Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/10/20 03:07:50
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
Slippery Scout Biker
|
The Wolftooth Necklace equipment description reads thusly:
In close combat, a model with a wolftooth necklace always hits on a roll of 3+ regardless of comparative weapon skills.
The 'Rolling to hit against vehicles' (p. 63 AoBR rulebook) says:
As the vehicle has no WS, the score for a hit depends on the speed of the target, as follows...
So the question is does a Wolftooth Necklace hit vehicles that moved on a 3+ rather than the standard 4+/6+ roll? Since a vehicle has no WS there is no comparative weapon skill but the Wolftooth Necklace allows a 3+ hit regardless comparative weapon skill. RAW looks pretty compelling to allow it.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 03:12:07
Subject: Re:Wolftooth Necklace and Vehicle Assaults
|
 |
Infiltrating Oniwaban
|
I'd say RAW points the other way. The wolftooth necklace is like the old preferred enemy which has no effect on combat against vehicles without WS.
|
The Imperial Navy, A Galatic Force for Good. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 03:20:25
Subject: Re:Wolftooth Necklace and Vehicle Assaults
|
 |
Slippery Scout Biker
|
Does it mention Preferred Enemy or does it say in close combat a wolftooth necklace always hits on a roll of 3+ regardless of comparative weapon skills? Yes, weapon skill is mentioned but does that make the WtN exclusive to combats with units that possess a WS? Especially when it says regardless of comparative weapon skills, which by definition would disregard the value, or even existence, of an opponents WS.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 03:21:22
Subject: Re:Wolftooth Necklace and Vehicle Assaults
|
 |
Longtime Dakkanaut
|
I've already seen this argued on a different forum. Over there, the two camps were:
1) "regardless of comparative Weapon Skill" doesn't apply if the opponent doesn't have a Weapon Skill
2) "regardless of comparative Weapon Skill" does apply even if the opponent doesn't have a Weapon Skill
with a mix of comparisons to the old hit on X+ rules.
|
This message was edited 1 time. Last update was at 2009/10/20 03:21:58
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 03:26:13
Subject: Re:Wolftooth Necklace and Vehicle Assaults
|
 |
Infiltrating Oniwaban
|
Darknite wrote: Yes, weapon skill is mentioned but does that make the WtN exclusive to combats with units that possess a WS?
That's my take, yes. Targets without a WS don't invoke many of these special rules because they're covered by the vehicles in assault rules. Can't see a bit of tribal jewelry helping a wolfie hit, say, a skimmer moving fast on a 3+.
|
The Imperial Navy, A Galatic Force for Good. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 03:26:17
Subject: Re:Wolftooth Necklace and Vehicle Assaults
|
 |
Slippery Scout Biker
|
solkan wrote:I've already seen this argued on a different forum. Over there, the two camps were:
1) "regardless of comparative Weapon Skill" doesn't apply if the opponent doesn't have a Weapon Skill
2) "regardless of comparative Weapon Skill" does apply even if the opponent doesn't have a Weapon Skill
with a mix of comparisons to the old hit on X+ rules.
I would think that "regardless of comparative weapon skill" means you don't regard comparative weapon skill. On the down side this may mean problems with automatic hits per the vehicle chart since you always hit on a 3+. Automatically Appended Next Post: Arschbombe wrote:Darknite wrote: Yes, weapon skill is mentioned but does that make the WtN exclusive to combats with units that possess a WS?
That's my take, yes. Targets without a WS don't invoke many of these special rules because they're covered by the vehicles in assault rules. Can't see a bit of tribal jewelry helping a wolfie hit, say, a skimmer moving fast on a 3+.
Yes and codeci have items that modify or overrule the BRB all the time. I agree by fluff it's sort of silly (do they duel Rhinos in the tournament halls of the Fang?) but as has been said time and again, fluff is fluff and rules are rules.
Regardless of comparative weapon skill would mean you don't take comparative weapon skill (existent or not) into consideration.
|
This message was edited 1 time. Last update was at 2009/10/20 03:31:04
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 12:27:58
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
Hanging Out with Russ until Wolftime
|
No, a Wolf Tooth Necklace has no affect against non walker vehicles.
|
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 15:02:50
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
[DCM]
Tilter at Windmills
|
Utterly terrible editing. This EXACT SAME QUESTION existed in the previous codex because of the EXACT SAME WORDING and WAS FAQ’D! They seriously must not employ any editor at all.
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 15:16:11
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
Hanging Out with Russ until Wolftime
|
Mannahnin wrote:Utterly terrible editing. This EXACT SAME QUESTION existed in the previous codex because of the EXACT SAME WORDING and WAS FAQ’D! They seriously must not employ any editor at all.
Nope. Editing is for chumps. Why edit when you can HOUSE RULE!
Or you can use my FAQ
|
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 15:28:33
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
Longtime Dakkanaut
|
Technically you are not "in close combat" with the vehicle. You are not engaged, do not get consolidation moves, and can be shot at in the subsequent player turn even if you are in base to base with the vehicle.
Based on that I'd say the vehicle rules apply.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 15:45:57
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
[DCM]
Tilter at Windmills
|
Green Git, you're thinking of 4th. In 5th it's not so clear cut. You stay in contact with the vehicle if it doesn't move away, get to attack it again in your opponent's turn, etc.
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 16:05:05
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
Incorporating Wet-Blending
|
Needs a FAQ/Errata. RAW you always hit on a 3+. Which would mean skimmers moving fast but also immobilized vehicles. I play it as 3+ only against models with a WS, since that seems consistent with how it was previously. YMMV.
|
-James
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 16:12:15
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
Huge Bone Giant
|
RAW says 3+regardless of comparative WS. Without a WS comparison to ignore, the vehicle rules should apply.
|
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/20 16:18:11
Subject: Wolftooth Necklace and Vehicle Assaults
|
 |
The New Miss Macross!
|
agreed. WTN has no effect in vehicle combats.
|
|
 |
 |
|