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![[Post New]](/s/i/i.gif) 2009/10/31 21:19:47
Subject: Eversor Assassin Fast Shot
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Lord of the Fleet
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Page 28 of the Daemonhunters Codex claims that the Eversor Assassin's Fast Shot rule allows him to "never count as moving when firing his Executioner pistol (so it may always fire twice)". My question is that can it still fire twice, now that 5th Edition has changed the pistol rules to single shot. I would say yes, as this is another example of "Codex beats Rulebook", however, I would say no because the part which states "it may always fire twice" is in brackets and is just an example for the rule, and so the Fast Shot rule would change as the rules for pistols change.
Can someone please help me on this?
Thanks,
Valkyrie
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![[Post New]](/s/i/i.gif) 2009/10/31 21:21:34
Subject: Eversor Assassin Fast Shot
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[DCM]
Tilter at Windmills
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I'd apply the current rules.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2009/10/31 21:22:28
Subject: Eversor Assassin Fast Shot
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[MOD]
Making Stuff
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According to the Witch Hunters FAQ, 'Fast Shot' doesn't work in 5th edition.
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![[Post New]](/s/i/i.gif) 2009/10/31 21:28:03
Subject: Eversor Assassin Fast Shot
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Hanging Out with Russ until Wolftime
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insaniak wrote:According to the Witch Hunters FAQ, 'Fast Shot' doesn't work in 5th edition.
The FAQ is also wrong and, by GWs own admission, not relevant. By the rules, you can fire it twice. If you want to ignore a very clear rule that says you can fire twice, I won't stop you, but it won't be by the rules.
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This message was edited 3 times. Last update was at 2009/10/31 21:29:28
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/31 21:28:34
Subject: Eversor Assassin Fast Shot
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Lord of the Fleet
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Although it's strage why it's only mentioned in the Witch Hunter FAQ but not the Daemonhunter one.
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![[Post New]](/s/i/i.gif) 2009/10/31 21:29:55
Subject: Eversor Assassin Fast Shot
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Hanging Out with Russ until Wolftime
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Valkyrie wrote:Although it's strage why it's only mentioned in the Witch Hunter FAQ but not the Daemonhunter one.
More proof why 99% of GW FAQs need to be ignored for the tripe that they are.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/31 21:47:16
Subject: Eversor Assassin Fast Shot
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Fixture of Dakka
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I agree with Gwar.
G
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![[Post New]](/s/i/i.gif) 2009/10/31 22:11:38
Subject: Eversor Assassin Fast Shot
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[MOD]
Making Stuff
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Valkyrie wrote:Although it's strage why it's only mentioned in the Witch Hunter FAQ but not the Daemonhunter one.
They do that from time to time. Some issues they remember to duplicate in both, some they don't.
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![[Post New]](/s/i/i.gif) 2009/10/31 22:43:31
Subject: Eversor Assassin Fast Shot
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[DCM]
Tilter at Windmills
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Well, it's a nice, clear FAQ answer at least.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2009/10/31 22:55:29
Subject: Eversor Assassin Fast Shot
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Proud Phantom Titan
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... moral of this story take the DH Eversor and shoot twice.
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![[Post New]](/s/i/i.gif) 2009/10/31 22:58:29
Subject: Eversor Assassin Fast Shot
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Lord of the Fleet
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Tri wrote:... moral of this story take the DH Eversor and shoot twice.
Yay! When I'm more awake I'll put photos of my new Eversor on here. I think I've done a really good job painting it.
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![[Post New]](/s/i/i.gif) 2009/10/31 23:05:42
Subject: Eversor Assassin Fast Shot
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[MOD]
Making Stuff
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Tri wrote:... moral of this story take the DH Eversor and shoot twice.
Or not.
Personally, I'd take the fact that the statement about shooting twice is a direct result of counting as stationary (which gave two shots in previous editions) as meaning that it no longer applies, FAQ or No.
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![[Post New]](/s/i/i.gif) 2009/10/31 23:10:14
Subject: Eversor Assassin Fast Shot
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Hanging Out with Russ until Wolftime
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insaniak wrote:Personally, I'd take the fact that the statement about shooting twice is a direct result of counting as stationary (which gave two shots in previous editions) as meaning that it no longer applies, FAQ or No.
I'd take the fact that they Codex very clearly, 100% undeniably says "may always fire twice" to mean that the Assassin may indeed always shoot twice.
Just a bit crazy I know but I feel the need to throw these insane theories out there!
