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![[Post New]](/s/i/i.gif) 2009/10/03 15:51:09
Subject: My Chapter Master
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Elite Tyranid Warrior
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Chapter Master Addonexus of the Imperial Hawks
Ws:6 Bs:5 S:4 T:4 W:3 I:5 A:3 Ld:10 Sv:2+/3+ Pts: 230
Special Rules:
Rites of Battle, Orbital Bombardment
Wargear:
The Dragon's Claws, Artificer Armour, Iron Halo
Special Rules:
Rites of Battle: If chapter master Addonexus is on the field than all other space marine units use his Leadership for any Morale or Pinning tests.
Orbital Bombardment: Addonexus has the authority to call down a bombardment from his Strike Cruiser. This ability can be used once a game in his shooting phase providing he didn't move in the preceding movement phase (but he can assault later if wished).
Wargear:
The Dragons Claws: These are a pair of Master crafted lightning claws which, in addition cause instant death on any roll of a 6 on Addonexus's rolls to wound.
So what do you think? Comments and Critisisms welcome.
I have edited the profile what do you think?
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This message was edited 3 times. Last update was at 2009/10/04 10:17:47
"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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![[Post New]](/s/i/i.gif) 2009/10/03 18:20:54
Subject: Re:My Chapter Master
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Preacher of the Emperor
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Honestly, it looks like you stole all the good stuff from the SM characters and merged them into one with new names. You have an extra wound, Kantor's Inspiring Presence, Vulkan's Invulnerable Save, Cato's Rites of Battle, and the ability to cause instant death with rerollable wound attempts...all for 230 points. I would look at how you play your Army and the background you wrote for your Chapter and try to reflect something unique. Maybe replace combat tactics with a different USR your Chapter is suppossed to excel at. Stealing all the other Chapter's good stuff at a discount...kinda lame.
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![[Post New]](/s/i/i.gif) 2009/10/03 18:25:47
Subject: Re:My Chapter Master
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Crazed Savage Orc
K.C. Kansas
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WOW!!!
All that for the LOW-LOW cost of 230 pts! I would let you use that-even in tournaments. You forgot that he gives Vet SGTs a free PF or LCs and the squad free special and heavy weapons (sarcasm emphasized)
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![[Post New]](/s/i/i.gif) 2009/10/03 18:37:13
Subject: My Chapter Master
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Dakka Veteran
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Rules be damned, we need to unify your fluff.
You cannot have a guy in charge of the HAWKS wielding DRAGON talons? Get it?
He has the Raptor's Claws now (or Claws of the Raptor, either or really).
The death mantle does not have bird feathers that are harder/better/faster/stronger than ceramite. They instead have a disorienting effect that makes it difficult to perceive him...almost as if he melts in and out of any shadow.
I'm switching your second 'd' with an 'r'. He is now Adronexus, the shadow walker, Chapter Master of the Imperial Hawks.
Also, Init 6? Vaako please. It's 5.
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Tombworld El'Lahaun 2500pts
Hive Fleet Vestis 5000pts
Disciples of Caliban 2000pts
Crimson Fist 2000pts
World Eaters 1850pts
Angels Encarmine 1850pts
Iron Hospitalers 1850 pts (Black Templar Successor)
Sons of Medusa 1850pts
Tartarus IXth Renegade Legion 2500pts
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![[Post New]](/s/i/i.gif) 2009/10/04 10:13:14
Subject: My Chapter Master
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Elite Tyranid Warrior
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@RxGhost
The fluff for my chapter is that due to a huge chaos incursion most of the capter was wiped out. They then joined another chapter: The blood dragons. The claws were a gift from the chapter master of the dragons. I don't like the idea of a sneaky chapter master maybe a captain but never a master.
@ everyone how can i improve him?
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This message was edited 1 time. Last update was at 2009/10/04 10:19:03
"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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![[Post New]](/s/i/i.gif) 2009/10/04 23:49:31
Subject: Re:My Chapter Master
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Stalwart Ultramarine Tactical Marine
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PanzerLeader wrote:Honestly, it looks like you stole all the good stuff from the SM characters and merged them into one with new names. You have an extra wound, Kantor's Inspiring Presence, Vulkan's Invulnerable Save, Cato's Rites of Battle, and the ability to cause instant death with rerollable wound attempts...all for 230 points. I would look at how you play your Army and the background you wrote for your Chapter and try to reflect something unique. Maybe replace combat tactics with a different USR your Chapter is suppossed to excel at. Stealing all the other Chapter's good stuff at a discount...kinda lame. 
