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![[Post New]](/s/i/i.gif) 2009/11/15 02:21:02
Subject: Coaxle weapons=confusion
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Stabbin' Skarboy
123 fake street
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Ok. do you have to target the same unit with the coaxle gun as the weapon it's attached to? Pretty simple, but causing me lots of headaches.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2009/11/15 02:44:07
Subject: Coaxle weapons=confusion
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Shas'la with Pulse Carbine
Tau Player
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What codex and weapon is this?
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![[Post New]](/s/i/i.gif) 2009/11/15 02:44:43
Subject: Coaxle weapons=confusion
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Hanging Out with Russ until Wolftime
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despoiler52 wrote:Ok. do you have to target the same unit with the coaxle gun as the weapon it's attached to? Pretty simple, but causing me lots of headaches.
Yes, you do.
Also, it's Apoc
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/11/15 02:45:01
Subject: Coaxle weapons=confusion
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Shas'la with Pulse Carbine
Tau Player
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I see...
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![[Post New]](/s/i/i.gif) 2009/11/15 02:53:03
Subject: Re:Coaxle weapons=confusion
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Stabbin' Skarboy
123 fake street
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What happens if the coaxle weapon destroys the target before the main gun gets to fire. I know it sounds strange, but if you get all  on a giga shoota it can happen very quickly.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2009/11/15 03:04:45
Subject: Re:Coaxle weapons=confusion
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Hanging Out with Russ until Wolftime
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despoiler52 wrote:What happens if the coaxle weapon destroys the target before the main gun gets to fire. I know it sounds strange, but if you get all  on a giga shoota it can happen very quickly.
The main gun cannot shoot.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/11/15 03:21:06
Subject: Re:Coaxle weapons=confusion
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Stabbin' Skarboy
123 fake street
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That`sucks, I'm kinda sad now.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2009/11/15 06:30:13
Subject: Coaxle weapons=confusion
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Frenzied Berserker Terminator
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Not quite; what you *should* do, is resolve all the hits from the co-ax weapon, then check to see if the main gun hits as well. Once you've done that, you then roll for damage for both weapons since all shooting is done simultaneously.
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![[Post New]](/s/i/i.gif) 2009/11/16 03:15:25
Subject: Coaxle weapons=confusion
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Pyromaniac Hellhound Pilot
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Cheexsta wrote:Not quite; what you *should* do, is resolve all the hits from the co-ax weapon, then check to see if the main gun hits as well. Once you've done that, you then roll for damage for both weapons since all shooting is done simultaneously.
This is truth. Many times have I lost possible casualties due to forgetting that all weapons in a unit fire simultaneously, such as an Executioner with lascannon hull mount and plasma cannon sponsons.
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Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2009/11/16 03:22:00
Subject: Re:Coaxle weapons=confusion
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Stabbin' Skarboy
123 fake street
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please elaborate. I'm sorry to seem slow, but this just made my day.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2009/11/16 11:06:59
Subject: Coaxle weapons=confusion
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Frenzied Berserker Terminator
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This is the easiest way I can see to resolve this kind of situation (assuming you're using a superheavy vehicle here):
1. The superheavy vehicle declares all of its targets before rolling any dice. Remember that the coaxial weapon must fire at the same target as its main weapon.
2. Roll to hit with the coaxial weapon.
3. Roll to hit with the main weapon.
4. Roll for damage (armour penetration or wounding) with both the main weapon and the coaxial weapon. You can roll them in separate "groups" if you like, or you can use differently-coloured dice; whatever works for you. Whichever method you use, remember that the damage results are applied simultaneously.
All it means is that even though you've fired the coaxial weapon first, you don't actually apply any damage it does until all the unit's weapons have fired.
It's just like with any normal unit: if you have a lascannon and a plasmagun firing at an enemy vehicle, they both must be declared and must be fired at the same time. You can't just fire the lascannon first and, if it destroys the target, then "forget" about firing the plasmagun (in case it overheats or even causes more damage to the vehicle).
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![[Post New]](/s/i/i.gif) 2009/11/18 07:17:16
Subject: Coaxle weapons=confusion
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Tail-spinning Tomb Blade Pilot
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So using the method that Cheexsta describes, lets say multiple 6's have been rolled on the damage table meaning, that the vehicle explodes more than once. (in this scenario i am not attacking a super heavy with structure points, just a regular vehicle.) Would the vehicle then explode several times or just once?
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Necrons 2000+
Space Wolves 2,000+ |
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![[Post New]](/s/i/i.gif) 2009/11/18 07:53:22
Subject: Coaxle weapons=confusion
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Anti-Armour Swiss Guard
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Just the once.
Damage stops with the first vehicle destroyed result.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2009/11/20 01:26:20
Subject: Coaxle weapons=confusion
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Scouting Shadow Warrior
Somewhere Between here and the Warp
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Since all guns fire at the same time, this is what I and my gaming buddies do:
When firing a co-axial weapon:
1. Fire co-axial gun.
2. Declare where the main gun is landing(before scatter)
3. If the target is wiped out by the co-axial gun, Scatter the template from where it was supposed to start initially
4. Hope that it scatters and hits another enemy unit.
Hope that was helpful!
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![[Post New]](/s/i/i.gif) 2009/11/22 05:20:35
Subject: Coaxle weapons=confusion
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Lord of the Fleet
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What you are doing is incorrect - you can roll to hit and wound with the co-ax and then hit and wound with the main gun.
The wounds must all be resolved at the same time (can make a big differene for wound allocation.)
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