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Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Hey there guys,

I've got a good friend who's looking to start a eldar army, about 500-800 points to begin with. Anyone have some idea's of a nice little list thats fun but still winnable? I was going to point them in the direction of a pair of DA squads, a Autarch and a WL? i don't have an eldar codex so im not sure on the points value, but i think thats a start, with a pair of Wave serpents or a squad of fire dragons too might fill it out.

Any advice appreciated

-edit- Even if you want to post your own 500/800/1000 point army, that will help

This message was edited 1 time. Last update was at 2009/11/03 18:55:29


   
Made in us
Boosting Space Marine Biker





Berks County - Pennsylvania - USA

Well from my experience, an eldar army can run 2 wraithlords at a list size of 750 points, anything less is difficult. How you kit the Wraithlords can be as little as 100 points a piece.

If you like Guardians, at minimum they are going to be 80 points if you decide to field them. In low points, I field 2 units of 10 guardians with a Shuriken cannon.

A single unit of 10 DA can be gruesome if kitted correctly. You should never spend more than 150 points on this unit unless you give it the serpent.

The battlebox for the eldar is very well balanced. It contains a warwalker which is very good especially at low points. They have the scout ability, and can have a decent weapons output. The detriment is that its very lightly armoured.
The battlebox also contains a wave serpent, 5 DA, and 10 guardians w/ a weapons platform. I hope this helps.

This message was edited 1 time. Last update was at 2009/11/03 19:01:19


DR:80+S+G+M-B++IPw40k99#+D++A++/cWD263R+++T(T)DM++
WH40k: Eldar Craftworld Altansar; Cabal of the Twisted Heart Dark Eldar; Raven Guard Space Marines
WHFB: Dwarfs
NECROMUNDA: House Cawdor; House Orlock
 
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

Here's my 800pts.

HQ

Autarch. WJG, Mandiblasters, powesword, fusion gun. 125

ELITES

10 howling banshees. 160

TROOPS

10 DA, exarch with diresword and bladestorm. 157

10 guardians. Bright lance. 110

FAST ATTACK

5 warp spiders, exarch with powerblades and withdraw. 152

HEAVY SUPPORT

Wraithlord with wraithblade. 100

TOTAL: 804

I know its 4 points over but i only used it for fun.

I've never played 500pt Eldar but i think this will work.

HQ

Autarch. Mandiblasters, powersword. 90

TROOPS

10 DA, exarch with diresword and bladestorm. 157

3 guardian JB. 66

3 guardian JB. 66

HEAVY SUPPORT

Wraithlord. Wraithsword, missile launcher. 125

TOTAL: 504

Again its 4 points over but it should be fine. This especially works for objective missions. You could alter this by combining the JB squads or swapping the wraithlord for a WS transport.

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Thanks for the replies guys

Had a look at the BattleBox, was a bit iffy on the war walker and weap. platform. Isn't that platform one of the heavy weap teams (not the one that cruises around with Guardians, the one that like a IG HW team/takes up a HS slot)? And would 1 war walker be fine, or is 2 walkers needed? The light armour is making me a bit nervous on its ability to have a strong impact on a game, even a small one.

Eldar Own, i notice you've got a Autarch for both your lists, just 2 questions: Why not a farseer? not too valuable in a small game? or personal preference? And what do mandiblasters do again (everything else i remember/recognize )

   
Made in us
Horrific Howling Banshee




Warren, OH

mandiblasters add +1 attack

1850 Mech Eldar 
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

Jihallah wrote:Thanks for the replies guys

Had a look at the BattleBox, was a bit iffy on the war walker and weap. platform. Isn't that platform one of the heavy weap teams (not the one that cruises around with Guardians, the one that like a IG HW team/takes up a HS slot)? And would 1 war walker be fine, or is 2 walkers needed? The light armour is making me a bit nervous on its ability to have a strong impact on a game, even a small one.

