Is this going to be your central strategy, or the 2 of a 1-2 combo?
Ghaz's waaagh! is pretty much game-changing, With Snikrot that could be effective, but as mentioned before that could mean holding off the waaagh! turns till much later. plus Ghaz is a point sink as is, and again as people have said you NEED a battle-wagon as any non-ork player whose even heard of Ghaz will target him with a lot of firepower. I suppose the trade is dependant on how many points you can sacrifice to take Ghaz and beefed up battle-wagon.
e.g.: I wouldn't consider this combo in 1,500 point army, as I would be compelled to run snikrot with 15 Kommandos, deck the battle-wagon as an assault carrier, take Ghaz and still have enough oomph in the rest of the army to avoid that single dice roll (Kommandos coming in late), that breaks this particular idea, from ruining my plan for the game as a whole.
jspyd3rx wrote:BTW, how many A's are appropriate for writing WAAAGH!
The appropriate number of A's is equal to the maximum amount of Dakka....