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Made in ca
Longtime Dakkanaut






I plan on fielding a Seer Council in a Wave Serpent as I use it anyway pretty regularly. I will be facing a pair of Nurgle winged DPs in my next game. What are the odds of taking down a DP with a Seer Council bhacked up by five WG in a serpent? Can it be done easily? My scoring troops are two DAVU that I will keep away from the DPs. They are the main threat as I can simply outmaneuver the rest of his list. Those two squads - Yriel, Farseer and Six warlocks AND Five Wraithguard with a seer in another WS are my only two options to take on the DPs. Suggested tactics?

 
   
Made in au
Killer Klaivex






Forever alone

Shoot him. He's only toughness 5 with a 3+/5++ save, so just spam things with a lot of shots, like Scatterlasers. You may want to consider Starcannons so you can negate one of his saves and greatly increase your chance of wounding him.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in gb
Morphing Obliterator





A nurgle DP is T6.

Seer councils will cut through DPs like a hot knife through butter. You strike first, negate thier high toughness with weapons that wound on 2+ and get a rediculous number of attacks. You also get a very high re-rollable save against a DP. Seer councils are one of the things that demon princes of all descriptions fear most.

This message was edited 1 time. Last update was at 2009/08/26 02:17:31


taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in ca
Decrepit Dakkanaut





Daemon Princes of Nurgle are T5(6), thanks to their mark, but the same advice applies: volume of fire. You may be surprised at just how Doomed a Daemon Prince can be.
   
Made in gb
Plastictrees



UK

Cheese there Nurgle DP's so T6. But he's right, alot of shots & AP3 weapons and there be gone in no time.

Just dont ignore the rest of his army, its a tactic used by CSM players, they throw there DP's at you. You shoot the gak outa it and the rest of his army gets into position to give a good arse kicking.

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in ca
Fresh-Faced New User




Daemon Princes will go at the same time as the majority of your council (except the Farseer, who goes first).

The only problem with assaulting a DP with your seer council is that you are likely to lose your Farseer if he manages to get into base-to-base with it. Your farseer will go first, but won't kill the DP. The warlocks go at the same time as the DP at I5, assuming you have Enhance (obviously you do). The DP will put 4 attacks on your farseer, 3+ to hit, 2+ to wound. If one gets through the 4+ reroll, your farseer is dead. If he has Warptime (and he manages to activate it), he is very likely to put 4 wounds on your Farseer, which you will likely fail at least one and die.

This message was edited 1 time. Last update was at 2009/08/26 03:07:00


 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Warwalker squads w/ Scatter Lasers and Missile Launchers seem to be a good mix at wrecking their gak.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

10 Fire dragons coming out of a Wave Serpent and shooting the DP will kill him on average. You have to deploy close to him - within 12", but it is a good counter.

This message was edited 1 time. Last update was at 2009/08/26 14:10:21


 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Lord-Loss wrote:Cheese there Nurgle DP's so T6. But he's right, alot of shots & AP3 weapons and there be gone in no time.

Just dont ignore the rest of his army, its a tactic used by CSM players, they throw there DP's at you. You shoot the gak outa it and the rest of his army gets into position to give a good arse kicking.


Lord-Loss has it right. DP's are scary, but if you make him roll lots of armour saves, hes going to fail one- especially AP3 weaps. If you can take 2 wounds off him before CC, you'll get a nice surpise when he dies. I don't play Eldar/have opponents atm that do, but if seer councils get 2+ to wound (according to Regwons post), then they sound like one of Nurgle DP's worst enemies. Speaking of which, what is Seer council/warlock WS? I've seen a single DP in close combat fail with regular boyz to crush any orks, then only crush 1 the next CC phase. Unsupported DP's can get swarmed easily, and if you can isolate a wounded DP with your Seer council/WG unit, they will probably chop him up pretty quick.

Just don't forget the rest of his army , its a tactic used by CSM players, they throw there DP's at you. You shoot the gak outa it and the rest of his army gets into position to give a good arse kicking.

   
Made in us
Rotting Sorcerer of Nurgle





Yea... I run 2 spartan Deamon princes, for the sole purpose of damage sponge.

But I don't run T6 Dps.... so storm bolters and that kind of equivalent are annoying.

Weight of fire is an efficient way of killing them esp. with the ease of cover saves these days.

For Eldar the longer range Ap2 are really expensive to come by... dragons are an option, but it depends on what you need to kill more the DP or the other armored threats as in most cases they only get one shot.

My 7 Cents.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Phanobi





Paso Robles, CA, USA

As always, DP's are heavy bolter bait. Eldar have even better multi-shot weapons so that's probably the best way to take them down.

