tau_etheral wrote:Well that kind of army is pulled off better with chaos but first off second you only really need one hq so i would dump your 3 wolf lords, next your only aloud max 2 hq slots, next avoid lone wolfs cause there big purpose is using up your last bits of points, next dont have squads of three terminators because then if two die your third guy runs for it. if i were you get full squads of wolf guard termies ignore the wolf calws though so they only cost 38 points. with termies you want as many as possible because small squads will be run down by squads of requlars like marines or guard. so really 3 squads of termies would be 1140 also guards arent troops there elites.
This army can be pulled off better with Chaos? So Chaos can pull of scoring terminators. Yeah. Someone doesn't know what they are talking abooouuuuttt. (psst. deathwing are the only other army able to do this)
And you don't know
ATSKNF hmmh.... Yeah. (psst. you can never run down marines! Sorry if your marine opponents weren't smart enough to read their dex, no dice here)
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I'm all for making fun lists but you've gone a bit to far here. I play deathwing and even with 25 terminators as troops you'll feel like you seriously don't have enough.
The 3 other
HQ's need to be gone. There need to be more troops. And
BTW Lone Wolves are an enigma wiht their fenresian wolves because it's techically illegal to give them the Wolves because they are a 1 man "
IC" and they can't join squads and giving them Wolves makes them a squad. Wierd huh?
Try something like this, gives you a decent feel and is more deadly (even though if you really want an all terminator list just go deathwing Logan armies ask for ST10 Lascannon fangs and PAWG)
Logan - 275
Rune Priest - 175
Terminator Armor; Master of Runes; Wolf tail Talisman (Powers - 1. Tempests Wrath 2. Murderous Hurricane or Living Lighting or
JotWW)
2x:
Wolfguard - (525) = 1050
10x; 10x Terminator armor
1. Cyclone Missile Launcher
2. Cyclone Missile Launcher / Meltabombs
3.
TH/
SS 4.
TH/
SS/Meltabombs
5. Normal
6. Combi-Melta
7. Combi-Melta / Meltabombs
8. Combi-Melta / Chainfist
9. Twin Wolf Claws
10. Twin Wolf Claws / Meltabombs
1500 spot on. Logan and
RP join seperate squads. Each member of the
WG is geared differently so it's wound allocation fun similar to Nob Bikerz! You have 8
CML attacks and Logan can make his squads ST9 with Tank Hunters and each squad has
TH/
SS guys in it to protect it from lascannons (you can add more
SS if you want) and well, I think it's quite nasty if I do say so myself.
And, logan can give his squad preferred enemy the turn they charge or fearless if they need to rally / if you know they are going to need it.