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Made in gb
Plastictrees



UK

So I've decided to start a Battlewagon heavy Ork army.

Here's my 1500pt list:

Warboss: [95]: Power Klaw, Heavy Armour, Bosspole
Warboss: [95]: Power Klaw, Heavy Armour, Bosspole

10x Nob Squad: [255]: 3x Power Klaw, 7x Big Choppa, 3x Waaagh Banner
Dedicated BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job

10x Nob Squad: [255]: 3x Power Klaw, 7x Big Choppa, 3x Waaagh Banner
Dedicated BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job

19x Shoota Boyz: [155]: Rokkit, Nob, Power Klaw
19x Shoota Boyz: [155]: Rokkit, Nob, Power Klaw


BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job
BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job

The Nobs are Troops because of the Warbosses. The Warbosses ride with the Boyz.

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in us
Regular Dakkanaut





First, those Nobz squads are 355pts each, not 255pts.

Don't run 2 Nob squads in 1500pt games. They are too expensive.

Warboss can't run with 20 models in a battlewagon. The wagon can only hold 20 units. He would make 21.

Why 3 waagh banners in the squad? They don't stack so only run 1 of them.

Drop 1 warboss for a KFF Big Mek. You'll want that 4+ save on those wagons.

The Kannons are pretty much useless. You'll be moving your wagons it's full 13 inches to deliver their cargo to your enemy.

How about something like this???

HQ

Warboss
pk, eavy armor, cybork, squig, skorcha
120pts

Big Mek
KFF, eavy armor
90pts

TROOP

6 Nobz + Painboy
a) pk, waagh banner, eavy armor, cybork
b) pk, bosspole, eavy armor, cybork
c) pk, eavy armor, cybork
d) big choppa, bosspole, eavy armor, cybork
e) big choppa, skorcha, eavy armor, cybork
f) big choppa, eavy armor, cybork
pb) eavy armor, cybork, grot orderly
Battlewagon
2 big shootas, deff rolla, boarding plank, red paint
485pts

19 Slugga Boyz + Nob
pk, bosspole
160pts

19 Slugga Boyz + Nob
pk, bosspole
160pts

11 Slugga Boyz + Nob
pk, bosspole
Trukk
ram
152pts

FAST

Deffkopta
TL Rokkits
45pts

Deffkopta
TL Rokkits
45pts

HEAVY

Battlewagon
2 big shootas, deff rolla, red paint
120pts

Battlewagon
2 big shootas, deff rolla, red paint
120

This message was edited 1 time. Last update was at 2009/10/26 01:58:00


   
Made in us
Regular Dakkanaut





Tactics

Warboss/Mek run with Nobz

Use the KFF to cover all your vehicles and zoom up the board

Koptas outflank

This message was edited 1 time. Last update was at 2009/10/26 01:53:11


   
Made in cn
Wicked Warp Spider






A lot of what he just said. Waagh banners don't stack, kannon armed battlewagons can only carry 12 models, so your shootaboyz are currently walking.

Aside from that, my suggestions differ a bit:

Do your nob units need to be that big? I think it's fine to have 2 nob units in 1500 points if you like, but those units are pretty over-tooled. 7-8 nobs, with one PK and 3-4 big choppas is plent IMO.

Like Flyinmiata said, battlewagons carrying assault troops will want to move full distance. So kannons are a bit of a waste on them. How about the nobs' wagons having no gun and moving forward. Then consider EITHER big squads of boyz in similar wagons (assault troops) or <12 lootas in kannon-armed wagons (fire support) who can stay stationary. Or one of each, you have 2 troops already from the nob units.

I know it seems really neat to just plunk down 4 tanks and say 'that's my deployment, go ahead' - but I would seriously try to trim the units a bit and fit in some foot boyz or fast units. Having only 4 units on the board makes it hard to effectively put pressure on the enemy - every vehicle stunned result is a huge blow, for instance. Your opponent will try to stop the wagons reaching him by firepower, so you need some units do disrupt his shooting.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Regular Dakkanaut





Exactly what bounty said...Though you'll want atleast 1 gun on your wagons to prevent a weapon destroyed immobilized result.

