| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/10/02 08:15:56
Subject: Determing AV Facings?
|
 |
Scarred Ultramarine Tyrannic War Veteran
|
How do you physically determine what AV you're shooting into? The diagram in the BRB seems pretty clear that you divide the target corner-to-corner and that determines front vs side vs rear. However, I was recently told that the correct way is to use 90 degree arcs from the center of the tank (basically assuming the tank is a perfect square). This seems a little iffy, as it doesn't match the diagram in the book and would give a major advantage to tanks like Chimeras with longer sides. I'm used to doing the corner-to-corner measurment, but if I've been doing it wrong I'd like to know.
|
Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 08:18:11
Subject: Determing AV Facings?
|
 |
Stealthy Warhound Titan Princeps
|
the correct way is corner to corner. when in doubt, follow the rulebook.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 14:19:28
Subject: Determing AV Facings?
|
 |
Hanging Out with Russ until Wolftime
|
Correct way is to use common sense it would seem.
The "Corner to Corner" method breaks down for Eldar Tanks
|
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 14:48:40
Subject: Determing AV Facings?
|
 |
Shas'la with Pulse Carbine
|
True,
Because having side armor 12 and front armor 12 on Eldar tanks is too confusing.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 15:03:12
Subject: Determing AV Facings?
|
 |
Infiltrating Hawwa'
|
paidinfull wrote:True,
Because having side armor 12 and front armor 12 on Eldar tanks is too confusing.
Tau. Enough said.
|
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 15:11:15
Subject: Determing AV Facings?
|
 |
Decrepit Dakkanaut
|
Tau tank footprint is basically a rectangle, front, sides and back.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 15:13:31
Subject: Determing AV Facings?
|
 |
Infiltrating Hawwa'
|
MeanGreenStompa wrote:Tau tank footprint is basically a rectangle, front, sides and back.
True, but it is more complex than Imperial tanks...
|
DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 15:20:38
Subject: Determing AV Facings?
|
 |
Raging-on-the-Inside Blood Angel Sergeant
|
Yes but you can split it into 4 regions with 2 pieces of paper. It's ususally obvious unless you are directly on a corner - which is a problem all the time anyways.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 16:06:05
Subject: Determing AV Facings?
|
 |
Scarred Ultramarine Tyrannic War Veteran
|
Gwar! wrote:Correct way is to use common sense it would seem.
The "Corner to Corner" method breaks down for Eldar Tanks 
So what's this common sense you speak of?
I think I'm going to stick with corner-to-corner (of the footprint) as I can't find any justisification of the 90 degree arcs.
|
Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/02 17:11:20
Subject: Re:Determing AV Facings?
|
 |
Decrepit Dakkanaut
|
That would be the smart wya.
OR
Do what I do. Just assault the basterds. Front sides.... friggin antenna I dont care. They all go to the rear lol
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/03 08:26:27
Subject: Determing AV Facings?
|
 |
Ship's Officer
|
Gornall wrote:This seems a little iffy, as it doesn't match the diagram in the book and would give a major advantage to tanks like Chimeras with longer sides.
Nitpick
Chimeras are 12/10/10 so, since being longer reduces your front arc as well as your rear arc, it would actually gives them a disadvantage since you will more likely hit AV10 rather than the front AV12.
/Nitpick
DoW
|
"War. War never changes." - Fallout
4000pts
3000pts
1000pts
2500pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/03 10:59:12
Subject: Re:Determing AV Facings?
|
 |
Stealthy Space Wolves Scout
|
DogOfWar wrote:Gornall wrote:This seems a little iffy, as it doesn't match the diagram in the book and would give a major advantage to tanks like Chimeras with longer sides.
Nitpick
Chimeras are 12/10/10 so, since being longer reduces your front arc as well as your rear arc, it would actually gives them a disadvantage since you will more likely hit AV10 rather than the front AV12.
/Nitpick
DoW
That's what he said. 90 degree arcs would be an advantage to Chimeras.
Personally I prefer the method of making an as small as possible imaginary rectangle that fit the whole hull of the vehicle and then use the corner to corner method on that.
|
In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/03 14:42:56
Subject: Determing AV Facings?
|
 |
Impassive Inquisitorial Interrogator
|
If you think about it, all tanks have larger side armor regions then front or back, that just makes sense since vehicles are long. From range, it's fairly simple to only expose frong armor, the problem really only comes into play when you get closer.
But yes, I always go corner to corner and then use the X, that's the way the rulebook does it. Had a guy at the LGS that used to say, 'I can see the side so I hit side' Haha, not the right way. But yeah, use the X and you should be fine. And nice diagram above by the way.
|
You don't see da eyes of da Daemon, till him come callin'
- King Willy - Predator 2 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/03 15:55:12
Subject: Determing AV Facings?
|
 |
Frightening Flamer of Tzeentch
|
I use a folded up 10 inch paper circle to work out angles. It works a treat. It's also a good substitute for when the 10inch blast is too far away.
|
When you call an intimate moment with your partner "the Assault Phase"
Is that followed by a pile-in move?
That brings a whole new meaning to the term "Hit and Run"
Can that be following a deep strike, or do you have to wait until the next round? |
|
|
 |
 |
|
|