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Made in au
Utilizing Careful Highlighting





Australia

Who is better to lead assault terminators out of your LR (whichever variant)

Captain in Terminator armour with Lightning Claws or Chaplain in Terminator armour?

Captain you get all that WS6 lightning claw madness, Chappy gives you reroll to hits..

Thoughts?

Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)

1st in Lords of Terra Open (Sydney) 2012

Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
 
   
Made in gb
Plastictrees



UK

Non there fine on there own, having a IC with them is just overkill.

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in us
Death-Dealing Devastator






Chaplain, he's a monster on his own, cheaper, and makes the entire squad more monstrous.

"Each must find their own way. If those in our heartland had witnessed the savageries of the void as have we they would know this. The hand of each of the great starfarers is turned against the other; none will join their strength together just to to see their ancient enemies prosper. Neither should we."
- Commander Farsight. 
   
Made in us
Hellacious Havoc




OC FTW

An IC in the unit is usually too much. You want to beat your opponent in their turn so you can charge a new unit in yours.

The IC would probably add 3 or 4 more kills and wipe out/force a fallback on the unit which you don't want.

This message was edited 1 time. Last update was at 2009/09/16 00:44:32


 
   
Made in us
Death-Dealing Devastator






Unless you're using it as an anti-super unit, like vs nobs, enemy termies, Carnifexes, Genestealers, etc.

"Each must find their own way. If those in our heartland had witnessed the savageries of the void as have we they would know this. The hand of each of the great starfarers is turned against the other; none will join their strength together just to to see their ancient enemies prosper. Neither should we."
- Commander Farsight. 
   
Made in ca
Stalwart Ultramarine Tactical Marine





Take the Chaplain so that you can get re-rolls to hit when you charge. That will add a lot more damage than anything the captain can contribute. Also it makes them fearless so they can't be Weaken Resolved off the board. I'd recommend Cassius, because he's probably tougher than a Terminator chaplain and costs the same.
   
Made in au
Utilizing Careful Highlighting





Australia

Cassius has the flamer which is nice however he then has to use his bolter for ranged which does not suit assault termies

I like the idea of greater confidence the unit will win v super enemy ie nobs, fex etc

Was even thinking Abbadon/Demon Prince - which is where the 7 attacks on charge at WS6 (albiet at St 4) from LC Captain may be nicer than rerolls on termi attacks from Chappy

Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)

1st in Lords of Terra Open (Sydney) 2012

Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
 
   
Made in us
Death-Dealing Devastator






5 TH/SS termies get 15 attacks on the charge.
Alone, that is 7.5 hits.

With chappy McAwesomepants that is 10 S8 hits. + 2-3 S4 PW hits from him.
With captain McNotsogreat that is 7.5 S8 hits + 3-4 S4 from him. (3 base attacks + 1 for LCs, +1 for charging)

The chaplain is cheaper.
The chaplain is more stylish.
The chaplain is the best choice.


Automatically Appended Next Post:
Note: The lead the chaplain has widens when it is 7termies + him in a crusader, but the captain comes out on top if the squad gets charged.

This message was edited 1 time. Last update was at 2009/09/16 01:14:02


"Each must find their own way. If those in our heartland had witnessed the savageries of the void as have we they would know this. The hand of each of the great starfarers is turned against the other; none will join their strength together just to to see their ancient enemies prosper. Neither should we."
- Commander Farsight. 
   
Made in au
Sinewy Scourge




Downunder

Chaplain; The Revelator makes a fine case, but also the Chaplain does a lot for that unit, and the Captain is probably better elsewhere where you don't have the proverbial thunderhammer of a unit.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Take Cassius he is a beast. 125 points for someone who has T6 and feel no pain.


Yes, please.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I'd take a Chaplain.
The unit becomes fearless and can reroll to hit on the charge.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Awesome Autarch






Las Vegas, NV

Take Vulkan with TH/SS termies, all around better unit.

But with LC's, yeah, no question, chappy FTW.

   
Made in au
Utilizing Careful Highlighting





Australia

Not playing Salamandas = not taking Vulkan

Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)

1st in Lords of Terra Open (Sydney) 2012

Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
 
   
Made in us
Wraith




O H I am in the Webway...

Depends on the squad. Are you going with shooty termies and have Lysander in your list? Bolter Drill!

Have a libby and want to use Null Zone fun!

Have a chappy and want to get rerolls?

Captains are almost always probably going to be overkill so I would hold off on them.

He who fights with monsters might take care lest he thereby become a monster and if you gaze for long into an abyss, the abyss gazes also into you  
   
 
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