Eldar Own, i notice you've got a Autarch for both your lists, just 2 questions: Why not a farseer? not too valuable in a small game? or personal preference? And what do mandiblasters do again (everything else i remember/recognize )


1) 2 war walkers is best, and they do have good impacts on the game, i reccomend a scatter laser and a missile launcher. Thier scout ability is good for getting at the side armour.
2)The heavy weapon platform is not a HS choice and is part of the guardian squad (The HS one is a support battery). The weapon is always treated as assault, so even if its a heavy weapon you can still fire then charge.
3)Farseers are good but to be really good they need to have upgrades. Mine is 155pts, and is really effective but it is 100pts more than its original value. I toyed with the idea of having 1 in my 800 pt list but found it is better to have extra troops. Also i like to have warloks as a body guard for my farsser. I also like to give them helpful powers like enhance. All this can me an extra 120 odd points, which is over half your points. However after the army expands, include one.


Automatically Appended Next Post:
Sbeasly was right about the mandiblasters

This message was edited 1 time. Last update was at 2009/11/03 20:42:24


"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Eldar Own wrote:
Jihallah wrote:Thanks for the replies guys

Had a look at the BattleBox, was a bit iffy on the war walker and weap. platform. Isn't that platform one of the heavy weap teams (not the one that cruises around with Guardians, the one that like a IG HW team/takes up a HS slot)? And would 1 war walker be fine, or is 2 walkers needed? The light armour is making me a bit nervous on its ability to have a strong impact on a game, even a small one.

Eldar Own, i notice you've got a Autarch for both your lists, just 2 questions: Why not a farseer? not too valuable in a small game? or personal preference? And what do mandiblasters do again (everything else i remember/recognize )


1) 2 war walkers is best, and they do have good impacts on the game, i reccomend a scatter laser and a missile launcher. Thier scout ability is good for getting at the side armour.
2)The heavy weapon platform is not a HS choice and is part of the guardian squad (The HS one is a support battery). The weapon is always treated as assault, so even if its a heavy weapon you can still fire then charge.
3)Farseers are good but to be really good they need to have upgrades. Mine is 155pts, and is really effective but it is 100pts more than its original value. I toyed with the idea of having 1 in my 800 pt list but found it is better to have extra troops. Also i like to have warloks as a body guard for my farsser. I also like to give them helpful powers like enhance. All this can me an extra 120 odd points, which is over half your points. However after the army expands, include one.


Automatically Appended Next Post:
Sbeasly was right about the mandiblasters




1) i thought as much. High firepower+low armour sounds like just one of them is going to get swiss cheesed to eliminate the threat quickly. Whats the str on Scatter Laser? i know EML are cool as
2) always assault? *fapfapfapfapfap*
3) hmm i agree with that logic. Expensive bugger eh? i play CSM so more troops in small lists is a logic i'm pretty familiar with . I look forward to my friend getting a bigger list so i can get a warlok bodyguard for their farsser

So what I'm thinking now is getting together the Battlebox, another walker, an Autarch and another squad of Aspect warriors? Since the box comes with a serpent, maybe some fire dragons?

   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

Yep, fire dragons are awesome at shooting, thier only disadvantage being short-range. Plus an opponent (especially one relying on good armour) will seek to eliminate them ASAP.

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Eldar Own wrote:Yep, fire dragons are awesome at shooting, thier only disadvantage being short-range. Plus an opponent (especially one relying on good armour) will seek to eliminate them ASAP.


Unless theres a Brightlance on the guardians/Warwalkers i can't see my idea army being happy facing any armour

Actually thinking from the other side of the board, maybe a BL on a walker is a good idea? If someone could get me the str of a scatter laser that might help me work this out i think its 6?

