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![[Post New]](/s/i/i.gif) 2009/11/07 04:48:40
Subject: Confused about cults-must be the chaos
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Furious Raptor
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I've decided to choose chaos space marines  over necrons as while necrons get wlbb, after 75% losses they dissapear...anyway!
I'm totally confused about what the different cults are, and how they are different in gameplay terms. Are they different armies, can they be in the same army, are they add-on parts like Black Templars are for Space Marines?
Pics as well as an army overview (advantages, disadvantages, thousand sons over tzeentch) would REALLY help!
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We are invincible for we are Legion! - some nutty cyborg
This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache |
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![[Post New]](/s/i/i.gif) 2009/11/07 05:31:57
Subject: Re:Confused about cults-must be the chaos
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Possessed Khorne Marine Covered in Spikes
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I'm not huge into everything but I understand the codex pretty well. Their singular gods that your chaos units worship. Either Khorne (+1 atk), Nurge (+1 toughness), Tzeentch (+1 invuln save), or Slaneesh (+1 Ini) That's basically what each gods favor confers to your units (usually). There are specific spells that correspond with each god also for units that can use psyker abilities. You can use any amount of any god favored troops or HQs together with other ones. The only rule is they can't be in the same unit. Does this help?
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The purpose of argument is informative discourse, not to see who finishes in front.
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![[Post New]](/s/i/i.gif) 2009/11/07 05:36:05
Subject: Confused about cults-must be the chaos
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Automated Rubric Marine of Tzeentch
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Plague Marines- Can take small arms fire all day, low I, but the armor really makes up for it. Good for holding objectives in smaller games. They ARE 23 points each so...
Khorne Zerkers- Close Combat Ninjas. 'Nuff said
Thousand sons- Are great at taking artillery as if being flicked, albeit expensive.
Noise Marines- Meh don't know much about them, go ask a slaanesh guy.
You can mix them in the same army if you wish, but you obviously can't put any icons on them because they are basically Specific god-themed units.
A lot of players that haved themed armies will take these cult units just so it'll fit w/ the rest of the army.
You can also fit them in with a vanilla army according to a specific role you want them to play.
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![[Post New]](/s/i/i.gif) 2009/11/07 05:43:58
Subject: Re:Confused about cults-must be the chaos
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Furious Raptor
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Thx a lot everyone. I think I'm going for Thousand sons. Any special rules?
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We are invincible for we are Legion! - some nutty cyborg
This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache |
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![[Post New]](/s/i/i.gif) 2009/11/07 05:53:34
Subject: Confused about cults-must be the chaos
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Possessed Khorne Marine Covered in Spikes
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The Thousand suns are all unable to act or do anything if their not within 12'' of a psyker / Sorceror being thing. You can add a sorceror to a group for 60 points as a leader character. It's pretty steep to have for just a basic troop choice sometimes =( Automatically Appended Next Post: You HAVE to give your aspiring sorcerer a psyker ability, ranging from 10 points to 30 points in cost also. That's kinda sucky, they're useful though!
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This message was edited 2 times. Last update was at 2009/11/07 05:55:05
The purpose of argument is informative discourse, not to see who finishes in front.
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![[Post New]](/s/i/i.gif) 2009/11/07 06:02:36
Subject: Confused about cults-must be the chaos
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Committed Chaos Cult Marine
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You seem to have not read your codex...all shall be revealed if you read it. 1Ksons, sadly, are not good.
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Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2009/11/07 06:04:56
Subject: Re:Confused about cults-must be the chaos
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Furious Raptor
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That means that if my thousans sons lose their psyker to gunfire, a blast template or CC, they all run to mama?
Is there any CSm that are more autonomous, but not Noise or Tzeentch?
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We are invincible for we are Legion! - some nutty cyborg
This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache |
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![[Post New]](/s/i/i.gif) 2009/11/07 06:10:56
Subject: Confused about cults-must be the chaos
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Possessed Khorne Marine Covered in Spikes
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Yeah you can take regular old Chaos Space Marines that don't have any one affiliation, though you can grant them a "Mark of _____" if you want. They have standard space marine weaponry and can be upgraded pretty decently. Exactly the same stats as the special "favored" units except for the special powers confered to the units that they get from their individual "marks". Automatically Appended Next Post: The special god favored units have specific skills sometimes, and actually the khorne units have +1 atk and they have + 1 WS more than the regular CSM.
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This message was edited 1 time. Last update was at 2009/11/07 06:11:59
The purpose of argument is informative discourse, not to see who finishes in front.
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![[Post New]](/s/i/i.gif) 2009/11/07 06:28:41
Subject: Re:Confused about cults-must be the chaos
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Furious Raptor
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K thx I'll look forward to searching about CSM with this on mind
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We are invincible for we are Legion! - some nutty cyborg
This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache |
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