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[1850] Ork Template army that's begging to be made..  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in se
Dakka Veteran





Just a list that's really tempting me right now!

Mek w Shokk Attack Gun - 100 pts
Mek w Shokk Attack Gun - 100 pts

10 lootas - 150 pts
10 lootas - 150 pts

19 grots w runtherd - 67 pts
19 grots w runtherd - 67 pts

5 Deffkoptas w Bigbomms, TL Rokkits - 300 pts
5 Deffkoptas w Bigbomms, TL Rokkits - 300 pts
5 Deffkoptas w Bigbomms, TL Rokkits - 300 pts

Looted Wagon w Boomgun - 105 pts
Looted Wagon w Boomgun - 105 pts
Looted Wagon w Boomgun - 105 pts

= 1849

Turboboost all deffkoptas in the scout phase, then turboboost them across the opposing army if they are infantry and drop 15 S4 AP5 Large Blasts (unless you are facing mech, in which case you move, shoot, maybe assault).
Then drop 3 x S8 large blasts and 2x S2d6 large blasts.
Follow it up with between 20 and 60 S7 shots from the lootas.
Put either the grots or the lootas infront of the Looted Wagons' so that they can't move more than an inch or two if they happen to roll a 1 for "don't press dat!".

Only reason I'm not heading out and making it right now is that it seems slightly one-dimensional lol
The thought of landing 20 templates on a guard infantry army Turn 1 tho... oh man, it's tempting.

Has the positive side effect of sharing a lot of models with an oooooold Stelek list I really like:
http://www.yesthetruthhurts.com/2008/08/ork-lists.html

Mek w Shokk Attack Gun - 100 pts
Mek w Shokk Attack Gun - 100 pts

13 lootas - 195 pts
13 lootas - 195 pts

19 grots w runtherd - 67 pts
19 grots w runtherd - 67 pts

4 Deffkoptas - Buzzaw x1, Rokkits x4 - 205 pts
4 Deffkoptas - Buzzaw x1, Rokkits x4 - 205 pts

Deff dread w armor plates, grot riggers, 2x DCCW - 120 pts (troop)
Deff dread w armor plates, grot riggers, 2x DCCW - 120 pts (troop)

Deff dread w armor plates, grot riggers, 2x DCCW - 120 pts
Deff dread w armor plates, grot riggers, 2x DCCW - 120 pts
Deff dread w armor plates, grot riggers, 2x DCCW - 120 pts

= 1734 pts

Anyhow, I just felt like posting it since I'm terrible at making up my mind
   
Made in gb
Shrieking Guardian Jetbiker






Northern Ireland

I really don't like only 2 Scoring units at 1850, esp Grots.

List could well be fun to play, though.

Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com

Walking that Banning tightrope, one step at a time...
 
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

Mek w Shokk Attack Gun - 100 pts
Mek w Shokk Attack Gun - 100 pts

10 lootas - 150 pts
10 lootas - 150 pts

19 grots w runtherd - 67 pts
19 grots w runtherd - 67 pts

5 Deffkoptas w Bigbomms, TL Rokkits - 300 pts
5 Deffkoptas w Bigbomms, TL Rokkits - 300 pts
5 Deffkoptas w Bigbomms, TL Rokkits - 300 pts

Looted Wagon w Boomgun - 105 pts
Looted Wagon w Boomgun - 105 pts
Looted Wagon w Boomgun - 105 pts



not sure where to start with this, but by all means its far from stable, fun, yet not effective.


SAG meks - they can do a good deal of damage, they can also kill themselves (either with the gun or being fired into combat)
miss (never fun)
or end up with poor strength shots.

Lootas - 2 units of 10 seems kind of pointless.
they dont get the mob rule due to unit size, meaning they will go running fairly quickly.

grotz - 2 scoring units in an ork army is never good, 2 T2 scoring units are just begging to be torn apart quickly, leaving you having to table an opponant quickly.

koptas - fairly weak, lack strength in CC (due to being just basic boyz and having low numbers)
and will end up running away at any given moment.
Giving them all BB's may seem great, but in most armies a few low strength plates wont turn things around, as meq's will shrug them off and armies like guard will have plenty moer troops.

looted wagons - great weapons, but 1/6 turns they will be out of control (with 3 of them you are bound to get this often)
also, and thier worst downfall, lacking AV.
most low quality weapons will blow them up without fail, and people know what they can do each turn, so they will be shot at from the 1st turn.

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in se
Dakka Veteran





Hehe I guess I should point out that 90% of why I wanted to make this was because it seemed hilarious

Oh and about the looted wagons reliablility issue: that's why I said to put a grot or loota squad in front of them - that way they cannot move more than a few inches, so they could still shoot (unless I've missed something, reading the ordinance rules it doesn't mention not moving tho).

Anyhow, I realize the army will fold like a house of cards when it doesn't get first turn.

Kind of interested in the grot comment tho, as they were used as troops in the stelek list as well.. I have sort of a soft spot for the more wacky ork lists over the "hordes of boys" approach.


Automatically Appended Next Post:
Oh and while I did want to make it mostly for the fun factor, having something fail completely isn't very fun so thanks Might have to go "back to the drawing board".

This message was edited 4 times. Last update was at 2009/08/02 00:15:35


 
   
Made in gb
Shrieking Guardian Jetbiker






Northern Ireland

It's not Epic Fail, or even Pure Fail. But it IS Fail.

Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com

Walking that Banning tightrope, one step at a time...
 
   
Made in us
Manhunter




Eastern PA

i wish i could face lists like this. looks like a hoot.

There ain't nearly enough Salvage in this thread!

DS:80+S++G+M++++B++I++pwmhd05+D++A++/fWD88R+++T(S)DM+

Catyrpelius wrote:War Machine is broken to the point of being balanced.

sourclams wrote:I play Warmahordes. It's simply a better game.


 
   
Made in gb
Mutilatin' Mad Dok






Cherry Hill, NJ

It isnt complete fail, its 7 out of 10 fail. Your model count is way low, but it is not terminal.

I can see three things I would do with this list.

I would drop all of the Koptas. They are 900 points of fail. They dont shoot well enough or fair well enough in combat to justify them being half of your list. For this you could field 6 units of boyz in trukks with powerklaw nobs. You could bring 150 boyz to the list. 900 points can be spent elsewhere to make this list more competitive, and that is what I would suggest you do with it. If I was going to stick to the shoot'em up theme of the list, Id drop the grotz too. With my newly acquired 1000 points I would buy 3 units of shoota boyz, full sized, nobs PK BP, the works. I would buy more lootas and fill out the squads. I would take 2 koptas with rokkits for flanking.

You can put the SAG meks in with the lootas, and give them a BP. It will mitigate leadership issues, but it does make misfires more costly, and keeps your lootas and mek firing at the same target. Not the end of the world, but not great.

I wouldnt worry too much about losing control of your looted wagons. On average, it happens once a game to every wagon, but it may not happen at all. Then again, it may happen constantly. I dont think it is a game breaker, but I may be wrong. If you are really worried, maybe you should switch to battlewagons with kill kannons.

What you would be left with is an army that can shoot well at long range, medium range, short range, and then can charge because they're still orks. Between lootas and the mek you (depending on how many lootas you have) you have 2 templates and 30 to 90 shots at long range. The Boomguns, or killkannons depending, give you 3 more templates at medium range. At 18" you have 180 slugga shots. It even has flanking rokkits to take out any artillery.

This message was edited 2 times. Last update was at 2009/08/02 12:59:11




 
   
Made in gb
Shrieking Guardian Jetbiker






Northern Ireland

Elnicko5 wrote:It even has flanking rokkits to take out any artillery.


Not when you just dropped them it doesn't.


Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com

Walking that Banning tightrope, one step at a time...
 
   
Made in se
Dakka Veteran





Elnicko5 wrote:It isnt complete fail, its 7 out of 10 fail. Your model count is way low, but it is not terminal.

I can see three things I would do with this list.

I would drop all of the Koptas. They are 900 points of fail. They dont shoot well enough or fair well enough in combat to justify them being half of your list. For this you could field 6 units of boyz in trukks with powerklaw nobs. You could bring 150 boyz to the list. 900 points can be spent elsewhere to make this list more competitive, and that is what I would suggest you do with it. If I was going to stick to the shoot'em up theme of the list, Id drop the grotz too. With my newly acquired 1000 points I would buy 3 units of shoota boyz, full sized, nobs PK BP, the works. I would buy more lootas and fill out the squads. I would take 2 koptas with rokkits for flanking.

You can put the SAG meks in with the lootas, and give them a BP. It will mitigate leadership issues, but it does make misfires more costly, and keeps your lootas and mek firing at the same target. Not the end of the world, but not great.

I wouldnt worry too much about losing control of your looted wagons. On average, it happens once a game to every wagon, but it may not happen at all. Then again, it may happen constantly. I dont think it is a game breaker, but I may be wrong. If you are really worried, maybe you should switch to battlewagons with kill kannons.

What you would be left with is an army that can shoot well at long range, medium range, short range, and then can charge because they're still orks. Between lootas and the mek you (depending on how many lootas you have) you have 2 templates and 30 to 90 shots at long range. The Boomguns, or killkannons depending, give you 3 more templates at medium range. At 18" you have 180 slugga shots. It even has flanking rokkits to take out any artillery.

Well, I appreciate the advice, but with changes that big, I'd probably just go for something else (like the deff dread list I linked to above) Half the point of the list was dropping 20 templates turn 1, which you can't really do without the koptas.

Anyhow, it's appreciated all the same.

This message was edited 1 time. Last update was at 2009/08/02 14:02:20


 
   
Made in gb
Shrieking Guardian Jetbiker






Northern Ireland

You forgot said link...

Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com

Walking that Banning tightrope, one step at a time...
 
   
Made in se
Dakka Veteran





Oh I meant the one I linked in the OP:
http://www.yesthetruthhurts.com/2008/08/ork-lists.html

It's an old Stelek list, but I think it looks fun.

EDIT: Oh I see I wrote "linked to below" - will change that to "above"

This message was edited 1 time. Last update was at 2009/08/02 14:02:37


 
   
Made in gb
Mutilatin' Mad Dok






Cherry Hill, NJ

Elessar wrote:
Elnicko5 wrote:It even has flanking rokkits to take out any artillery.


Not when you just dropped them it doesn't.



Last sentence of the first big paragraph.



 
   
Made in gb
Shrieking Guardian Jetbiker






Northern Ireland

Damn...

Mind War, ftw! - Call that a Refused Flank?
mindwar_ftw@hotmail.com

Walking that Banning tightrope, one step at a time...
 
   
 
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