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![[Post New]](/s/i/i.gif) 2009/10/19 10:09:18
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Dakka Veteran
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My daughter wanted to go to the local GW today to play 40K. I let her pick out a few of my CSM models that she liked and put together a list for her. The list included a Forgeworld KSons Dread with Plasma Cannon and Missile Launcher. Now for the rule question...
On turn two she rolled a 1 for the Crazed effect - Fire Frenzy. Resolving the Plasma Cannon was a no-brainer, but how should the Missile Launcher be resolved ? Given the exact circumstance the closest unit happened to be a unit ( friendly ) Thousand Sons. For simplicity we treated it as one Krak shot and one Frag shot.
But how should it be resolved... any FAQ elsewhere on this particular subject ?
If the closest target was a Vehicle would it respond accordingly - Krak Missile ?
If the closest target was a Open Topped Vehicle would it respond accordingly - Frag Missile for VtB ?
If the target was ... yada ... yada... yada... ?
Basically, does a Crazed Dreadnought have enough "know how" to fire the appropriate type of missile at a given target, or should this be handled as a simple 1-3 = Krak or 4-6 = Frag ?
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"...you don't run internet lists, except for when you make a list and it becomes an internet list..." |
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![[Post New]](/s/i/i.gif) 2323/10/19 10:57:06
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Hanging Out with Russ until Wolftime
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The Dreadnought owner picks the type to shoot. So she could have decided to fire 2 Frag Missile at a Land Raider if she wanted. They call it Crazed for a reason
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This message was edited 1 time. Last update was at 2009/10/19 10:57:46
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/19 10:57:40
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Quick-fingered Warlord Moderatus
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It would actually be neither, the crazed rules don't take away the choice of which ammo to fire from the controlling player, it merely forces the dreadnought to fire on a certain unit.
So as the chaos player, you would be entirely within your rights to fire a frag missile at your vehicles, and could choose between a frag or krak missile against infantry based on whether you want to risk the extra hits from a frag missile in exchange for a lower wound chance and getting to take your save.
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2009/10/19 14:38:06
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Proud Phantom Titan
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odds of death for MEQ from frag ... roughly hits 3 per shot odds of killing 1/6 so 50% chance one dies Krak ... odds (including hitting this time) 10/18 so 55.5% chance of killing one. Krak ... odds vs Thousand sons 4+ 10/36 so only 27.7% chance of killing one As mentioned you can only kill one with each Krak but you could kill every one under the blast with bad rolls. Ether way fire-frenzys likely to kill off at least one model. edit to add odds for thousand sons ... Krak every time against them. much much better odds.
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This message was edited 2 times. Last update was at 2009/10/19 17:48:23
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![[Post New]](/s/i/i.gif) 2009/10/19 15:09:28
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Longtime Dakkanaut
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Does the above take into account saves?
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![[Post New]](/s/i/i.gif) 2009/10/19 15:26:02
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Hanging Out with Russ until Wolftime
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Well, lets break it down Frag: 6 Hits (2*3) 3 Wounds (4+) 2 Save, 1 Dies. Krak 2 Hits 1.66 Wounds. 1.66 Die. However remember that with frag the POSSIBLE Deaths are 0-6, while with Krak they are 0-2.
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This message was edited 1 time. Last update was at 2009/10/19 15:26:47
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/19 15:31:42
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Proud Phantom Titan
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Gwar! wrote:Well, lets break it down Frag: 6 Hits (2*3) 3 Wounds (4+) 2 Save, 1 Dies. Krak 2 Hits 1.66 Wounds. 1.66 Die. However remember that with frag the POSSIBLE Deaths are 0-6, while with Krak they are 0-2.
Gwar i think you for got to roll to hit with the kraks 4/6 so shouldn't that be 2 shots, 1.3r hit, 1.1wound ... one dies GMMStudios wrote:Does the above take into account saves?
yes saves were taken into acount
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This message was edited 2 times. Last update was at 2009/10/19 15:34:02
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![[Post New]](/s/i/i.gif) 2009/10/19 15:57:50
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Hanging Out with Russ until Wolftime
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Woops, yes I forgot to Roll to hit
Still, It's safer to take the Krak IMO. 0-2 dead is better than 0-6 dead
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/19 15:58:02
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Hanging Out with Russ until Wolftime
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Woops, yes I forgot to Roll to hit
Still, It's safer to take the Krak IMO. 0-2 dead is better than 0-6 dead
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/19 16:36:21
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Proud Phantom Titan
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Gwar! wrote:Woops, yes I forgot to Roll to hit
Still, It's safer to take the Krak IMO. 0-2 dead is better than 0-6 dead 
much safer when they're in cover.