   
Made in gb
Tower of Power






Cannock

Lord-Loss wrote:So I've decided to start a Battlewagon heavy Ork army.

Here's my 1500pt list:

Warboss: [95]: Power Klaw, Heavy Armour, Bosspole
Warboss: [95]: Power Klaw, Heavy Armour, Bosspole

10x Nob Squad: [255]: 3x Power Klaw, 7x Big Choppa, 3x Waaagh Banner
Dedicated BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job

10x Nob Squad: [255]: 3x Power Klaw, 7x Big Choppa, 3x Waaagh Banner
Dedicated BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job

19x Shoota Boyz: [155]: Rokkit, Nob, Power Klaw
19x Shoota Boyz: [155]: Rokkit, Nob, Power Klaw


BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job
BattleWagon: [125]: Kannon, 4x Big Shoota, Red Paint Job

The Nobs are Troops because of the Warbosses. The Warbosses ride with the Boyz.


Bosses both need cybork body or else in combat your bosses will get smashed.

Nob squad is undercosted as already mentioned, you don't need all those big choppas really and definately don't need 3 waaagh! banners.

Battlewagon doesn't need 4 big shootas either really. Kannon is poor with BS2, drop it.

Having a second nob unit as already mentioned is sucking up too many points.

Battlewagons as already mentioned cannot carry you boyz because of the kannon.

You problem is anti tank and ranged fire all together. You haev no invulnerable saves on your close combat monsters, unfortunately this list won't last very long. Give cybork bodies to your nobz, get lootas, cut down points on the battlewagons and invest more in bosses, perhaps you don't need two bosses either.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Plastictrees



UK

What If I run three wagons, add some Lootas and make the Nobs eight man?


Automatically Appended Next Post:
What about this:

Warboss: [95]: Power Klaw, Heavy Armour, Bosspole
Big Mek: [110]: KFF, Power Klaw

8x Nob Squad: [235]: 3x Power Klaw
Dedicated BattleWagon: [90]

8x Nob Squad: [235]: 3x Power Klaw
Dedicated BattleWagon: [90]

19x Shoota Boyz: [145]: Nob, Power Klaw
19x Shoota Boyz: [145]: Nob, Power Klaw

6x Loota Squad: [90]
6x Loota Squad: [90]

BattleWagon: [90]
BattleWagon: [90]

This message was edited 1 time. Last update was at 2009/10/26 14:56:20


WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in gb
Tower of Power






Cannock

Still no cybork body on your boss, I sent in my terminators and that boss is dead.

Others say a burna is better on a big mek. I used to take a power klaw. I think a burna probably would be better after giving it some thought.

Your battlewagons leave one big shoota on. See if you suffer a weapon destroyed result you have none, so that becomes immobilised. Suffer a immobilised or weapon destroyed result again and its wrecked. Also, if you don't like getting out of your wagon to wreck tanks a boarding plank is useful . Deffrollas rule as well. These are the only stuff I'd put on a battlewagon.

You need waaay more lootas. You need at least 10 per unit to get the volume of shots. Weight of fire power is the key and with 6 that won't work for you.

Still, your problem is ranged fire power. Boost those lootas up in numbers and get a few rokkits in. Two per 20 boy mobs should be ok, as battlewagons are open topped

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Plastictrees



UK

If I drop the Boyz down to 15 man, then I should have enough for those changes.

Or, I could drop a Nob from each squad.


Automatically Appended Next Post:
If I were to run 2x Battlewagons for the Nobz and put the Shoota boyz in trukks, so Ive got enough points to make the loota's ten man, would that work?

This message was edited 1 time. Last update was at 2009/10/26 16:14:13


WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in gb
Tower of Power






Cannock

Your problem is two nob squads. I would drop it all together. You've got one which goes with the boss and then the units of boyz.

