I've gone off the idea of buying Orks and also am growing increasingly bored with the Smurf Codex, so I threw together a couple of "DH And Friends" lists and am looking for a bit of critique. Be aware that, because the DH Dex is a 3rd Ed thing, it has odd points values and being OCD as I am I've added a few bits of wargear to the Inquisitors to round the points values off.
First one - loosely based on the fluff bunny Eisenhorn-themed Radical list I use sometimes, except without the Daemonhost and Assassins:
HQ - 122
Lord Retinue
- Lord w/ Combi-Melta, Krak Grenades, Auspex & Psychic Hood
- Vet w/ Meltagun
- 3x Mystic
Troops - 518
IST x5, 2x Meltagun, Rhino w/ Searchlight, Extra Armour & Smoke
IST x5, 2x Meltagun, Rhino w/ Searchlight, Extra Armour & Smoke
Tac Squad x4 & Sgt w/ Chainsword, Razorback
Tac Squad x4 & Sgt w/ Chainsword, Razorback
Fast Attack - 340
2x MM/ HF Speeder
Bike Squad - Sgt w/ Meltabombs & Combi-Melta, +1 Biker, 2x Meltagun, 1x MM Attack Bike
Heavy Support - 520
Land Raider w/ MM & EA
Pred w/ Lascannon Sponsons
Dread w/ TLAC/ TLAC
Runs a lot like a normal Rhino-rush Smurf list, except it has two DH Rhinos with funky Smoke to deal with as well. The Inquisitor has a Combi-Melta and a Vet because he'll be riding around in the LR; the Mystics' 4D6 spotting range is measured from the hull of their transport, which extends it a bit and will hopefully make people think twice before they drop Termicide squads on my Bikers.
Second list - an unapologetic rip-off of Stelek's "Grey Knights w/ IG Powerups" list, with a few tweaks.
HQ - 352
BroCap Retinue - 265
- GK BroCap w/ Incinerator
- 4x GKT, 1x TH/ SS
Lord Retinue - 87
- Lord w/ BP, CCW, Auspex & Psychic Hood
- 3x Mystic
Troops - 620
IST x5, 2x Meltagun
IST x5, 2x Meltagun
Infantry Platoon - 480
- PCS w/ Autocannon
-- Chimera w/ ML, HF
- Infantry Squad w/ Autocannon
- Infantry Squad w/ Autocannon
- Infantry Squad w/ Autocannon
-- Chimera w/ ML, HF
- Heavy Weapons Squad w/ 3x Autocannon
- Heavy Weapons Squad w/ 3x Autocannon
Heavy Support - 528
GK LRC w/ Smoke Launchers & Searchlight
GK LR w/ EA, Psycannon Bolts, Smoke & Searchlight
In the rip-off version one of the Crusaders is a Godhammer with Psycannon Bolts (it was a toss-up between those and a Heavy Stubber for one Chimera), and one of the GKT squads is gone in favour of MOAR Autocannons. The ISTs will be stealing the IP's Chimeras so's they can roam forward, which means it relies on going first to have any real Melta threats apart from the LRC, but hey; it's got 20 Autocannon shots per turn. And the Godhammer. And three Infantry Squads I can throw at approaching CCers to ward them off.
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