I definitely agree. The Rerollable instant death thing is definitely too much. Also, a 3+ invulnerable save is way too much. A master crafted pair of lightning claws and plain artificer armor is definitely enough when combined with the special rules. Trust me, i am a spuss murheens player too, and i love the fluff, but you cant make it that amazing. you just cant. Dude, marneus Calgar's powerfists arent even master-crafted. And you seriously are just ripping crap from all the good special characters. Cmon dude, be original! He's hawk oriented, so give him a jump pack nicknamed the "Wings of the Emporer" or like a master crafted combi-flamer for one of the dragons gifts. Make a Chapter-Tactics rule like all jump-pack armed units get the furious charge rule or something.
Just speculating here.
BE ORIGINAL!!!
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Which came first, the chicken or the egg?
THE EMPRAH!
There. Put that in your pipe and smoke it.
Smurfies 5th company
1750ish points
Joint Biel-Tan Army with Tortoiseer
-1000ish points
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![[Post New]](/s/i/i.gif) 2009/10/05 10:15:24
Subject: Re:My Chapter Master
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Preacher of the Emperor
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@ Vaako---If you're Chapter merged with another Chapter, why would they keep the same name and heraldry? They would just be absorbed and give up all their older heritage in favor the new one. Its also wildly out of keeping with SM fluff. Chapters are proud, almost living, entities and they would rather rebuilt from 5 Marines than give up the colors to join another one. Here is what I suggest for you to look at and consider:
The aftermath of Abbadon's 13th Black Crusade saw the Imperial Hawks Chapter vastly reduced in number. The defense of the Cadian gate had cost the Hawks over 700 casualties, particularly among their Scouts. Marshalled by Chapter Master Addonexus, the Imperial Hawks have begun rebuilding their strength aboard the Chapter's fleet while continue to conduct limited military operations. The only good thing that came out of the Black Crusade's depredations is that there is no lack of veterans Marines around which to rebuilt the 1st Company and the heart of the Hawks strength...
Chapter Master Addonexus of the Imperial Hawks
WS:6 BS:5 ST:4 T:4 W:3 I:5 A:3 (4) LD: 10 SV: 2+/4++
Equipment: Hawk's Talon, Artificer Armor, Iron Halo
Hawk's Talons: A unique set of lightning claws, no one accurately remembers where or when the set was created. They glow with an incandescent red light and foes as numerous as the night sky have fallen to them over the millenia that the Imperial Hawks have gone to war. In game terms, the Hawk's Talons count as a pair of lightning claws (attack included above). They also receive the same benefit as a relic blade, so Addonexus fights at S6 in close combat.
Special Rules:
Battle Hardened: Addonexus has seen centuries of war and is consumed by a bitter hatred for the forces of Chaos that have laid his Chapter low at the moment. He has vowed not to rest until all of Abbadon's wrongs are put to right. To represent this, Addonexus benefits from the Eternal Warrior USR and any squad led by Addonexus may reroll hits in the first round of close combat when fighting against a Codex: Chaos Space Marines or Codex: Chaos Demons army.
Orbital Bombardment: Per Codex: Space Marines
(Edit) Forgot a points cost. Should be about 225-240 IMHO.
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This message was edited 1 time. Last update was at 2009/10/05 10:18:14
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![[Post New]](/s/i/i.gif) 2009/10/05 17:33:04
Subject: My Chapter Master
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Rampaging Chaos Russ Driver
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I would drop the instant death on the claws, and the 3+ invuln.
Maybe do this, the claws either cause ID on a 6 OR reroll, declare before rolling to hits.
If you did that he would be ok.
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http://www.youtube.com/watch?v=HBeivizzsPc |
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![[Post New]](/s/i/i.gif) 2009/10/05 21:05:41
Subject: Re:My Chapter Master
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Elite Tyranid Warrior
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PanzerLeader wrote:@ Vaako---If you're Chapter merged with another Chapter, why would they keep the same name and heraldry? They would just be absorbed and give up all their older heritage in favor the new one. Its also wildly out of keeping with SM fluff. Chapters are proud, almost living, entities and they would rather rebuilt from 5 Marines than give up the colors to join another one. Here is what I suggest for you to look at and consider:
The aftermath of Abbadon's 13th Black Crusade saw the Imperial Hawks Chapter vastly reduced in number. The defense of the Cadian gate had cost the Hawks over 700 casualties, particularly among their Scouts. Marshalled by Chapter Master Addonexus, the Imperial Hawks have begun rebuilding their strength aboard the Chapter's fleet while continue to conduct limited military operations. The only good thing that came out of the Black Crusade's depredations is that there is no lack of veterans Marines around which to rebuilt the 1st Company and the heart of the Hawks strength...
