Citadel97501, that's a good point about the Silver Helms. The Dragon Princes are much better, but I can have more of the Helms which makes them a little more resilient to enemy firepower. The issue is I'd like a large block of cavalry to look menacing, and the Princes are too costly...yet they'll be more effective in fewer numbers, except against bowfire/bolt-throwers.
The Swordmasters are probably going to stay - I can do a lot with their points, but they've been working alright so far. They hide behind the Seaguard so the enemy struggles to get
LOS to them - and if they are shooting at them fro ma hill, or casting magic from a large target, I'd rather they aim at the ~90pt slow unit than my Spears, Lions or Chariot-mage. Often they aren't targeted because we lack a lot of hills in the local area
Eltharion stays for now. I really want to run a Prince on Foot as a part of my theme, but I can't find a useful set-up from the normal High Elf magic weapons list - they all either leave him vulnerable (requires 2 hands denying shield bonus, or expensive so can't get the better armours) or just don't have the oomph (most have nice abilities but either aren't strong enough to get an effective number of wounds (Blades of Gold) or can wound but don't get through armour too well (Sword of Hoeth, Foe-Bane). Eltharion is fairly balanced, a sword that is brilliant on the charge (Str6, no
AS), his armour is OK (4+/5++) and his access to Magic allows him to enhance his abilities in various ways (Steed of Shadows, Second Sign, Lore of Metal). If I could find a Prince that was a competent fighter whilst on foot I would replace Eltharion with him (as he'd likely be cheaper).
Here's a slightly re-worked list, which has altered where my infantry is located. I've added an extra Silver Helm (which gives the points to allow them to be swapped for 5 Dragon Princes + Champion) and a few more Seaguard, as well as making one mage a little more able in terms of casting ability.
A number of people have said the same as
Spellbound, so I've decided not to bother with the Bolt Thrower, as without two it's just not enough.
Lords
Eltharion the Grim: Fangsword of Eltharion, Longbow, Heavy Armour, Helm of Yvresse & Talisman of Hoeth.
285
I'm really hoping to use Lore of Metal to boost my combat potential against tough, fast-moving enemies like Bretonnians and Chaos Knights; and Lore of Shadows to have access to both Steed of Shadows and ideally that spell that reduces the enemy to WS1 (I think that's in Shadows and not Death). This would make him pretty brutal against enemy units.
Heroes
Mage: Level 2, Hand Weapon, Ring of Fury & Chariot.
260
Mage: Level 2. Hand Weapon, Jewel of the Dusk & Dispel Scroll.
170
This time carries a Scroll to stop the most threatening enemy spell, but also gets a boost to his casting powers, useful in an army that might be short on casting dice.
Core
21 Spearmen: Musician & Standard Bearer.
204
Champion dropped because 1) in a Greek phalanx there was no room for personal heroics, the unit had to stay together and 2) I was short on points, and since characters are unlikely to join the unit I didn't see a need for one!
21 Spearmen: Musician & Standard Bearer.
204
13 Seaguard: Shields & Standard Bearer.
179
Posed like the Myrmidons from Troy - front rank 7-strong with shields raised, back rank of 6 posed as shooting. This gives me 7 shots a turn at normal units, 13 at larger units or I can form a single line with the option of reforming into a block like this in-game, depending on space available. Going to be fun to build.
Special
13 White Lions: Champion & Standard Bearer.
219
Joined by Mage for 7x2 formation, can be joined by Prince for 5x3 formation. Champion to take challenges for Mage and to make up for the lost Str6 attack from the front-rank Lion the Mage replaces.
8 Shadow Warriors.
128
Now a single, larger unit. Same roles as last time.
7 Silver Helms: Shields & Champion.
177
To be modelled as the Trojan cavalry from Troy. Champion to represent Hector on a small-scale (can't afford a proper Hero). I could field Dragon Princes instead, but then the unit is only 5-strong.
5 Sword Masters: Bladelord.
87
Mainly for the modelling, as shown above. Led by the Noble model with the large sword and shield.
Tiranoc Chariot.
85
1998 points; 83 Infantry, 2 Chariots & 7 Cavalry = 92 Models.
As I say, the biggest issue for me is the Silver Helms vs Dragon Princes debate. They';ll be smaller so more vulnerable to shooting/psychology checks. This is the one thing I'm not sure on - a big block of Silver Helms looks much, much better thematically (who doesn't like the sight of a horde of cavalry bearing down upon them); but the Dragon Princes perform batter on the table-top. What do you reckon I should do?