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Made in us
Fresh-Faced New User





If a squad takes 25% casualties from a template weapon (flamer, heavy flamer, etc) while deployed in a building and fail their Ld test, will they exit the building and flee?

If so, that might be a nice way to clear a building of pesky defenders.
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

That relates to 40k as well, in all fairness.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Fresh-Faced New User





Thanks for contributing the thread, kirsanth...
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Oh sure.
I just did not want people to ignore the issue as it relates to the game at large.

As for actually helping resolve it. . .
I want to read first. I play Tyranids, vehicles (which buildings use the rules for) are not my strong suit.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Hunter with Harpoon Laucher




Castle Clarkenstein

The buildings/bunkers for planetstrike are essentially an immobile vehicle with armor 14. In normal 40k, you can't hurt the models inside unless you destroy the vehicle first, or they voluntarily get out. With reguards to bunkers, we have template weapons doing d6 hits, so it's an exception to normal vehicle rules.

In any case, I'd say no, defenders do not fall back out of buildings. They are a lot safer in the building, and their main job is to hold it. Just flame them again a couple of times to clear the building, and then walk in. I did that this weekend.

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Page 80 of the main rules of 40k.

The same reason it is relevant to PlanetStrike.

This message was edited 1 time. Last update was at 2009/07/27 23:10:28


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

Well, as there is no rule to prevent it, a unit that occupies a building/bunker and suffers 25% casualties, must take a morale test and fall back if it fails. However we are never told HOW to fall back out of a building/bunker. Presumably the measurement would start from the access point closest to the player's own table edge.

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in gb
Morphing Obliterator





Intact building are treated the same as transports, except that units from either side may occupy them, they are immobile and may have guns that the defended can use. Other than this you obey all rules that govern transports.

The only way to enter or leave a building, like a transport, is to either embark/disembark in your movement phase or the forced to disembark due to the vehicle/building being destroyed. However a unit that takes 25% casualties in a single phase still has to make a morale test. If it fails it will 'fall back' but not actually go any where, because there are no rules that allow it to disembark.

In subsequent turn the unit must continue to make morale tests in order to regroup. If they fail they count as moving, but again dont actually go any where. You may choose to disembark the unit in your movement phase as normal for deploying from transoirts, because deploying from transports isnt actually movement (which you are not allowed to do if you are falling back). If you do this and the unit continues to flee it will do so towards its own table edge.

Remember that a unit that is falling back is still able to fire its weapons, but counts as moving. That means that if you fail your test most infantry would still be able to fire their assault and rapid fire weapons, while broken and in a building.

This message was edited 1 time. Last update was at 2009/07/29 13:07:04


taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Longtime Dakkanaut





Is there any way to target models in a bunker/building? I seem to remember that in third (maybe fourth even), you could hit all the models in a bunker with a flamer. Is that rule still in fifth, or has it gone away? If there's no way to be targetted (by flamers or psychic abilities or anything), then there's no way to fail a morale check, right?

This message was edited 1 time. Last update was at 2009/07/29 13:29:26


In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in gb
Morphing Obliterator





dietrich wrote:Is there any way to target models in a bunker/building? I seem to remember that in third (maybe fourth even), you could hit all the models in a bunker with a flamer. Is that rule still in fifth, or has it gone away? If there's no way to be targetted (by flamers or psychic abilities or anything), then there's no way to fail a morale check, right?


There is. Its on page 80 of the BRB under template weapons.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Longtime Dakkanaut





Is that a Building or a Ruin though?

I thought that Buildings were like transports, and you couldn't target the troops inside.

Sorry, I don't have my rulebook with me at work.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Yes, template weapons can 'hit' models inside a building. Basically, if the template hits a fire point on the building, then the models inside take a certain number of hits.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
 
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