Chapter Master Addonexus of the Imperial Hawks
WS:6 BS:5 ST:4 T:4 W:3 I:5 A:3 (4) LD: 10 SV: 2+/4++
Equipment: Hawk's Talon, Artificer Armor, Iron Halo
Hawk's Talons: A unique set of lightning claws, no one accurately remembers where or when the set was created. They glow with an incandescent red light and foes as numerous as the night sky have fallen to them over the millenia that the Imperial Hawks have gone to war. In game terms, the Hawk's Talons count as a pair of lightning claws (attack included above). They also receive the same benefit as a relic blade, so Addonexus fights at S6 in close combat.
Special Rules:
Battle Hardened: Addonexus has seen centuries of war and is consumed by a bitter hatred for the forces of Chaos that have laid his Chapter low at the moment. He has vowed not to rest until all of Abbadon's wrongs are put to right. To represent this, Addonexus benefits from the Eternal Warrior USR and any squad led by Addonexus may reroll hits in the first round of close combat when fighting against a Codex: Chaos Space Marines or Codex: Chaos Demons army.
Orbital Bombardment: Per Codex: Space Marines
(Edit) Forgot a points cost. Should be about 225-240 IMHO.
Thanks that looks so much better than mine  and 200 points seems about right according to the codex.
Thank you all for your help.
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"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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![[Post New]](/s/i/i.gif) 2009/10/06 03:09:43
Subject: My Chapter Master
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Stalwart Ultramarine Tactical Marine
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WHAT?! Strength 6 rerollable lightning claws? Dude, just make them master crafted. And I definitely think that you should just make a chapter tactics rule that they get the Prefferred Enemy special rule against Daemons and Chaos Marines. That, and make it so you can take 1 selection of Vangaurd or sternguard vets as a troop choice, kinda like Kantor.
Love the fluff though, PanzerLeader.
Keep the fluff-machine goin guys, its gold.
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Which came first, the chicken or the egg?
THE EMPRAH!
There. Put that in your pipe and smoke it.
Smurfies 5th company
1750ish points
Joint Biel-Tan Army with Tortoiseer
-1000ish points
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![[Post New]](/s/i/i.gif) 2009/10/06 07:33:12
Subject: Re:My Chapter Master
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Preacher of the Emperor
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WHAT?! Strength 6 rerollable lightning claws? Dude, just make them master crafted. And I definitely think that you should just make a chapter tactics rule that they get the Prefferred Enemy special rule against Daemons and Chaos Marines. That, and make it so you can take 1 selection of Vangaurd or sternguard vets as a troop choice, kinda like Kantor.
Love the fluff though, PanzerLeader.
Keep the fluff-machine goin guys, its gold.
ST6 with rerolls is not all that bad. It makes him marginally more effective against MEQs than a regular SM hero with a relic blade (mostly because of the extra attack) and it serves the purpose of making him a Chaos killing machine, which is what Vaako seems to want. The Eternal Warrior lets him take some hits and helps represent the whole "I might die, but you're going with me" attitude.
Here is the lightning claw breakdown:
Against MEQs, 2/3 will hit and 5/6 will wound for about 3 kills a turn.
Against MCs with toughness six, 1/2 will hit and 3/4 will wound for approximately 1 wound per turn.
I like the idea of using the Chapter Master to morph the Force Org Chart via Combat Tactics ala Pedro Kantor but I'd need to know more about Vaako's play style to get the appropriate unit.
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![[Post New]](/s/i/i.gif) 2009/10/06 13:43:28
Subject: My Chapter Master
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Elite Tyranid Warrior
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I usually play templars so it would be different play styles...
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"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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![[Post New]](/s/i/i.gif) 2009/10/06 19:09:00
Subject: Re:My Chapter Master
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Preacher of the Emperor
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@ Vaako: I meant more along the lines of what units are you using and how you see the Imperial Hawks fighting. Think of how White Scars can get Bikers as Troop choices. It doesn't make sense to have the Chapter Master or another character unlock extra Terminator choices if you rarely field them.
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![[Post New]](/s/i/i.gif) 2009/10/15 16:50:07
Subject: My Chapter Master
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Elite Tyranid Warrior
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Hmmm.. I mostly use sword bretherin squads so maybe they have survived with the CM or something along those lines? I also use a couple of dreads.
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"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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![[Post New]](/s/i/i.gif) 2009/10/16 02:19:58
Subject: My Chapter Master
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Stalwart Ultramarine Tactical Marine
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No im serious. You cannot give someone s 6 lightning claws. thats so ridiculous its not even funny. i dont care what the wound output is against chaos people, thats just not fair. Dude, Vulkan has a non-rerollable s 6 weapon because its a artifact from a FRIGGIN PRIMARCH. No, Vaako.Do.Not.Be.Ridiculous.
