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![[Post New]](/s/i/i.gif) 2009/08/28 10:13:03
Subject: Topic Update
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This is an automated message added by the articles system. A new article titled Space Marines - Beginner's Guide has been added to the dakka articles system. This message thread is for the discussion of content in the article. If you have anything to add to the article, then just jump in and edit it by going to the actual article page and clicking 'edit' (the link can be found just above the article). If there is no edit link then the article is locked for now, so just add your comments or content to this thread and if they are appropriate then they should eventually get merged in. If there is something in the article that you wish to debate or comment on, then this is the place to do it. Just hit the reply button and get chatting! You need to be registered and logged in to post in the forums so if you are an anonymous article editor then now would be a great time to register and join in dakka's great forum discussion!
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![[Post New]](/s/i/i.gif) 2009/08/28 16:02:35
Subject: Article Discussion: Space Marines - Beginner's Guide
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Ladies Love the Vibro-Cannon Operator
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Some comments would be nice, you DakkaDakka fellows.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/08/28 17:05:25
Subject: Article Discussion: Space Marines - Beginner's Guide
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Veteran Wolf Guard Squad Leader
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Pretty solid guide. Couple problems: No mention of 2x TL autocannon dreadnoughts Adivising Powerfists in tact squads is bad. (you want your squads to lose combat so they can run away so they can shoot, not stay tied up in CC.) Thats why ATSKNF and combat tactics are so amazing. No real mention of HF/MM Landspeeders or Typhoon Landspeeders. Both staples in good marine lists. Finally, Razorbacks are really expensive and not that good for the points they cost. Plus they force you to combat squad. I think you are giving them too much credit for what they do. Other than those 4 points, a very nice guide for new players.
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This message was edited 1 time. Last update was at 2009/08/28 17:06:16
My 40k Theory Blog
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![[Post New]](/s/i/i.gif) 2009/08/28 17:18:15
Subject: Article Discussion: Space Marines - Beginner's Guide
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Ladies Love the Vibro-Cannon Operator
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No mention of 2x TL autocannon dreadnoughts
Adivising Powerfists in tact squads is bad. (you want your squads to lose combat so they can run away so they can shoot, not stay tied up in CC.) Thats why ATSKNF and combat tactics are so amazing.
No real mention of HF/MM Landspeeders or Typhoon Landspeeders. Both staples in good marine lists.
Finally, Razorbacks are really expensive and not that good for the points they cost. Plus they force you to combat squad. I think you are giving them too much credit for what they do.
Good points.
I'll include them.
Done.
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This message was edited 1 time. Last update was at 2009/08/28 18:38:50
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/08/28 19:17:52
Subject: Article Discussion: Space Marines - Beginner's Guide
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Plastictrees
UK
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Biker command squads should always have 4x storm shields make them very very hard to kill.
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WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason. |
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![[Post New]](/s/i/i.gif) 2009/08/28 19:22:36
Subject: Article Discussion: Space Marines - Beginner's Guide
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Veteran Wolf Guard Squad Leader
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Commans squads should be added under your list of recommendations for what squads independant characters could join
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![[Post New]](/s/i/i.gif) 2009/08/28 19:27:19
Subject: Article Discussion: Space Marines - Beginner's Guide
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Plastictrees
UK
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A great command squad is
Command squad: 365pts
4x Storm shields, 3x Lightning claw, 4x storm shields, Power fist.
Can deal with everything and anything.#
Turn one turbo boost. Turn two pop a raider, rhino, razorback, devilfish and assault the unit inside.
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WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason. |
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![[Post New]](/s/i/i.gif) 2009/08/28 19:45:04
Subject: Article Discussion: Space Marines - Beginner's Guide
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[ARTICLE MOD]
Fixture of Dakka
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I am not a big fan of articles that say 'this is the way to do things' - there are other ways to run a commander that do not involve a combi-melta, for example.
Especially in the elites section, your advice to run squads of 10 is contrary to most popular advice about terminators.
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![[Post New]](/s/i/i.gif) 2009/08/28 20:10:48
Subject: Article Discussion: Space Marines - Beginner's Guide
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Dispassionate Imperial Judge
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Shouldn't this be called 'Space Marines - my opinion' or 'Space Marines - How I Play Them' or something.
It seems that your 'recommendations' are too inflexible. I'm not a fan of any introduction for new gamers that implies that there are only two ways to equip a Chapter Master...
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![[Post New]](/s/i/i.gif) 2009/08/28 22:55:06
Subject: Article Discussion: Space Marines - Beginner's Guide
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Hungry Ork Hunta Lying in Wait
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ArbitorIan wrote:Shouldn't this be called 'Space Marines - my opinion' or 'Space Marines - How I Play Them' or something.
It seems that your 'recommendations' are too inflexible. I'm not a fan of any introduction for new gamers that implies that there are only two ways to equip a Chapter Master...
I agree
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Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2009/08/28 23:04:38
Subject: Article Discussion: Space Marines - Beginner's Guide
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Swift Swooping Hawk
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I feel like the best way to address the article's inflexibility would be to rename it something along the lines of
'an introduction to Space Marines in competitive play'. You'd still need to tone down the language, because it isn't exactly the only way to play, but it'd be a start.
