers
2K Necrons
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