I would keep the battlewagons. Drop that second unit of nobz, eating too many points. Drop the elite unit btw. Keep the troops one so they count as scoring

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Plastictrees



UK

How about this list:

Warboss: [100]: Power Klaw, Heavy Armour, Cybork Body
Big Mek: [110]: KFF, Power Klaw

7x Nob Squad: [215]: 3x Power Klaw
Dedicated BattleWagon: [90]

7x Nob Squad: [215]: 3x Power Klaw
Dedicated BattleWagon: [90]

12x Shoota Boyz: [162]: Nob, Power Klaw, 2x Rokkit, Trukk
12x Shoota Boyz: [162]: Nob, Power Klaw, 2x Rokkit, Trukk

10x Loota Squad: [150]
10x Loota Squad: [150]

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in gb
Tower of Power






Cannock

Woah! Your quick with the replies lol

lol you seem to love those two nob squads. You've got two less troop units now. 12 orks won't last long.

I think in 1,500 you could get away with one loota unit. Try a unit of 1 unit of 10. That way you can get your battlewagons for your mobz of 20 boyz.

You could drop a power klaw from each squad too.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Plastictrees



UK

New List:

Warboss: [100]: Power Klaw, Heavy Armour, Cybork Body
Big Mek: [85]: KFF

7x Nob Squad: [215]: 3x Power Klaw
Dedicated BattleWagon: [90]: Big Shoota

7x Nob Squad: [215]: 3x Power Klaw
Dedicated BattleWagon: [95]: Big Shoota

20x Shoota Boyz: [140]: 2x Rokkit
20x Shoota Boyz: [140]: 2x Rokkit

15x Loota Squad: [225]

BattleWagon: [95]: Big Shoota
BattleWagon: [95]: Big Shoota

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in gb
Tower of Power






Cannock

Better. Give it a whirl and drop me the results Also check out my blog too in my signature

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Plastictrees



UK

This army will be built by Xmas, as all my cash is going to my SW count as WE at the moment.

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in us
Roarin' Runtherd





His battlewagons with Kannon *can* hold twenty models. There is options to take a kannon as in: can fire a frag small blast or shell one shot. Or you can use a killkannon which is the ordnance large blast that reduces your transport capacity. He only took a kannon.

Also it looks like the warboss would fit just fine with the boyz in the BW since he took 19 boyz and one is a nob.

Since dedicated transports (which battlewagons are if taken by a nob squad) don't use force organization chart slots, he could potentially have 2 nob squads in 2 BWs and still have 2 boyz squads in another 2 BWs.

Rest of the comments can stand pretty much.

This message was edited 1 time. Last update was at 2009/10/26 17:21:44


You must understand that for an ork a day that starts off killing something with your bare hands, and ends with those same hands being chopped off in battle, is a good one.

What's betta than one choppa? Two choppas!!! Two choppas is one more than...is one times da...IS LOTS MORE FUN!! WAAAAGH!!! 
   
Made in gb
Boosting Space Marine Biker




Edinburgh, Scotland

as a bunch of people have been saying its better to have one powerhouse nob squad than having two far too many points that could be spent elsewhere

   
Made in us
Regular Dakkanaut





You are looking to build an army that is very close to my 1750 tourney Orks....Very deadly....

Ok you don't "Need" Lootas....As orks you play them as a wave of assaulting mob or you use a massive amount of shots to hopefully get enough wounds to kill something (Don't split your army to 1/2 shooting the other assaulting, you hurt yourself before you even set up on the board).

You have plenty anti tank with every boys squad w/ a power klaw.

Now that being said, Lootas are a fun unit and can do some massive damage....I'd run a squad of burna boyz in a battlewagon over some Lootas any day of the week. 1 template over the lootas and they go running off the board. Now you put 12 burna boyz in a wagon, move up the board and deff roll your opponent into a nice little cluster, set up your template, and it's template x # burna boyz...You can do some sick dmg....I like running just 12 of them in a wagon w/ rolla...so you cover an easy 6 models after a tank shock (it'll be more like 8-10), 6 x 12 = 72 roll to wounds. They are also a 1 initiative terminator killer with their 3 power attacks on the charge if you didn't burn anything that round.

Nobz...If you run a squad 6-8 in size you must include a Painboy...He gives them feel no pain and allows them to have an invul save for 5pts a model....It's a must take!