Master crafted pair of lightning claws is very good as it is.
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Which came first, the chicken or the egg?
THE EMPRAH!
There. Put that in your pipe and smoke it.
Smurfies 5th company
1750ish points
Joint Biel-Tan Army with Tortoiseer
-1000ish points
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![[Post New]](/s/i/i.gif) 2009/10/16 02:24:32
Subject: My Chapter Master
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Wraith
O H I am in the Webway...
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General Fuzzum wrote:No im serious. You cannot give someone s 6 lightning claws. thats so ridiculous its not even funny. i dont care what the wound output is against chaos people, thats just not fair. Dude, Vulkan has a non-rerollable s 6 weapon because its a artifact from a FRIGGIN PRIMARCH. No, Vaako.Do.Not.Be.Ridiculous. Master crafted pair of lightning claws is very good as it is. Vulcan is not a Primarch, he isn't even a Chapter Master. He is - Master of the Forge. PLEASE research a little. S6 lighning claws really isn't that bad. Make him about 220ish and Panzers version is quite fair and damn well made. General, have you seen Logan Grimnor? Wolfguard as troops, can give his squad 4 USR's (Tank Hunters, Relentless, Fearless, Preferred-Enemy) every turn (1 per turn) (ST10 lascannons anyone!) and can get something like 6-7 maybe 8 attacks in CC and can chose between a Frost Blade (+1 str) and a Power Fist and can chose both in one combat (split his attacks). Talk about a freaking powerful character!!!!! All lightning claws do is make him re-roll to wound. BT Terminators can get re-roll to hit, ST5 and reroll to wound. It isn't far-fetched to give him a relic blade that re-rolls to wound.
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This message was edited 2 times. Last update was at 2009/10/16 02:27:15
He who fights with monsters might take care lest he thereby become a monster and if you gaze for long into an abyss, the abyss gazes also into you |
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![[Post New]](/s/i/i.gif) 2009/10/17 23:03:48
Subject: My Chapter Master
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Annoyed Blood Angel Devastator
Alaska
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EzeKK wrote:General Fuzzum wrote:because its a artifact from a FRIGGIN PRIMARCH.
Vulcan is not a Primarch, he isn't even a Chapter Master. He is - Master of the Forge. PLEASE research a little.
Yea, and you apperently are unable to read. Also he is the Forgefather, not a Master of the Forge. PLEASE research a little.
Anyways, STR 6 Lightning Claws is a little unreasonable. Being that the only way for a SM to get that is by a Relic Blade and that limits you attacks, being able to gain another attack and being striking a STR 6 seems a little high.
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This message was edited 1 time. Last update was at 2009/10/17 23:04:23
Current Army: Too many freaking Jump Packs 1500
Gwar! wrote:The newb has it right. |
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![[Post New]](/s/i/i.gif) 2009/10/17 23:13:46
Subject: My Chapter Master
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Elite Tyranid Warrior
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@EN what about a rule to use them as str5 lightning claws or a relic blade to show superior craftsmanship?
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"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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![[Post New]](/s/i/i.gif) 2009/10/18 10:12:17
Subject: Re:My Chapter Master
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Preacher of the Emperor
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Anyways, STR 6 Lightning Claws is a little unreasonable. Being that the only way for a SM to get that is by a Relic Blade and that limits you attacks, being able to gain another attack and being striking a STR 6 seems a little high.
Well, thats what makes him special for a chapter master. And 4 ST6 attacks is not unreasonable for a MEQ hero. It makes him a mini-hive tyrant when coupled with eternal warrior, but he also doesn't have any of the supporting special rules like Marneus' God of War or Pedro's Inspiring Presence. He also doesn't have the Forgefather's ability to twin-link and master craft weapons across an army, which General Fuzzum seems to ignore. I think for the 220 points cost he is well balanced and there is no need to nerf the strength down.
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![[Post New]](/s/i/i.gif) 2009/10/18 17:01:27
Subject: Re:My Chapter Master
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Crazed Savage Orc
K.C. Kansas
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How about you just don't try and make a Hero and just use the ones in the book.  This would clear up and not cause any arguments.
If i was playing you, I wouldn't let you use that guy anyway.
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![[Post New]](/s/i/i.gif) 2009/10/20 19:54:34
Subject: My Chapter Master
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Elite Tyranid Warrior
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Not everyone plays 'nilla marines (BT myself) so it's good to add another SC because there are only 2 in my codex and frankly they suck.
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"I hope they can fight without their commmander because he's lost his head."
Alatair, Vindicare Assassin of the Blood Dragons.
Emperors Faithful wrote:Assassin: One shot is all it takes...
Slaneesh: Bow chika wow wow!
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