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Made in gb
Lord of the Fleet






London

Page 28 of the Daemonhunters Codex claims that the Eversor Assassin's Fast Shot rule allows him to "never count as moving when firing his Executioner pistol (so it may always fire twice)". My question is that can it still fire twice, now that 5th Edition has changed the pistol rules to single shot. I would say yes, as this is another example of "Codex beats Rulebook", however, I would say no because the part which states "it may always fire twice" is in brackets and is just an example for the rule, and so the Fast Shot rule would change as the rules for pistols change.

Can someone please help me on this?

Thanks,

Valkyrie
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

I'd apply the current rules.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! 
   
Made in au
[MOD]
Making Stuff






Under the couch

According to the Witch Hunters FAQ, 'Fast Shot' doesn't work in 5th edition.

 
   
Made in gb
Hanging Out with Russ until Wolftime







insaniak wrote:According to the Witch Hunters FAQ, 'Fast Shot' doesn't work in 5th edition.
The FAQ is also wrong and, by GWs own admission, not relevant. By the rules, you can fire it twice. If you want to ignore a very clear rule that says you can fire twice, I won't stop you, but it won't be by the rules.

This message was edited 3 times. Last update was at 2009/10/31 21:29:28


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in gb
Lord of the Fleet






London

Although it's strage why it's only mentioned in the Witch Hunter FAQ but not the Daemonhunter one.
   
Made in gb
Hanging Out with Russ until Wolftime







Valkyrie wrote:Although it's strage why it's only mentioned in the Witch Hunter FAQ but not the Daemonhunter one.
More proof why 99% of GW FAQs need to be ignored for the tripe that they are.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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Made in us
Fixture of Dakka






on board Terminus Est

I agree with Gwar.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Valkyrie wrote:Although it's strage why it's only mentioned in the Witch Hunter FAQ but not the Daemonhunter one.


They do that from time to time. Some issues they remember to duplicate in both, some they don't.

 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Well, it's a nice, clear FAQ answer at least.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in gb
Proud Phantom Titan







... moral of this story take the DH Eversor and shoot twice.
   
Made in gb
Lord of the Fleet






London

Tri wrote:... moral of this story take the DH Eversor and shoot twice.


Yay! When I'm more awake I'll put photos of my new Eversor on here. I think I've done a really good job painting it.
   
Made in au
[MOD]
Making Stuff






Under the couch

Tri wrote:... moral of this story take the DH Eversor and shoot twice.


Or not.

Personally, I'd take the fact that the statement about shooting twice is a direct result of counting as stationary (which gave two shots in previous editions) as meaning that it no longer applies, FAQ or No.

 
   
Made in gb
Hanging Out with Russ until Wolftime







insaniak wrote:Personally, I'd take the fact that the statement about shooting twice is a direct result of counting as stationary (which gave two shots in previous editions) as meaning that it no longer applies, FAQ or No.
I'd take the fact that they Codex very clearly, 100% undeniably says "may always fire twice" to mean that the Assassin may indeed always shoot twice.

Just a bit crazy I know but I feel the need to throw these insane theories out there!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Fixture of Dakka






on board Terminus Est

It's not like it's overpowering. The temple that reports to Ordo Malleus must spend more time at the shooting range.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in gb
Lord of the Fleet






London

...or maybe it's that the Eversor is so drugged up he can fire many more times than normal.

(those who think I'm talking BS about the drugged up Eversor, read the fluff about them. They are nasty things indeed)
   
Made in fi
Confessor Of Sins




Valkyrie wrote:...or maybe it's that the Eversor is so drugged up he can fire many more times than normal.


As if his charge range and number of bonus attacks didn't give it away. ;-)
   
Made in au
[MOD]
Making Stuff






Under the couch

Gwar! wrote:I'd take the fact that they Codex very clearly, 100% undeniably says "may always fire twice" to mean that the Assassin may indeed always shoot twice.


Context is important.

What the codex is saying is that he can fire twice because he counts as stationary.

While you could (if ignoring previous rules editions) claim that means that he can fire twice now, if you take it in its original context as a rule written for a previous edition in which pistols could be fired twice if the firer was stationary, it seems clear that the bit about firing twice is a clarification, not a change to an existing rule.

So shifting that rule into the current edition where pistols only fire once even if the firer is stationary, Fast Shot doesn't do anything. A position backed up by the WH FAQ.

 
   
Made in gb
Proud Phantom Titan







insaniak wrote:[So shifting that rule into the current edition where pistols only fire once even if the firer is stationary, Fast Shot doesn't do anything. A position backed up by the WH FAQ.
But not by the DH FAQ where he gets 2.
   
Made in us
Fixture of Dakka






on board Terminus Est

Why would they put in a statement where the rule was crystal clear? It does not say 'when he remains stationary' but that he counts as being stationary.

G

This message was edited 2 times. Last update was at 2009/11/01 14:01:32


ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in gb
Proud Phantom Titan







Green Blow Fly wrote:Why would they put in a statement where the rule was crystal clear? It does not say 'when he remains stationary' but that he counts as being stationary.

G
and may fire twice. My god that's game breaking.
   
Made in ca
Gimlet-Eyed Inquisitorial Acolyte



Around Montreal

The moral of this story... if GW was as good as creating paradoxes in the laws of creation as they are in the laws of their games, we would all be warp-food by now.
Also, DH Eversor wins.

Kill the Heretic! Burn the Witch! Purge the Unclean! Exterminate the Mutant! Eviscerate the Traitor! Pwn the Noobs! 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

insaniak wrote:
Gwar! wrote:I'd take the fact that they Codex very clearly, 100% undeniably says "may always fire twice" to mean that the Assassin may indeed always shoot twice.


Context is important.

What the codex is saying is that he can fire twice because he counts as stationary.

While you could (if ignoring previous rules editions) claim that means that he can fire twice now, if you take it in its original context as a rule written for a previous edition in which pistols could be fired twice if the firer was stationary, it seems clear that the bit about firing twice is a clarification, not a change to an existing rule.

So shifting that rule into the current edition where pistols only fire once even if the firer is stationary, Fast Shot doesn't do anything. A position backed up by the WH FAQ.


Agree with the above. Context is important. Given that the codex gives the one as the reason for the other, clarifying for the purpose of a now-defunct rule, I don't think that justifies ignoring a more-recent FAQ, which specifically addresses the edition change.

As much as some folks dislike the FAQs, and as much as some of the things GW does with the FAQs annoy me too, it's bad practice to ignore them. Particularly when they give a direct answer to the exact same question, just from another codex. If it's the same rule situation, precedent certainly bears some weight in questions about other codices.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
 
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