If you are dead set on the Lootas, then drop 1 of the rokkits from your wagon squad boys to give your BW's a ram...you don't want to immobilize a 100pt transport in terrain.

This message was edited 1 time. Last update was at 2009/10/26 22:00:49


   
Made in gb
Tower of Power






Cannock

If yuo don't need lootas how are you going to take out armour at range?

A power klaw in each boyz unit is not reliable anti tank I'm afriad. Sure it can do the job, but you need to get close. He needs ranged anti tank too.

Erm you do what you just said with the burnas, but with the lootas, in a battlewagon.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Regular Dakkanaut





You don't "need" ranged anti tank...Those Lootas are good for transport vehicles and that's about it...11-12 armor fronts. Toss a 13/14 front armor and GL.

Now I run Lootas in a couple lists of mine, they are very fun, but terribly unreliable.

__________________________________


Now on to those 2 Nob squads????

Why are you so dead set on 2 Nob squads? It's overkill....The only time you should be playing multiple nob squads is in an apoc game or maybe like 2500+ games.

   
Made in gb
Tower of Power






Cannock

Of course you do. You going to run up to everything in a mech guard list with 15+ vehicles and smack them all with powerklaws?

Lootas are good for all vehicles up to armour 13. I've taken out a predator with lootas before.

Even better for transport, pop the transport and unit inside is now on foot and your boyz can assault them without assaulting the armour first

They are far from unreliable. I can't even see how they are unreliable. You point and fire thats it. The wreck medium armour at range and are highly annoying. Its about how you use them.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Plastictrees



UK

Because two Nob squads is better then one huge nob squad.

1) More BW's
2) More Bodies
3) Dont want to put all ma eggs in one basket.

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in us
Regular Dakkanaut





2 bland Nob squads with the same gear aren't better than 1 Nob squad with different gear to allocate wounds (they'll live a hell of a lot longer then killing them off one at a time). Get a painboy in a nob squad. It's a must for 30 points! A squad of like 6 Nobs and a Painboy with different gear will kill more than you know and will live through the entire game in most cases. It also will free up 200 (300 if you kill the BW) + points to add in something else to your army as 3 troop choices aren't gonna cut it.

15 shots with a Loota squad is going to do what? Not much. If you're facing 15+ vehicles, they won't last through turn 1! 1 template that kills 25% of the unit easily makes them guys go running off the board. Hence making them unreliable. Fun and "can" be deadly, but it's no guarantee!

   
Made in gb
Tower of Power






Cannock

Thats why I take two units for At least he has some ranged anti tank, better than none at all. I don't know where you put your lootas but main live in a KFF battlewagon or in setup in a ruin. Always protected

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Regular Dakkanaut





Yeah that's how I run mine as well, in a BW parked in terrain. His list doesn't provide him that 14 armor shell with a cover save.

   
Made in gb
Plastictrees



UK

Mercer, whats your opinion on one tooled out Nob squad?

If I drop a Nob squad I could give the Lootas a BW.

WARBOSS TZOO wrote:Grab your club, hit her over the head, and drag her back to your cave. The classics are classic for a reason.
 
   
Made in gb
Tower of Power






Cannock

You've got a lot of battlewagon spam which will work well. One definately thing to do is give those nobz cybork bodies, or they won't last 5 minutes. My captain with relic blade dishes out 4 attacks on the charge and comes with a assault terminator unit, 2 x lightning claws which are 4 attacks each and 3 thunderhammers which are three attacks each. Thats 17 attacks on the charge, can your nobz survive that as they only have 16 wounds between them.

If you drop the nobz you can give the battlewagon to the lootas and use the points to invest cybork bodies in the nobz unit your keeping and get a big mek with a kff, throw the big mek with the lootas. Though, make the battlewagon just vanilla - its a fire bunker so don't waste points on it.

So 90 points for battlewagon, 85 points for big mek with kff, 50 points for painboy (you upgrade a nob which means adding another model) and then cybork bodies 5 points x 9 is 45 points. Your nobz are costing 215, so you still have 35 points left if my maths is correct.

You will then have a more survivable nob squad, you keep battlewagon spam, and have a tough ranged anti tank which is inside a fire bunker protected by a force field!

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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