Avoiding the long story that has led me up to this point for now, I have about $240 in credit to spend on just Warmachine models, and I've been giving some very serious thought to what I might want to play, if anything. The game itself seems pretty good, and I've played a very tiny bit via VASSAL to get a feel for things. I like it because it seems like you can play a decent-length game (hour and a half) with very few models - a warcaster and a handful of warjacks is sufficient. This'd let me go wild on the models, since I'd only have a few to work on before I have a decently-sized force.
I've narrowed my choices down to two general interests, but I can't decide between them because I don't yet know enough about the game. I figured I'd post 'em up here and get some feedback.
Option A is Privateer Mercenaries, a.k.a. pirates.
These guys have some of the coolest looking warjacks.
My initial thematic plan for these guys was to do undead pirates, just to be cool, but I've discovered that Cryx actually hasundead pirates already, so doing that would cause a good deal of confusion. Instead, I'd probably opt for Bioshock-esque conversions similar to what
one might find here, only with substantially more lights. I'd probably base 'em on wood planking and paint them up to be close to the stock scheme because I do like the colors very much.
Option B is Khador
These guys appeal to my orky side. They are heavily armored, slow-moving, hard-hitting bastards who excel in beating your face in once they get close enough. I'd probably light as much of these guys as I could, too, and base them on snow. I don't have much of an explicit theme in mind for these guys, since they already have a pretty strong iconographic background of being red or olive-colored and somewhat soviet in theme.
Menoth, Cryx, Cygnar and the Retribution don't particularly interest me as far as their units and theme go, so I'm down to these two. I like the pirate merc models slightly more than Khador, but from the little I've played, it seems like pirate Mercs can be incredibly hard to use appropriately. Khador, on the other hand, seems to be 'run at X, hit X until X is dead, then run at Y', which I can sympathize with after playing orks.
I'd love to hear reasons that would help me decide between the two!