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The Battle Report Master wrote:i had a freind come round a few weeks ago to have a 40k apocalpocalpse game i was guards men he was space maines.... my first turn was 4 bonbaonbardlements... jacobs turn to he didnt have one i phased out. This space for rent, contact Gwar! for rights to this space.
Tantras wrote: Logically speaking, that makes perfect sense and I understand and agree entirely... but is it RAW? |
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![[Post New]](/s/i/i.gif) 2009/08/29 05:40:12
Subject: Article Discussion: Space Marines - Beginner's Guide
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Leutnant
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Timmah wrote:
Finally, Razorbacks are really expensive and not that good for the points they cost. Plus they force you to combat squad. I think you are giving them too much credit for what they do.
A razorback with HB's costs merely 5pts more than a Rhino, so for 60pts you have a Dozer blade, extra armor and twin linked heavy bolters, a decent anti hord tank when brought in pairs or when backing out a five man squad.
what I noticed was how you didn't include 8x Combi Meltas and 2x heavy flamers for drop podding Sternguard.other wise its not to bad,but as others have stated, it seems inflexible.
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![[Post New]](/s/i/i.gif) 2009/08/29 14:59:36
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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[MOD]
Madrak Ironhide
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Wikified and renamed. Wuestenfux, you can edit it to see how I built in the subsections
so that the wiki recognizes it and builds the table of contents.
I didn't add sub-sections as that would have automatically expanded the table of
contents to a large degree. Let me know if it's confusing.
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![[Post New]](/s/i/i.gif) 2009/08/29 15:50:29
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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Ladies Love the Vibro-Cannon Operator
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malfred wrote:Wikified and renamed. Wuestenfux, you can edit it to see how I built in the subsections
so that the wiki recognizes it and builds the table of contents.
I didn't add sub-sections as that would have automatically expanded the table of
contents to a large degree. Let me know if it's confusing.
Thank you, looks very good.
I'll come back and deal with the above reviewers' comments.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/08/29 17:19:03
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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[MOD]
Madrak Ironhide
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Went in and made lists out of your lists (used * to make them bulleted lists) and added
links to the DAkka Unit summary articles throughout.
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![[Post New]](/s/i/i.gif) 2009/08/29 18:49:41
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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Ladies Love the Vibro-Cannon Operator
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malfred wrote:Went in and made lists out of your lists (used * to make them bulleted lists) and added
links to the DAkka Unit summary articles throughout.
Bulleted lists look good.
Links are a nice idea.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/08/30 12:49:44
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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Ladies Love the Vibro-Cannon Operator
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Thanks to the reviewers for the comments.
I complied with all the reviewevs' comments made so far.
Clearly, this article was written from my personal perspective of the game and may seem a bit inflexible to other players with different experiences.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/09/16 07:48:27
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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Utilizing Careful Highlighting
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I love it Wuestenfux, sure its got a lot of opinion but hey, im reading it cause I want your opinion!
High conviction, I love it.
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/05/14 13:35:45
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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Lone Wolf Sentinel Pilot
where am I? *looks around* Well i'm...errr...I...I...don't know!
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You talk about the Razorback squads having 9 men and then Heavy weapons. In the SM codex you have to have 10 men to be allowed a heavy weapon!
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MAY YER BOLTER NAE FALTER!!!! |
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![[Post New]](/s/i/i.gif) 2010/12/10 08:24:20
Subject: Re:Article Discussion: Wuestenfux's Space Marine Guide
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Death-Dealing Devastator
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I think it is almost out of date, but your army lists are under older SM codex? Because you referred to razorback 10 men squads, but RB can transport only 6men max.
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![[Post New]](/s/i/i.gif) 2010/12/10 15:51:07
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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Irked Necron Immortal
Dayton, Ohio
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He could be combat squadding the units at the start of the game, which i believe (getting back into the hobby after 3+ years) is ok?
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![[Post New]](/s/i/i.gif) 2011/04/29 15:01:22
Subject: Re:Article Discussion: Wuestenfux's Space Marine Guide
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Scarred Ultramarine Tyrannic War Veteran
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![[Post New]](/s/i/i.gif) 2011/11/10 17:23:11
Subject: Re:Article Discussion: Wuestenfux's Space Marine Guide
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Plaguebearer with a Flu
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Udunai wrote:I think it is almost out of date, but your army lists are under older SM codex? Because you referred to razorback 10 men squads, but RB can transport only 6men max.
no no, razorbacks have ALWAYS only carried six men, my sentiments exactly
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Hide jo' kids, Hide jo' wife, They everyone round herraaaa
99.9% of things I type are Sarcastic
2500 space puppies
2000 Stinky Bastards
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![[Post New]](/s/i/i.gif) 2012/05/01 21:53:56
Subject: Article Discussion: Wuestenfux's Space Marine Guide
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War Walker Pilot with Withering Fire
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There's an Error describing the differences between Chapter Masters and Captains - You say Captains can utilize Orbital Bombardment.
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