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in us
Foolproof Falcon Pilot






The 3 things that I use to kill DPs as Eldar are Scatterlasers, SeerCouncil, and if all else fails, Shuriken Cannons. I just prefer to not use the Shuricans because of their shorter range.

   
Made in us
Banelord Titan Princeps of Khorne






A seer council inna serpent should always include Eldrad, since he can't ride a bike anyway. That alleviates the T3 problem.

Or, you could always have the farseer stay in the ride or expertly assault so as to not allow the farseer to get into btb contact. That also prevents the DP from splatting him while your 'locks whup his @ss.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in nl
Longtime Dakkanaut




Seer Councils are retinues so the Daemon Prince can never single out your Farseer / Eldrad, even if he is in B2B with it.

In other words: your Seer Council won't have any problems killing a Daemon Prince.
   
Made in gb
Morphing Obliterator





Airmaniac wrote:Seer Councils are retinues so the Daemon Prince can never single out your Farseer / Eldrad, even if he is in B2B with it.

In other words: your Seer Council won't have any problems killing a Daemon Prince.


This isnt true. Retinues no longer exist in the eldar codex. A squad of warlocks is its own separate unit. A farseer, as an idependant character, can always be singled out in combat by a model that is in base contact with it.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Fixture of Dakka






Arlington, Texas

I also run two Nurgle DPs and a summoned Greater every game. They die to lots of shooting, but also hate getting tarpitted. I get 4 base attacks, and, honestly, at least one of those will miss. Then I get to hit back and that's when I get the damage done. Even then, that's 3 dead? In a decent-sized unit you'll be able to stick a turn. If they're running Warptime and you're at lower points, that eats another chunk of what they can have in their army. I'd assume with a Seer Council this isn't a lower points game though I know I'd be scared to death of Scatter Lasers and Doom. Power Weapons really hurt when they actually wound, so a couple of Spears wouldn't damage your cause in the least (give you a good shot before charging, too).

This message was edited 1 time. Last update was at 2009/08/28 20:19:23


Worship me. 
   
Made in us
Dominar






War Walkers with scatter lasers.

Doom them and shoot them.

Each one has 8 shots, so a squad of 3 is going to get 24 shots, 12 hit, 6 wound and then another 3 wound after rerolls. That almost kills it by itself.

Eldar Missile Launchers on your Wave Serpents will seal the deal.
   
Made in ca
Decrepit Dakkanaut





Doom is a well-named psychic power. You could probably pull it off with just about any high-firepower unit, like a unit of Dire Avengers using a Bladestorm. Or a unit of Warp Spiders, etc.

This message was edited 1 time. Last update was at 2009/08/29 01:58:41


 
   
Made in us
Rampaging Carnifex





Los Angeles, CA

Gully Foyle wrote:Daemon Princes will go at the same time as the majority of your council (except the Farseer, who goes first).

The only problem with assaulting a DP with your seer council is that you are likely to lose your Farseer if he manages to get into base-to-base with it. Your farseer will go first, but won't kill the DP. The warlocks go at the same time as the DP at I5, assuming you have Enhance (obviously you do). The DP will put 4 attacks on your farseer, 3+ to hit, 2+ to wound. If one gets through the 4+ reroll, your farseer is dead. If he has Warptime (and he manages to activate it), he is very likely to put 4 wounds on your Farseer, which you will likely fail at least one and die.


Council is bodygaurd, no singlaling out the farseers...

Armies I play:
-5000 pts
-2500 pts
Mechanicus -1850 pts 
   
Made in us
Dominar






Dire Avengers are only going to land about 6 wounds on a Doomed Nurgle Prince. T6 is a beast. You really need at least BS4/S5 to do it. War Walkers are an obvious choice. Guided War Walkers are absolutely murderous.
   
Made in us
Swift Swooping Hawk




Isnt the OP asking about a council of a farseer AND Yriel?

Its not going to take much preliminary shooting to then let the two ICs take out a DP. They both hit on a 4+, wound on a 2+, and Yriel's spear ignores regular armor saves so his attacks (5 on the charge) are going to be pretty solid.

Five wraithguard and then that kind of assault should regularly take out a DP. (why wraithguard and not fire dragons tho?)



Sliggoth

Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). 
   
Made in us
Rotting Sorcerer of Nurgle





@gameandwatch:
Lets see some RAW from the Eldar Codex on them being a bodyguard/retinue.

They are not, the Farseer can be picked out if in b2b with the enemy, as said before.

Show me where it says 'bodyguard' or 'retinue' in the Army List section of the Eldar codex.....you can't becuase it does not exist there.

But take this to the rules section.
______________

As for killing DP's anything goes really, weight of dice being the most efficient as the DaemonPrince can't change the armor save it gets.

My 7 Cents.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
 
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