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Made in us
Horrific Howling Banshee




What is the best Crisis Configuration? I have heard many good things about the Fireknife (Plasma Rifle, Missile Pod, and Multi-tracker) and the Deathrain (Twin-linked Missile Pods, and flamer) so dakka what is your opinion on this matter?

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Fixture of Dakka



Chicago, Illinois

This has been covered a bout ten thousand times here in tactics ; the overall consensus is that Death Rain is pretty awesome.

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Boosting Space Marine Biker



Netherlands

There is no best. Both are fine but it really depends on the rest of your army. I often take both.
   
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Towering Hierophant Bio-Titan



UK

Twin-linked flamers & fusion guns. The best anti-infantry suit, when within optimal ranges.

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Fixture of Dakka



Chicago, Illinois

Well actually

Shas o w/ flamer ; burstcannon; airburst thingie ; 2 gun drones ; multitracker

Body Guard w/ flamer ; burstcannon ; 2 gun drones multitracker

15 STR5 shots

3 flamers.


Automatically Appended Next Post:
edit:

Oh and it pins.

This message was edited 2 times. Last update was at 2009/11/15 00:57:54


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Dangerous Skeleton Champion



Canada

Hollismason wrote:Well actually

Shas o w/ flamer ; burstcannon; airburst thingie ; 2 gun drones ; multitracker

Body Guard w/ flamer ; burstcannon ; 2 gun drones multitracker

15 STR5 shots

3 flamers.


Automatically Appended Next Post:
edit:

Oh and it pins.

If you're going to go with a HQ unit, its not quite even ground, because all of them can get hard wired multi's. Also, burst cannons can be a waste of suits, seeing as stealths, devilfish, and hammerheads have burst cannons, and firewarriors, drones and SMS have s5 ap5 like BCs as well

I think a mix of the types might help, because they both have their places. deathrains seem good for long range attacks, or popping rear armour (like if you deep strike behind it), but fireknives would probably be better against things like going up close to space marines, terminators, and necrons, because of their ap2 shots.
   
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Towering Hierophant Bio-Titan



UK

... point-for-point.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Rampaging Chaos Russ Driver





Easy answer. There is no best. I do feel the plasma/missile is really good, but if you want a specific role, something suits do very well, set them up for it.


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Made in fi
Longtime Dakkanaut




If there was a best configuration, people would have found it out by now. The fact that these threads keep popping up with no conclusion reached is a proof that there is no absolute "best" config. QED.


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Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Oh, there IS a best, I can assure you that. It's the way that I equip mine. The reason these threads keep popping up is because people can't handle my blinding greatness and must turn away, asking for help from others instead.

 
   
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Sneaky Sniper Drone





There is a best configuration for each role. But no over-arching best configuration. The Tau have to specialize. Each unit must be built for a certain role. That's the way they've always worked, that's the way they always will work. Especially because if you need to buy a different unit to fill each role, GW makes more money.

Alas, poor Yorick.


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Raging-on-the-Inside Blood Angel Sergeant




Ohio

Anti-tank:
Twinlinked Fusion

Anti-vehicle:
Deathrain

Anti-GEq:
Twin-linked flamers

Anti-TEq:
Plasma+Fusion

Anti-MEq:
Plasma+Fusion or Twin Fusion

Specialty:
AFP+CIB

Overall:
FireKnife

Best config depends on what you are playing adn what you want to use them for.

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Made in us
Longtime Dakkanaut





Eidolon wrote:Easy answer. There is no best. I do feel the plasma/missile is really good, but if you want a specific role, something suits do very well, set them up for it.


Plasma/missile comes real close to being the best overall.

Sure, if you tailor your lists to fight specific armies, then this may not be optimal.

But Plasma/missile pod is pretty damn good.

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in ca
Tough Tyrant Guard





Vancouver, BC, Canada

Fireknife is over rated.

There, I said it.

If you want to pop transports, take the twin-linked missile pod. If you want to fry marines and terminators pick two of plasma, fusion, or flamer.

Fireknife is a generalized configuration in an army that needs to be specialized to work.

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Made in dk
Stormin' Stompa





And if I want to do both?

Fireknife.

I prefer a Deathrain and two Fireknife teams in my army.


Fireknife is a generalized configuration in an army that cannot afford to specialize.

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Death-Dealing Devastator





The Box

The XV8 bring something to the Tau army which you can't get anywhere else in the codex. Massed medium str. and/or low AP.
Heavy armour is taken care of by Railguns and Fusionblaster pirhana's, your troops (ehhr... I mean kroot) kick light infanty ass. That leaves light vehicles and heavy infantry, equip your XV8 to handle them.

I'm no fan of twin-linked weapons on XV8, I'd rather boost my BS with markerlights and fire some more shots (even if those shots are less effective than my primary weapon).

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Raging-on-the-Inside Blood Angel Sergeant




Ohio

Joostuh wrote:The XV8 bring something to the Tau army which you can't get anywhere else in the codex. Massed medium str. and/or low AP.
Heavy armour is taken care of by Railguns and Fusionblaster pirhana's, your troops (ehhr... I mean kroot) kick light infanty ass. That leaves light vehicles and heavy infantry, equip your XV8 to handle them.

I'm no fan of twin-linked weapons on XV8, I'd rather boost my BS with markerlights and fire some more shots (even if those shots are less effective than my primary weapon).


Firewarriors absolutely destroy light infantry. S5AP5 guns at 30" Rapid Fire will take out a load of Orks and GEq. Also at range firewarriors will destroy a unit of Kroot. In close range the Kroot win out simply because they can choose to charge. If you want more durable GEq take stealths although the burst cannon range negates the survivability of them by having them close enough to see them.

Crisis Suits can be specialized for what you will be facing if you know ahead of time what it will be. If you do not know then Fireknives play a pivotal role in being mediocre at anything they face. They are the best generalized unit but fall short when specializing. This is why you will see fireknives taken in a lot of generalized take all comers lists. Usually you can find another set-up or two along with them supporting specialized areas of the lists such as anti-termi or anti-MEq.

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