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Made in us
Fresh-Faced New User




How do you guys find is the best way to use fire dragons and strking scorpions?
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Ppl throw them into wave serpents.

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          ʳʷ   ᵖˡᵃʸ  ᵖᵃᵘˢᵉ  ˢᵗᵒᵖ   ᶠᶠ 
   
Made in gb
Bloodthirsty Chaos Knight






That really doesn't help out much does it?

For fire dragons it's usually a spirit stone/holofield falcon I use for them with a squad of 5 and a farseer in there. Falcon gets a starcannon or scatter laser with the shuuriken upgrade and goes after enemy tanks (seer dismounts as well for getting use out a withblade against them if its possible) or high save infantry (3+/2+ mainly seer stays embarked). Risk with this is that a squad that is sitting with 5+ melta weapons suddenly becomes the mopst important thing to kill so get them in cover or disembark before moving so you can get to some.

Scorpions there is the option of an outflanking wave serpent that some people like, smaller squad infiltrating and what I've often decided to use them for, a held back near my own ranged units in a transport and used to counter attack any assault troops getting too close. Offensively I go after larger units with them or stuff I want kept busy and unable to shoot. Defensively anything I think I wont be shooting at with the ranged things as theres more important stuff to go for.
Just wish they still had the haywire grenades like in the 3rd ed codex

Hope this helps more than stick them in wave serpents.

   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

I generally don't see the point in outflanking with a skimmer.

I take 5 FDs in Serpents (+ Crackshot/DBF Exarch if the opponent calls for it), but don't bother with Scorpions since 5th ed.

I always wanted to make a Biel-Tan army of pure scorpions in 3rd ed. when Craftworld came out...
   
Made in gb
Guarding Guardian





Put 5 fire dragons with exarch of your choice in a falcon.
Put 10 scorpions with karandras (7 ATTACKS!!!) in infiltrate.
When playing a game where you set out the scenery, deliberately try to get a piece of woodland and put it roughly 12 inches from the enemy to garantee that you will get in cc on the first turn




 
   
Made in us
Swift Swooping Hawk




Fire dragons belong in a serpent, its usually better to take an extra vanilla dragon instead of taking the exarch upgrade tho. Fire dragons are excellent at killing one very hard target but they usually then die. Because they are so deadly they will draw fire to wipe them out once they are exposed.

Putting a farseer with a unit of dragons tends to be a waste of points, since the dragons are going to be expended a farseer just makes the unit a better target for your opponent.

Dragons also need to get in close to your opponents heavy armor/ heavy infantry, so their transport will be well into range of your opponents melta weaponry. This makes the energy field on the serpent a very good thing and makes the holofield less important.



Scorpions are very good against non MEQ infantry. Unfortunately they arent fleet so they have a bit of difficulty getting into cc in the current environment. There is no guaranteed winning use for scorpions as things now stand so they are more of a marginal unit now.


Sliggoth

Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). 
   
Made in gb
Guarding Guardian




England

Fire Dragons belong in a Wave Serpent with the increasing no. melta weapons around (the energy field is just as good as holo-fields at close range, but a hell of a lot cheaper!).

I reccommend not giving the Serpent any anti-tank weaponry - it will make it more of a target - and that's not what you want - a scatter laser or even the humble shuricannon, with Spirit Stones is cheap and cheerful.

Either a small unit of 5/6 with no Exarch, or a larger unit of 8/9 - with a Dragon's Breath Flamer Exarch - who has Crack Shot - are the best builds, in my honest opinion.

I don't have much experience with Scorpions - but they're not as effective a unit with the current preponderance of MEQ armies (especially with boosted Space Wolves out!). Seer council do their job better - despite being a little more expensive - and Eldar deal better with hordes via. shooting anyway. Karandas is not worth the points (akin to all the Phoenix Lords), and has no invulnerable or feel no pain - in a friendly game maybe - but meh, really - sure 7 attacks is nice - but Initiative 1, and the scorpions should have killed most of an opposing unit before he even strikes...

If you do run them - maybe 8 of them with Scorpions claw exarch as an infiltrating unit allows you to keep costs down, or go full hog and use 10 in a Wave Serpent.

To be honest, the point made earlier about them not having fleet of foot is a good one - and does limit their use in a mech. army (which is Eldar's most competitive build).

Hope that helps!

This message was edited 1 time. Last update was at 2009/10/27 13:13:46


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Made in gb
Bloodthirsty Chaos Knight






Reason I stick a farseer in that falcon is that he guides either the falcon or dragons depending on whats needed and nuke a hard unit with one or the other. Granted opponents army dependant, but last game I played the dragons didnt even scrath the tank they were firing at before going the way I had intended their target to and the farseer took apart 2 tau tanks .

Wave serpent is the cheaper option granted, and with the lower vulnerability to melta its very appealing, but I had other units I wanted those in due to numbers most of the time I play. Either option works well depending on intended use.

   
 
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