Any more advice/tactics/suggestions etc more than welcome

   
Made in us
Horrific Howling Banshee




Warren, OH

scatter lasers are S6

Bright Lance on a walker is expensive the only advantage it offers is that it can pierce AV13-14 like AV12, Not worth it might as well just go with EMLs as they are cheaper and once tanks can still be used as blast weapons, and are pinning to boot. And with a BS3 on the War Walkers, unless you have a farseer that is going to guide them not real good. It would be better to go with a dual Scatter Laser, as that is 8 S6 shots, which is mean to light transports and infantry.

Also you want to think about what your overall objective army is going to be if you are trying to build up to 1500 then buying models that will expand on that idea is better than buying war walkers if in the final list you aren't going to use them.

If you want to eventually go more mech try this.

HQ: Farseer (1#, 138 Pts)
1 Farseer @ 138 Pts
Psyker; Doom ; Guide ; Fleet; Independent Character; Ghosthelm; Rune Armour; Runes of Warding; Spirit Stones; Shuriken Pistol; Singing Spear; (pp.26, 28 & 60 Eldar)

Troops: Dire Avengers (10#, 120 Pts)
10 Dire Avengers @ 120 Pts
Fleet; Avenger S-Catapult; (pp.30 & 64 Eldar)

Troops: Dire Avengers (10#, 120 Pts)
10 Dire Avengers @ 120 Pts
Fleet; Avenger S-Catapult; (pp.30 & 64 Eldar)

Heavy Support: Fire Prism (1#, 115 Pts)
1 Fire Prism @ 115 Pts
TL Shuriken Catapults; Prism Cannon; (pp.43 & 67 Eldar)

Total Roster Cost: 493

This message was edited 3 times. Last update was at 2009/11/03 22:20:36


1850 Mech Eldar 
   
Made in us
Bush? No, Eldar Ranger






Arizona

If he likes speed Mechdar is fun and easy to build off of a basic frame.

500pts
HQ
Farseer - Doom, Singing Spear - 83

TROOPS
8 Dire Avengers - 96
8 Dire Avengers - 96

DEDICATED TRANSPORTS
Wave Serpent - TL Shuriken Cannon, Spirit Stones - 110
Wave Serpent - TL Shuriken Cannon, Spirit Stones - 110

495pts

800
HQ
Farseer - Doom, Singing Spear, Runes of Warding - 98

ELITES
5 Fire Dragons - 80

TROOPS
10 Dire Avengers - 120
10 Dire Avengers - 120

DEDICATED TRANSPORTS
Wave Serpent - TL Eldar Missile Launcher, Spirit Stones - 130
Wave Serpent - TL Eldar Missile Launcher, Spirit Stones - 130
Wave Serpent - TL Shuriken Cannon, Spirit Stones - 110

788pts

1k
HQ
Farseer - Doom, Guide, Spirit Stones Singing Spear, Runes of Warding - 138

ELITES
5 Fire Dragons - 80

TROOPS
10 Dire Avengers - Exarch, Blade Storm 147
10 Dire Avengers - Exarch, Blade Storm 147

DEDICATED TRANSPORTS
Wave Serpent - TL Eldar Missile Launcher, Spirit Stones - 130
Wave Serpent - TL Eldar Missile Launcher, Spirit Stones - 130
Wave Serpent - TL Shuriken Cannon, Spirit Stones - 110

HEAVY SUPPORT
Fire Prism - 115

997pts

Smurfdar 3500pts 
   
Made in us
Mutilatin' Mad Dok





Medford Oregon

As an experienced Player who never once beat Eldar no matter what and Seen what it does.

500-4000 points or whatever..

Use Pathfinders and hide them away.

Swooping hawks and make use of their deep strike and go away abilities, and Stinging scorpions are good and try and get a full Troop...(Not possible in 500 points) Of Warlocks on Jetbikes with those spear things. Keep using the broken psychic powers to doom and fortune...whenever you want cuz you can do it anytime you feel like....(Pretty much) Uldrad (sp?) is great to have too!

Do not use shuriken cannon..There are better options..I think its called..starcannon...I dunno I dont play I just get killed.
With the Wave Serpent and carry good stuff in it.

