I don't play
GKs, but face them occasionally.
First thing that springs to mind is that you only have 2 small troop squads, meaning that your objective-holding ability can be nullified quite easily.
I'm not sure about the Fast Attack
Gks, you could do with more troops.
I've never faced the Heavy Squads, so not sure if they are worth it.
The Land Raider could be bought as a Dedicated Transport for your Terminators, freeing up a
HS slot.
One thing that
Gks suffer from is poor/limited anti-tank. Most people seem to cover this with Land Raiders (bristling with LasCannon) and Dreadnoughts (again, lascannon variant).
I'm sure some more experienced GKer will come along and offer more/better advice soon