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![[Post New]](/s/i/i.gif) 2009/10/10 22:51:48
Subject: 1850 Space Wolves
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Savage Khorne Berserker Biker
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Ragnar Blackmane-240
Njal-245
Wolfguard Battle Leader-100
-Powerweapon, Boltpistol, Saga of the Wolfkin
Lonewolf-35
-Powerweapon
Lonewolf-35
-Powerweapon
5 Scouts-110
-Meltagun, Meltabombs
10 Grey Hunters-185
-2 Meltaguns,Powerweapon, Mark of the Wulfen
10 Grey Hunters-185
-2 Meltaguns,Powerweapon, Mark of the Wulfen
10 Grey Hunters-185
-2 Meltaguns,Powerweapon, Mark of the Wulfen
10 Grey Hunters-185
-2 Meltaguns,Powerweapon, Mark of the Wulfen
14 Fenrisian Wolves-112
14 Fenrisian Wolves-112
15 Fenrisian Wolves-120
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Angron- crushing the theme and fluff of armies one horde at a time.
-The Trooper |
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![[Post New]](/s/i/i.gif) 2009/10/11 00:40:07
Subject: 1850 Space Wolves
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Sneaky Sniper Drone
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Your Grey Hunters are going to get shot to pieces trying to walk in. Either Rhino's or Drop Pods would do nicely. Replacing the Lone Wolves with another unit of Scouts is worth considering. Especially since you don't have any other ways of dealing with armor.
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![[Post New]](/s/i/i.gif) 2009/10/11 06:21:02
Subject: 1850 Space Wolves
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Agile Revenant Titan
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Not sure I agree with that assessment. He's got a lot of screening models to give all the GH a 4+ cover save. Granted, I've not actually played the SW codex, so it's hard for me to say if this build will actually work. A couple of points I did notice:
Nearly 1/3 of your points are spent on ICs. Seems kind of high and questionable if that amount of points spent is worthwhile.
Lone Wolves. It's an interesting idea, but I don't see how your particular build really adds anything to your army.
Have you actually played the army? If so, what have you found to work/not work?
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2009/10/13 01:23:23
Subject: Re:1850 Space Wolves
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Speedy Swiftclaw Biker
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I like this list, I think all those screening wolves are good for cover but I also think all those wolves will either be ignored so your opponent can shoot at the GH or they will be shot at more leaving your GH unmolested. Either way you win and the opponent loses that scenario.
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John W
Salamanders 38/12/10 (current Army)
Chaos Marines 15/6/8
Space Marines 23/14/18 (Retired/Sold)
Fantasy
Daemons 10/1/3 (Retired/Sold) |
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![[Post New]](/s/i/i.gif) 2009/10/13 15:31:49
Subject: 1850 Space Wolves
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Ladies Love the Vibro-Cannon Operator
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Well, the list is too HQ- and Lone Wolf-centered.
Your drop pod army seems much more dangerous.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/10/13 15:38:17
Subject: 1850 Space Wolves
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Dakka Veteran
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Spent too many points on characters and lone wolves. Drop the Lone wolves and the battle leader along with some a unit ferensian wolves to get two units Long Fangs with 5 missle launchers.
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![[Post New]](/s/i/i.gif) 2009/10/13 16:49:09
Subject: 1850 Space Wolves
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Banelord Titan Princeps of Khorne
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The WG Battleleader is really doing you anything other than the Saga of the Wolfkin. This looks like an old school 13th Company list, but I'm worried that your footsloggers don't really have any way of keeping up with the wolves. I think this may work better with the marines in Rhino's and the wolves behind. The rhino's screen the wolves until they pounce, and then the marines disembark and follow up the following turn.
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![[Post New]](/s/i/i.gif) 2009/10/13 18:43:36
Subject: 1850 Space Wolves
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Stealthy Dark Angels Scout with Shotgun
MI
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The Lone wolves and WG Battle leader seem to not be efficient in this list. Maybe take those out and max out the scouts and add another unit of scouts.
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