Canonness Rory wrote:If you look at Jump Infantry, for example Space Marine Assault Squads (the example in the PS book) they do not say in their profile they can Deep Strike. They receive this ability because they are Jump Infantry. This is common knowledge. Checking the JI rules, however, does not give them a rule called 'Deep Strike' just the ability to use the DS rules. This is no different to Daemons. Page 13 of the Planetstrike book states "a Space Marine Assault Squad could both shoot its bolt pistols and launch an assault the turn it enters play."
Quoted from "how not to play planetstrike"
Not true they have it because the rules for jump packs in the
SM codex states "Models equiped with jump packs are jump infantry, as described in the warhammer 40,000 rulebook.
In addition, Space Marines wearing jump packs can be dropped from low-flying Thunderhawk Gunships, using their jump packs to swoop down on to the battlefield. To represent this they can be kept in reserve and arrive using the
deepstrike rules (see the mission Special Rules section of the Warhammer 40,000 rulebook)." Page100 Codex Space Marine.
So in order for any model to deepstrike it needs the rule in its entry.
SM jump packs are in their entry so they can deep strike.
Why else include a redundant rule already part Jump infantry?