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/31 23:22:19
Subject: Eversor Assassin Fast Shot
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Fixture of Dakka
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It's not like it's overpowering. The temple that reports to Ordo Malleus must spend more time at the shooting range.
G
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![[Post New]](/s/i/i.gif) 2009/10/31 23:44:48
Subject: Eversor Assassin Fast Shot
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Lord of the Fleet
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...or maybe it's that the Eversor is so drugged up he can fire many more times than normal.
(those who think I'm talking BS about the drugged up Eversor, read the fluff about them. They are nasty things indeed)
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![[Post New]](/s/i/i.gif) 2009/11/01 06:56:42
Subject: Eversor Assassin Fast Shot
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Confessor Of Sins
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Valkyrie wrote:...or maybe it's that the Eversor is so drugged up he can fire many more times than normal.
As if his charge range and number of bonus attacks didn't give it away. ;-)
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![[Post New]](/s/i/i.gif) 2009/11/01 11:44:35
Subject: Eversor Assassin Fast Shot
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[MOD]
Making Stuff
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Gwar! wrote:I'd take the fact that they Codex very clearly, 100% undeniably says "may always fire twice" to mean that the Assassin may indeed always shoot twice.
Context is important.
What the codex is saying is that he can fire twice because he counts as stationary.
While you could (if ignoring previous rules editions) claim that means that he can fire twice now, if you take it in its original context as a rule written for a previous edition in which pistols could be fired twice if the firer was stationary, it seems clear that the bit about firing twice is a clarification, not a change to an existing rule.
So shifting that rule into the current edition where pistols only fire once even if the firer is stationary, Fast Shot doesn't do anything. A position backed up by the WH FAQ.
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![[Post New]](/s/i/i.gif) 2009/11/01 13:11:12
Subject: Eversor Assassin Fast Shot
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Proud Phantom Titan
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insaniak wrote:[So shifting that rule into the current edition where pistols only fire once even if the firer is stationary, Fast Shot doesn't do anything. A position backed up by the WH FAQ.
But not by the DH FAQ where he gets 2.
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![[Post New]](/s/i/i.gif) 2009/11/01 13:56:17
Subject: Eversor Assassin Fast Shot
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Fixture of Dakka
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Why would they put in a statement where the rule was crystal clear? It does not say 'when he remains stationary' but that he counts as being stationary.
G
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This message was edited 2 times. Last update was at 2009/11/01 14:01:32
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![[Post New]](/s/i/i.gif) 2009/11/01 14:33:10
Subject: Eversor Assassin Fast Shot
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Proud Phantom Titan
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Green Blow Fly wrote:Why would they put in a statement where the rule was crystal clear? It does not say 'when he remains stationary' but that he counts as being stationary.
G
and may fire twice. My god that's game breaking.
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![[Post New]](/s/i/i.gif) 2009/11/02 01:24:59
Subject: Eversor Assassin Fast Shot
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Gimlet-Eyed Inquisitorial Acolyte
Around Montreal
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The moral of this story... if GW was as good as creating paradoxes in the laws of creation as they are in the laws of their games, we would all be warp-food by now.
Also, DH Eversor wins.
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Kill the Heretic! Burn the Witch! Purge the Unclean! Exterminate the Mutant! Eviscerate the Traitor! Pwn the Noobs! |
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![[Post New]](/s/i/i.gif) 2009/11/02 14:54:59
Subject: Eversor Assassin Fast Shot
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[DCM]
Tilter at Windmills
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insaniak wrote:Gwar! wrote:I'd take the fact that they Codex very clearly, 100% undeniably says "may always fire twice" to mean that the Assassin may indeed always shoot twice.
Context is important.
What the codex is saying is that he can fire twice because he counts as stationary.
While you could (if ignoring previous rules editions) claim that means that he can fire twice now, if you take it in its original context as a rule written for a previous edition in which pistols could be fired twice if the firer was stationary, it seems clear that the bit about firing twice is a clarification, not a change to an existing rule.
So shifting that rule into the current edition where pistols only fire once even if the firer is stationary, Fast Shot doesn't do anything. A position backed up by the WH FAQ.
Agree with the above. Context is important. Given that the codex gives the one as the reason for the other, clarifying for the purpose of a now-defunct rule, I don't think that justifies ignoring a more-recent FAQ, which specifically addresses the edition change.
As much as some folks dislike the FAQs, and as much as some of the things GW does with the FAQs annoy me too, it's bad practice to ignore them. Particularly when they give a direct answer to the exact same question, just from another codex. If it's the same rule situation, precedent certainly bears some weight in questions about other codices.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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