Harloquins are great as well.

Use these models and you will do great! Pathfinders hidden away is an awesome troop choice.

Also do not forget your special rules like the ability to RE DEPLOY after you and your opponent has already deployed for the match.

   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

Wow, pathfinders are meh and hawks are utter garbage.
As for the lists proposed, I would strongly recomend Lynchs.

This message was edited 1 time. Last update was at 2009/11/04 08:00:53


I cannot believe in a God who wants to be praised all the time.
15k
10k  
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

tedurur wrote:Wow, pathfinders are meh and hawks are utter garbage.
As for the lists proposed, I would strongly recomend Lynchs.


Pathfinders are decent actually, but hawks for me aren't that good.

As for Lynches list i can't see whats so cood about them. There should only be 1 WS, for the fire drags, DA can get in range easily. You need to drop 2 of them and give the remaining one vectored engines, very useful for transporting. With the 250 odd points freed id get some protection for the farseer as someone can very easily point a heavy weapon and BOOM! Farseer's dead. 3 warlocks with enhance (90pts i think, i dont have my dex on me) should suffice. That still leaves a good 140 pts. With this i would buy 8 Banshees with an exarch (which i think you'll find totals exactly 140pts). Also consider putting theese in the WS.

The alternatives would be to scrap the bodyguard for more CC troops, or perhaps even another WS if you like the transport (actually thats a good idea now i look at it, and though you may say "but he said no WS" i think theyre good but are reseerved for CC troops and Fire Drags) and that actually totals 90pts (no upgraddes), how convienient.

The other alternetive is swap the whole farseer/warlock thing for a autarch and spend the points on something else, more Fire Dragons??

But on a closing note, jihallah, its your list (or your friends), do what you (or he) wants with it. I would reccomend a few test games, just to see how it goes. Also you'll probably find you want to change the army depending on what army your going to face, so keep all the ideas mentioned in this thread in mind.

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

The Farseer is well protected in the Serpent. VE is semi meh, not worth the points especially not in a low pt game. Another nice thing about Lynchs lists is that they contain a great core for any eldar force.

I cannot believe in a God who wants to be praised all the time.
15k
10k  
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Eldar Own wrote:But on a closing note, jihallah, its your list (or your friends), do what you (or he) wants with it. I would reccomend a few test games, just to see how it goes. Also you'll probably find you want to change the army depending on what army your going to face, so keep all the ideas mentioned in this thread in mind.


Agreed. Playtesting is always the best when making an army (not mine ). Although i have been considering grabbing my own eldar force. What are Dark Reapers like these days? i used to be a big fan, and they are still my favourite aspects.

   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

They are not very good. with all the cover saves theese days AP3 has limited effect. Especially considering they are taking up slots which could be used for Fire Prisms or WLs

I cannot believe in a God who wants to be praised all the time.
15k
10k  
   
Made in us
Esteemed Veteran Space Marine





Dark Reapers definitely did get a big nerf, I used to play with two full squads until 5th ed. came out, there still O.K., won't see them in too many competitive environments though.

1000 Pt. list
Hq
Farseer 130 pts
Runes of Witnessing, Guide, Doom, Stones

Elite
6 Fire Dragons 96 pts

Troop
10 Dire Avengers 152 pts
Exarch, Dual Shuri Catapults
Wave Serpent 145 pts
TL BL, Spirit Stones

10 Dire Avengers 152 pts
Exarch, Dual Shuri Catapults
Wave Serpent 145 pts
TL BL, Spirit Stones

Heavy Support
Falcon 180 pts
EML, Holo-Fields, Spirit Stones
Total: 1,000 pts

Pretty competitive, but it won't destroy anyone...
   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

Dont use Falcons to deploy Dragons. Deploying dragons would mean your in melta range and that will make your Falcon go boom, holofield or no holofield

I cannot believe in a God who wants to be praised all the time.
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