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![[Post New]](/s/i/i.gif) 2009/09/22 15:52:22
Subject: 1500 to 1750 SM Biker List.
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Rotting Sorcerer of Nurgle
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I’ve got the basics of my 1500 list and would like to expand out to 1750.
I just can’t seem to settle on a single option.
Basic list:
Captain, Relic, Bike
8 Bikers, 2 Flamers, Fist, Hvy Bolter Attack Bike.
8 Bikers, 2 Meltas, Fist, Hvy Bolter Attack Bike.
8 Bikers, 2 Meltas, Fist, Hvy Bolter Attack Bike.
3 Hvy Bolter Attack Bikes.
3 Multi-Melta Attack Bikes.
3 Multi-Melta Attack Bikes.
1475/1750
275 points remain.
I had the following options:
*2 Dreads
The all-round support machine, able to provide some specialized cover fire and offer some counter-attack.
Issues: relatively light armor to be doing target saturation and offers very little armor saturation.
Role: Though slow, it’s not a huge issue as they hang out behind the army doing whatever is needed of them. I was leaning towards equipping them with plasma cannons.
*2 Ironclads
There’s really nothing much to the Ironclad. It provides counter-attack and loses little running.
Issues: it’s one dimensional and doesn’t offer much until end game, if it makes it there.
*3 Dakka Preds
They add Dakka, what else? There some more armor saturation here, in addition provide cover fire 36?-48”.
Issues: the static nature to get the most out of them.
Role: weight of fire to clean up what the bikers shoot or not shoot.
*2 Vindis
They add some range muscle, some armor.
Issues: it’s the only armor there, wide side armor, short range nature of bikers later in the game means more riskier shots if targets are limited.
Role: anti-tank surprisingly, they are decent at cracking them, they can stay in reserves and come in to maybe clear out stuff trying to get behind the bikers, and offer some target saturation of the str 8+ weaponry with regards to attack bikes.
*6 Terminators, CML, ChainFist
They add long range str8 weaponry, are pretty durable, flexible with deployment, and are decent anti-infantry to boot. Wreck in combat, except for hordes and specialized combat squads. The issues with them is low model count.
Role: most likely shooting up infantry, but can shoot transports if need be, can deepstrike in, but most likely starting on the board providing cover fire and limited counter-charge/backfield support.
*10 Power Armored Grey Knights
They offer yet another water unit the list. It’s scoring/adds bodies to the list. They can handle themselves in shooting infantry and chopping up whatever’s in combat range.
Their problems: they don’t do ranged anti-tank which means they offer little when squishies are in their rides.
Role: scoring: hang back and try and cover the backs of the bikers, if not objectives they can move forward and provide some counter charge.
*20 Sniper Scouts
I considered this, but went against it due to the static nature.
But they offer many bodies and scoring models, able to provide cover fire. But sniper fire has been underwhelming.
Anyone have any thoughts about which one to pick or how to expand the biker list without changing the original list?
My 7 Cents.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/22 16:06:57
Subject: 1500 to 1750 SM Biker List.
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Wicked Warp Spider
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I say predators or vindicators according to taste, they fit best with your current list, adding some good weight of fire for their points.
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Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
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![[Post New]](/s/i/i.gif) 2009/09/22 17:14:25
Subject: 1500 to 1750 SM Biker List.
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Ladies Love the Vibro-Cannon Operator
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Captain, Relic, Bike
8 Bikers, 2 Flamers, Fist, Hvy Bolter Attack Bike.
8 Bikers, 2 Meltas, Fist, Hvy Bolter Attack Bike.
8 Bikers, 2 Meltas, Fist, Hvy Bolter Attack Bike.
3 Hvy Bolter Attack Bikes.
3 Multi-Melta Attack Bikes.
3 Multi-Melta Attack Bikes.
1475/1750
The basic list looks very good.
Well, if you go for tanks then the enemy's long range weapons like lascannons will go against these tanks.
The bolters in such squads will then be useless
and this will take away the fire from your Bikers.
If you go this route, I'd take the Dakka Preds (with heavy bolter sponsons)
as they are cheap and rather effective.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/09/23 14:02:01
Subject: 1500 to 1750 SM Biker List.
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Rotting Sorcerer of Nurgle
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So that's essentially 2 votes for the Dakka pred.
So you guys don't think the static nature overshadows the weight of fire ability of the pred?
They do seem very self-sufficient, able to provide cover fire, and maybe takes some str 8+ shots off of the bikers.
But their quality of shot is similar to the bikers.
The pred doesn't offer str 8+ weapons to the mix, nor AP 3/2/1 weapons...that kind of stuff is lacking in the list outside a handful+1 multi-meltas.
My 7 Cents.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/23 14:59:19
Subject: Re:1500 to 1750 SM Biker List.
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Dark Angels Librarian with Book of Secrets
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I'm also leaning on the dakka preds -- though if you do go that way, change your HB bikers into MM bikers, as you will have plenty of HBs on the preds.
* Your army list shines vs mech. That much melta will rip apart tanks without a problem. You don't need more mech. What you need are more anti-infantry.
* When firing at MEQ, dakka preds do not need to worry about any cover saves that your bikes might give by being in the way. This allows for you to close your bikes into double tap range, and use the dakka pred on the same squad.
* Dakka preds are great vs. DPs and other fast monstrous creatures.
The dakka preds have good synergy with the bikes, as the preds are long range. Your bikes will be up and close, while your preds can provide support through them. Were you to try and just put more bikes on the table, it would only clutter your forces and make them more vulnerable to templates.
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This message was edited 1 time. Last update was at 2009/09/23 15:01:38
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![[Post New]](/s/i/i.gif) 2009/09/23 15:27:02
Subject: 1500 to 1750 SM Biker List.
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Rotting Sorcerer of Nurgle
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Yea, that's why more bikes was not an option above.
But it's more to do with: i'm sick of having the number of 'bikes' I have already, lol.
I'm still pretty intimidated by mech lists.
I think I do alot better vs. infantry lists at the moment.
But I do try to balance things out.
6 Attack bikes with hvy bolters.
6 Attack bikes with Multi-meltas.
In addition it's a modeling limitation.
3 Preds hmmm.
What about 2 preds and a WW, they cost the same.
I've always said templates + bikers is not good, but they don't have to approach right away.
My 7 Cents.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/09/23 15:57:04
Subject: Re:1500 to 1750 SM Biker List.
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Dark Angels Librarian with Book of Secrets
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Given the rules lawyering I have seen in YMDC, I am going to suggest the idea of putting a unit in your army that can grab objectives that are our of range by bikes.
The best option I can think of is a landspeeder storm with 5 scouts. The main drawback is that it gives up 2 VPs and takes up a Fast Attack.
What do you think? Do you think that people would be that big of jerks at tournaments to put multiple objectives out of reach of your army?
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![[Post New]](/s/i/i.gif) 2009/09/23 16:00:50
Subject: 1500 to 1750 SM Biker List.
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Rotting Sorcerer of Nurgle
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The problem is they would just kill what ever that could reach it.
If there was jerks like those I'd just pull out my Eldar jetbike list with one or two Jetbike councils...
But I generally go for bikers for fun. Remember, semi-competitive.
If it's out of range, I would go for a draw, or go for wipe out.
It's a theme list, I don't expect it to do well in every single situation.
My 7 Cents.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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