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![[Post New]](/s/i/i.gif) 2009/07/30 22:26:10
Subject: Dreadmob or Speed freeks?
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Major
far away from Battle Creek, Michigan
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Two tournament lists--which would you one would you rather not face? Dreadmob HQ Big Mek w/SAG and ammo runt Big Mek w/KFF TROOPS 29 Boyz, +Nob w/pk and bp 29 Boyz, +Nob w/pk and bp 29 Boyz, +Nob w/pk and bp 19 Gretchin, 1 runtherder ( <----SAG Mek goes here to camp objective) Simple Jack the Deff dredd, armour plates, x2 skorcha ELITES 13 Kommandos (x2 burnas), Snikrot HEAVY 3 Killa Kans, KMB 3 Killa Kans, Rokkits 3 Killa Kans, Grotzookas total points: 1700 Speed Freeks HQ Big Mek w/KFF Warboss w/PK, cybork TROOPS 18 Boyz, Nob w/pk and bp 19 Boyz, nob w/pk and bp 19 boyz, nob w/pk and bp 9 Nobz + Painboy (all individually equipped) ----dedicated transport: Battlewagon w/ x4 rokkits, red paint, armour plates, reinforced ram FAST ATTACK 2 Deff kopta, twin linked-rokkits, 1 w/buzzsaw HEAVY x3 Battlewagons w/ x4 rokkits, red paint, armour plates, reinforced ram (may go with deff rolla if TO says they affect vehicles) Total Points: 1699
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This message was edited 1 time. Last update was at 2009/07/30 22:26:36
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2009/07/30 22:42:55
Subject: Re:Dreadmob or Speed freeks?
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Stalwart Tribune
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i like the dreadmob list, but its not realy because of the dreads themselves. its the deep PKs on the nobs, and you cant go wrong with snickrot.
realy the best list ive gone agenst in orks are the green tide armys. and have tons of bikes.
but i dont play orks, so this advice is purly my opinion.
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www.TOMAHAWC.com
join komos world, its fun, in that oh so very odd way
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![[Post New]](/s/i/i.gif) 2009/07/30 22:53:20
Subject: Re:Dreadmob or Speed freeks?
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Wraith
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I've always wanted to try the Dreadmob list but just never have for one reason or another. However, I have done Speed Freaks fairly extensively. First off, your Battlewagons don't need all those Rokkits. Once you move over 1", you can only fire one. Once you move over 7", you can't fire any. If you aren't moving 13" to get those Boyz into combat, you're doing something wrong. I give these things one or two Big Shootas to soak up a Weapon Destroyed result, but that's it as far as weapons go.
I'd also go with two or three Wagons and the rest Trukk Boyz. Having two or three Trukk crews is very handy for picking off small support units like Tau Pathfinders, Eldar <insert any small-crew, specialized unit>, 5-man Marine Tactical or Heavy Weapon squads, small heavy weapon IG squads, tanks that are too busy shooting at you to move, etc. etc. etc.
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![[Post New]](/s/i/i.gif) 2009/07/30 23:20:05
Subject: Dreadmob or Speed freeks?
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Mutilatin' Mad Dok
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I like the kan mob, but 2 KFF's (you cant get the forcefield coverage over that many kanz with just 1) drop the kommandos, grots, and dread. Fill out the rest of the points into 2 full loota mobs.
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![[Post New]](/s/i/i.gif) 2009/07/31 02:26:00
Subject: Dreadmob or Speed freeks?
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Growlin' Guntrukk Driver with Killacannon
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Dreadmob list seems cool. And those Kommandos can really terrorize your opponents.
For Speedfreeks did you just forget to add the Trukks? Or are you really using battlewagons as dedicated transports. Also I donno why your heavy support wagons lack things like 'ard case and KillKannon. (I know the killkannon isn't that good against vehicles, but it is a pieplate, and it can pop things that don't have AV14, so it's worth having)
For speedy orks, you want lots and LOTS of slugga boyz in trukks, and consider giving all the dedicated transports a stikkbomb chukka for when everyone jumps out and assaults (I've heard that a boarding plank isn't a bad idea, but then again you have to get inside 2 inches of an enemy vehicle to power klaw it, which is pretty hard if your opponent is paying attention.)
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![[Post New]](/s/i/i.gif) 2009/07/31 03:05:25
Subject: Dreadmob or Speed freeks?
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Dakka Veteran
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Stikkbomb chukaz are as worthless as stikbombs. The few armies that will strike first against normal boyz will strike first whether you have stikbombs or not. The ones that won't strike first won't hurt you in CC whether they go first or not.
If you're going to take a bunch of kanz then I'd highly recommend sticking with grotzookaz. Unless you're fighting an all out av 14 mek list then you're going to be able to do plenty of damage every turn. If you are fighting an av 14 mek list then you won't do any damage until you get into CC and you can start swatting vehicles with your PKs, anyway.
The battlewagon list is much scarier. I wouldn't call it a speedfreak list, though. Drop the rokkits and put a couple of big shootaz on every wagon to protect against weapon destroyed results. Take deffrollaz whether your judge rules that they work on vehicles or not. Unless you're up against a list full of land raiders they'll still do more than enough damage to pay for themselves.
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