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![[Post New]](/s/i/i.gif) 2009/10/19 17:37:23
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Junior Officer with Laspistol
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Tri wrote:Gwar! wrote:Woops, yes I forgot to Roll to hit
Still, It's safer to take the Krak IMO. 0-2 dead is better than 0-6 dead 
much safer when they're in cover.
Or when the models are Thousand Sons, like the OP said
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/10/19 17:39:14
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Fixture of Dakka
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Cover doesn't matter. He had Thousand Sons.
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/10/19 17:44:17
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Proud Phantom Titan
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4+ inv is good (would mean half a kill with 2 krak missile ... i had missed that it was Thousand sons I've corrected my original workings) but since they're S&P there's no reason not to try for a cover save when there are bits of 3+ and even 2+ cover on a board.
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This message was edited 1 time. Last update was at 2009/10/19 17:44:35
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![[Post New]](/s/i/i.gif) 2009/10/19 17:45:22
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Raging Ravener
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They would still the their 4++ Invul save, so yes krack would be the better pick, in this case.
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"I am the crash of blades, and the furry of the storm. There is no shelter from my wrath, and no reprieve from my judgment." --Unknown (but it sure sounded cool) |
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![[Post New]](/s/i/i.gif) 2009/10/19 19:17:41
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Junior Officer with Laspistol
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Tri wrote:4+ inv is good (would mean half a kill with 2 krak missile ... i had missed that it was Thousand sons I've corrected my original workings) but since they're S&P there's no reason not to try for a cover save when there are bits of 3+ and even 2+ cover on a board.
Huh.... 3+ is only for purpose-built fortifications, and according to the rulebook 2+ cover doesn't really exist.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/10/19 19:30:10
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Hanging Out with Russ until Wolftime
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willydstyle wrote:Tri wrote:4+ inv is good (would mean half a kill with 2 krak missile ... i had missed that it was Thousand sons I've corrected my original workings) but since they're S&P there's no reason not to try for a cover save when there are bits of 3+ and even 2+ cover on a board.
Huh.... 3+ is only for purpose-built fortifications, and according to the rulebook 2+ cover doesn't really exist.
2+ STOCK cover doesn't exist. 2+ cover because of mods is easily possible, hell, even Going to Ground in a 3+ Cover = 2+
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/19 19:33:43
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Junior Officer with Laspistol
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True that. Also because Going-to-ground in 4+ cover (I.E. most cover types) is a 3+ save cover is not completely useless for thousand sons.
However, I usually don't play with any 3+ cover. I wonder if the same is true for most players?
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/10/19 19:36:26
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Huge Bone Giant
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I find it to be (woefully) rare.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2009/10/19 20:12:11
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Dakka Veteran
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willydstyle wrote:"...However, I usually don't play with any 3+ cover. I wonder if the same is true for most players?.."
Eldar Pathfinders FTW !
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"...you don't run internet lists, except for when you make a list and it becomes an internet list..." |
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![[Post New]](/s/i/i.gif) 2009/10/19 20:24:02
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Huge Bone Giant
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Oh, I get 3+ cover saves often enough. . .
But it is rare that the terrain itself causes this without help.
Which is, I think, what he was asking.
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2009/10/19 20:26:24
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Hanging Out with Russ until Wolftime
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Yeah, I saw it that way too.
Also Scouts with Camo Cloaks in a Reinforced Ruin.
2+ Cover save and you can still shoot
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/19 20:51:00
Subject: CSM Dreadnought ( Fire Frenzy - Missile Launcher ) ?
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Proud Phantom Titan
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oh well we've lots of bunkers and general planet strike stuff here. 3+ saves are still rare but you see at least 1-2 bits of it on each map. 2+ cover does need a rule to happen but thank fully there are thing's like "Bolster Defence" .... sure there's a quote from some General about using an enemy's strengths against them
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This message was edited 1 time. Last update was at 2009/10/19 20:52:47
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