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![[Post New]](/s/i/i.gif) 2009/10/11 21:15:44
Subject: An Interesting Conumdrum
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Lord of the Fleet
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What happens if a model with BS5 fires a rapid fire plasma weapon and rolls a 2 to hit? Does the shot hit the target, as a 2 on BS5 means a hit, or does the firer suffer from Gets Hot!, as rapid fire overheat on 1 and 2?
What do you think happens?
Thanks,
Valkyrie
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![[Post New]](/s/i/i.gif) 2009/10/11 21:18:21
Subject: An Interesting Conumdrum
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Hanging Out with Russ until Wolftime
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Valkyrie wrote:What happens if a model with BS5 fires a rapid fire plasma weapon and rolls a 2 to hit? Does the shot hit the target, as a 2 on BS5 means a hit, or does the firer suffer from Gets Hot!, as rapid fire overheat on 1 and 2?
What do you think happens?
Thanks,
Valkyrie
That was 4th edition.
In 5th, it only Gets Hot! on a 1.
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![[Post New]](/s/i/i.gif) 2009/10/11 21:19:11
Subject: An Interesting Conumdrum
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Lord of the Fleet
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Ok thanks Gwar!
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![[Post New]](/s/i/i.gif) 2009/10/11 21:21:18
Subject: An Interesting Conumdrum
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Wrathful Warlord Titan Commander
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Valkyrie wrote:What happens if a model with BS5 fires a rapid fire plasma weapon and rolls a 2 to hit? Does the shot hit the target, as a 2 on BS5 means a hit, or does the firer suffer from Gets Hot!, as rapid fire overheat on 1 and 2?
What do you think happens?
Thanks,
Valkyrie
I dont think it overheats at 2.
And if the model may reroll because of his high WS, it may also reroll overheat.
Still  = overheat
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Target locked,ready to fire
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![[Post New]](/s/i/i.gif) 2009/10/12 02:20:08
Subject: An Interesting Conumdrum
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Regular Dakkanaut
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That 5th eddition change really helped badrukk from killing himself EVERY game just from firing his gun. Grots helped some, but for a while when orks were waiting for 5th edition Flashgitz weren't just bad, they were unusable.
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![[Post New]](/s/i/i.gif) 2009/10/12 03:16:28
Subject: An Interesting Conumdrum
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Dominar
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They're still unusable...
Well, I guess you can put them onto the table and move them around, if you want, but they're sure not going to win any fights for you.
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![[Post New]](/s/i/i.gif) 2009/10/12 04:36:32
Subject: An Interesting Conumdrum
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Decrepit Dakkanaut
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sourclams wrote:They're still unusable...
Well, I guess you can put them onto the table and move them around, if you want, but they're sure not going to win any fights for you.
Not to mention they are 25 pts with no upgrades a piece. Thats a pretty expensive Ork if you ask me lol
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![[Post New]](/s/i/i.gif) 2009/10/12 05:28:20
Subject: An Interesting Conumdrum
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Roarin' Runtherd
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KingCracker wrote:sourclams wrote:They're still unusable...
Well, I guess you can put them onto the table and move them around, if you want, but they're sure not going to win any fights for you.
Not to mention they are 25 pts with no upgrades a piece. Thats a pretty expensive Ork if you ask me lol
They've got exactly the stats of Nobs with 'eavy armor, at exactly the same cost-plus their flashguns. Cost isn't their problem.
The problem is the things you can't buy them. Like any kind of close combat upgrade. Or a dedicated transport.
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![[Post New]](/s/i/i.gif) 2009/10/12 06:46:02
Subject: An Interesting Conumdrum
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Revving Ravenwing Biker
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5th ed,
no longer an issue.
But to answer the question,
bot happen.
The thing gets hot and a hit is scored,
these are not mutually exclusive.
Same thing can happen now if a higher BS shoots something with BS10 for example. Roll a one it gets hot, but can re-roll the hit (which is then 2+).
The first part is about the gun getting hot,
the second roll I would say (as this is not master crafting) only effects the hit roll
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![[Post New]](/s/i/i.gif) 2009/10/12 16:14:37
Subject: An Interesting Conumdrum
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Mysterious Techpriest
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I would imagine that the plasmagun fires, but then explodes in your face anyway.
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DQ:90S++G+M++B++I+Pw40k04+D++++A++/areWD-R+++T(M)DM+
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![[Post New]](/s/i/i.gif) 2009/10/12 17:08:55
Subject: An Interesting Conumdrum
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[DCM]
Tilter at Windmills
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Only a 1 overheats, and only a 1 misses.
If you re-roll a die (whether due to twin-linking, mastercrafting, high BS, or whatever) the old roll no longer applies. So if you re-roll your way out of a 1 with a plasma weapon, there is no overheat.
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![[Post New]](/s/i/i.gif) 2009/10/12 17:09:59
Subject: An Interesting Conumdrum
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Gimlet-Eyed Inquisitorial Acolyte
Around Montreal
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Makaleth wrote:5th ed,
no longer an issue.
But to answer the question,
bot happen.
The thing gets hot and a hit is scored,
these are not mutually exclusive.
Same thing can happen now if a higher BS shoots something with BS10 for example. Roll a one it gets hot, but can re-roll the hit (which is then 2+).
The first part is about the gun getting hot,
the second roll I would say (as this is not master crafting) only effects the hit roll
Actually, since Gets Hot happen when the "result" of the roll is 1, if you reroll, it's the reroll that is a "result", the previous roll is void, no matter why you're rerolling.
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![[Post New]](/s/i/i.gif) 2009/10/12 17:56:23
Subject: An Interesting Conumdrum
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Decrepit Dakkanaut
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...and it even states so in the Gets Hot! rules, last paragraph.
It was implicit in the last ruelbook, they seem to have decided it bears repeating...
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