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Made in us
Space Marine Scout with Sniper Rifle




Somewhere in your closset o_O

This came up in a recent game and I was curious. Can a vehicle pivot in the shooting phase for free and then fire its guns? A lot of people at my FLGS think you can. I played a game under the same impression and was told otherwise. I flipped through the book and wasn't entirely sure (me being new and all). The book makes mention that 'pivoting on the spot doesn't count as movement'. However I couldn't find anything that says you can actually spin around for free DURING the shooting phase. Any clarification or page numbers would be greatly appreciated.

Thanks in advance!

This message was edited 1 time. Last update was at 2009/11/10 12:24:00


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Made in us
Hungry Little Ripper




I'm pretty sure that a vehicle can only pivot in the movement phase, and can then fire all of it's weapons. In friendly games, probably okay to do the pivot in the shooting phase, but during any sort of tourney, pivoting must be done during movement.

From the BRB page 57:
Pivoting on the spot alone does not count as moving, so a vehicle that only pivots in the Movement phase counts as stationary (however, immobilised vehicles may not even pivot).

And from page 58:
Vehicles that remained stationary may fire all of their weapons (remember that pivoting on the spot does not count as moving).
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

I would say that pivoting in the shooting phase is disallowed, even in friendly games. Remember that movement decides which vehicle facing can be targetted by the opponent, so it makes a great deal of difference.

Pivoting on the spot may not count as movement, but is movement nonetheless.

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Made in us
Brainless Zombie





target A is extreme angle to the left, target b is directly in front of leman russ, leman russ during movement phase pivots towards A to fire all weapons then in shooting phase at A, B would then be free to shoot at the weaker side armor of the Leman russ, as lukus said pivoting can only be done in movement phase.

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Made in se
Brainy Zoanthrope




Sweden

Yes, pivoting for normal vehicles can only be done duringe the movement phase, however there is an exception.
Walkers are specifically allowed to pivot in the shooting phase, which is covered in the rules for walkers.

 
   
Made in gb
Hanging Out with Russ until Wolftime







The only vehicles that may pivot in the shooting phase are walkers.

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Made in us
Junior Officer with Laspistol






The eye of terror.

This is a hold over from 4th ed. In that edition of the game if the vehicle did not move in the movement phase, it was allowed to pivot in the shooting phase.

Tell the people at your gamestore that 5th ed has been out for a good long while, so it might be time to read the rulebook.

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Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

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Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

agreed. turrets can turn however they want and you can angle sponson weapons to hit but no pivoting in the shooting phase. that being said, i'd allow it if the person hadn't fired much that turn in the same class as the vehicle. i.e. if they shot with a guard squad with no real upgrades and then remembered they had to pivot. once they shoot a big gun at a target i reasonably would consider a priority for the tank in question, i'd say no.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Agree with Willy. Though I'd try to find a polite way to phrase the suggestion.

This message was edited 1 time. Last update was at 2009/11/10 18:55:38


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Made in gb
Hanging Out with Russ until Wolftime







Mannahnin wrote:Agree with Willy. Though I'd try to find a polite way to phrase the suggestion.
I suggest a Pillowcase with Bricks in it.

Gets the message across almost as well as a nailboard.

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Made in us
Veteran Wolf Guard Squad Leader





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Made in us
Battlewagon Driver with Charged Engine




While technically correct, that fact that pivoting cannot be done in the Shooting phase makes no practical difference. You can pivot in the end of the movement phase. . . which comes right before the shooting phase. So really, whatever you want to call it, you can pivot after moving but before shooting, yes.

 
   
Made in au
Frenzied Berserker Terminator






Berzerker: there is a difference. In 4th ed, you could pivot the vehicle after everything else has shot (and perhaps neutralised any threats in your frontal armour quadrant) to make sure the enemy can't get any side shots. Or, if you have any hull-mounted weapons, you could pivot so that it's aimed at the best possible target during the shooting phase.

Now, you have to evaluate your targets and threats more during the movement phase and pivot accordingly.

Most of the time I don't really care if the opponent pivots a vehicle during the shooting phase. After the first time, I usually politely remind them that it should only be done in the movement phase, and in subsequent movement phases I try to remind them to pivot their vehicles then rather in the shooting phase.
   
Made in us
Space Marine Scout with Sniper Rifle




Somewhere in your closset o_O

Thanks guys. I'll try the pillow case with bricks to get my point across

We was made ta fight and ta win! 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

I have to echo that there is a pretty big difference. If you can't pivot in the shooting phase, you have to be more careful about setting up your targets ahead of time. I see lots of players "fudge" this as well.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Exactly. It's funny for me to go back to this way, as it was the same in 3rd. So I got used to people being allowed to do it in 4th, and now they've forbidden it again.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
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Made in us
Sinewy Scourge





Long Island, New York, USA

I never played 3rd edition.
Be that as it may, even the worse weapon traverse "hull mounted=45 degrees" is sufficient to draw a bead on an enemy.
If you can't 'draw a bead' with that kind of fire arc, you shouldn't be a gunner!
In game play, it's never been an issue. I just make sure that I have LOS to my intended target during the movement phase.
The reason no pivoting is allowed in the shooting phase is to prevent someone from firing at a unit, and then turn their highest AV towards the biggest threat.
If shooting at a choice target means I have to expose my rear armor to a threat, well, that's why it's war and not peace!

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Made in us
Battlewagon Driver with Charged Engine




Ah. I was not aware that people trying to pivot AFTER shooting was an issue. I never even had a question about it. . . I just assumed that once you started firing, moving/pivoting time was over.

 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

But if you allowed a vehicle to pivot in the shooting phase, and did not specify before or after shooting, it could certainly shoot and then pivot.

By making all pivot moves occur in the Movement phase, it eliminates this problem completely.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in ca
Gimlet-Eyed Inquisitorial Acolyte



Around Montreal

BeRzErKeR wrote:While technically correct, that fact that pivoting cannot be done in the Shooting phase makes no practical difference. You can pivot in the end of the movement phase. . . which comes right before the shooting phase. So really, whatever you want to call it, you can pivot after moving but before shooting, yes.


Well, if you have done your movements and started shooting with another unit, it's too late to pivot the tank, though.

So the morale of the story is.. pivot during movement phase, fire all of your guns at once. And explode into space.

This message was edited 1 time. Last update was at 2009/11/12 04:17:46


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