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![[Post New]](/s/i/i.gif) 2009/11/15 06:51:56
Subject: damage result - wrecked, and the aftermath
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Stalwart Veteran Guard Sergeant
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This came up in a game last night and before i tell you what we did, I would like some input on what you believe the proper response should be....
An ork player had several truks in a large huddle, with one in the center and several others surrounding it. The truk in the middle was hit and the damage result was wrecked. Now the rules state the following concerning wrecked vehicles and their passengers:
BRB, page 61 wrote:Destroyed - Wrecked
The attack critically damages the hull and internal systems - the vehicle is destroyed. The model is left in place and becomes a wreck (see page 62).
BRB, page 62 wrote:WRECKS
Wrecked vehicles are left on the table and effectively become a piece of terrain, counting as both difficult and dangerous terrain, and providing cover....
BRB, page 67 wrote:EFFECTS OF DAMAGE RESULTS ON PASSENGERS, Destroyed - Wrecked
The passengers must immediately disembark and then take a pinning test. Any models that cannot disembark are destroyed. After this the vehicle becomes a wreck.
Now the questions I have are two-fold. First, When does the vehicle become a wreck and therefore a piece of terrain you can put models on/into, and when is it still a vehicle that you cannot put models on top of? The flow of pages in the book suggests that the vehicle becomes a wreck and then you determine what happens to the passengers inside. But, the entry under the effects of the damage on the passengers says that any models that cannot disembark are destroyed and then after this the vehicle becomes a wreck...ie, a piece of terrain. So if the ork player has the surrounding spaces around his truk filled with other vehicles, does he get to put the surviving passengers on top of the wrecked vehicle because it is terrain, or do they fall under the rules that they can't disembark and so they are destroyed? Now apply your same answer to this situation...if an ork player has a SM rhino completely surrounded in close assault and they score a wrecked result and the squad inside has to disembark, do they get to put the models on top of the wrecked rhino, or is it still a "vehicle" at this time and the squad would be removed from play for lack of any space to disembark to, and then the rhino becomes wrecked terrain.
The main question to resolve seems to be at what point is the transport vehicle still a vehicle, and at what point does it become terrain that the surviving passengers can be placed upon?
OK, let me have those enlightened answers.
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Praise the Emperor and pass the ammunition!!! |
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![[Post New]](/s/i/i.gif) 2009/11/15 07:41:16
Subject: damage result - wrecked, and the aftermath
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Loyal Necron Lychguard
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The passengers must immediately disembark and then take a pinning test. Any models that cannot disembark are destroyed. After this the vehicle becomes a wreck.
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![[Post New]](/s/i/i.gif) 2009/11/15 10:43:00
Subject: Re:damage result - wrecked, and the aftermath
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Horrific Howling Banshee
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Well, at the same time i would like to remind you about a Ork Special Abilitie on their "trucks" They have an abilite called ramshakle its on page 41 or 42 i think of the orc codex, acording to this rule, for every vehicle damage result of "wrecked" or "Destroyed" they have to roll a d6, and they take the lowest role, the effect is thus
1-2 Kaboom, the truck explodes huge and does of course s3 hits to everything in the vehicle and i belive to everything 6" about it
3-4 Kareeeeen, the truck moves 3d6 in a direction via scatter dice, then explodes, (if a "hit" is scored the orc player chooses, and it treats the movement like ramming)
5-6 Keerunch, the truck just falls apart, and no explosion happens whatsoever
yes, it dosnt matter if you "Wreck" or "Destroy" it, it has a chance to explode, or not either way
So yeah.
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Never Say Die. |
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![[Post New]](/s/i/i.gif) 2009/11/15 12:02:27
Subject: Re:damage result - wrecked, and the aftermath
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Hanging Out with Russ until Wolftime
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Nightrave wrote:3-4 Kareeeeen, the truck moves 3d6 in a direction via scatter dice, then explodes, (if a "hit" is scored the orc player chooses, and it treats the movement like ramming)
Errrm... No, it doesn't treat it like Ramming, it just moves and stops 1" from any models it might hit.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/11/15 15:53:03
Subject: Re:damage result - wrecked, and the aftermath
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Horrific Howling Banshee
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Ah, my Bad, i don't play orcs but i fight them alot, and i didn't have the codex handy
But my other points are valid!
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Never Say Die. |
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![[Post New]](/s/i/i.gif) 2009/11/15 20:52:13
Subject: damage result - wrecked, and the aftermath
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Stalwart Veteran Guard Sergeant
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Which brings me back to my original questions.......
The Ork Truk was surrounded by other ork vehicles (truks and tracks) and couldn't move, but regardless, if it was a result of 5 or 6, thenit falls apart and would become a piece of scenery, correct? Just like in the wrecked result description. So once again I ask you for comments on the two above situations....
~Bart
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Praise the Emperor and pass the ammunition!!! |
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![[Post New]](/s/i/i.gif) 2009/11/15 21:17:29
Subject: damage result - wrecked, and the aftermath
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Loyal Necron Lychguard
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Barthonis wrote:The main question to resolve seems to be at what point is the transport vehicle still a vehicle, and at what point does it become terrain that the surviving passengers can be placed upon?
MasterSlowPoke wrote:The passengers must immediately disembark and then take a pinning test. Any models that cannot disembark are destroyed. After this the vehicle becomes a wreck.
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![[Post New]](/s/i/i.gif) 2009/11/15 21:37:22
Subject: damage result - wrecked, and the aftermath
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Stalwart Veteran Guard Sergeant
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Thank you MasterSlowPoke, anyone else have any thoughts?
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Praise the Emperor and pass the ammunition!!! |
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![[Post New]](/s/i/i.gif) 2009/11/15 22:49:22
Subject: Re:damage result - wrecked, and the aftermath
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Longtime Dakkanaut
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Any thoughts besides "MastSlowPoke is correct. The vehicle becomes a wreck when the rules say that it does"?
Sorry, but I think that pretty much covers it.
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![[Post New]](/s/i/i.gif) 2009/11/15 22:51:49
Subject: Re:damage result - wrecked, and the aftermath
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Junior Officer with Laspistol
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solkan wrote:Any thoughts besides "MastSlowPoke is correct. The vehicle becomes a wreck when the rules say that it does"?
Sorry, but I think that pretty much covers it.
The source of the answer is not as important as the fact that it is indeed correct.
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![[Post New]](/s/i/i.gif) 2009/11/15 22:58:02
Subject: damage result - wrecked, and the aftermath
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Stalwart Veteran Guard Sergeant
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I was just asking if anyone else had any thoughts.
Since no one else wants to weigh in, I will explain that it came up in a game we played the other night. And I told him that he couldn't just pop his models that survived out onto the top of the vehicle because they had to disembark first, as the rules stated, and then the vehicle became a piece of terrain. He didn't like that answer because he lost his mekboy and his KFF, and I couldn't help but laugh at how P.O'ed he became.
Just nice to have some reinforcement that I was, in fact, correct.
~Bart
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This message was edited 1 time. Last update was at 2009/11/15 22:59:17
Praise the Emperor and pass the ammunition!!! |
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![[Post New]](/s/i/i.gif) 2009/11/16 08:18:58
Subject: Re:damage result - wrecked, and the aftermath
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Trollkin Champion
San Francisco, Bay Area
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The order in which the events occur is pretty clear. RIP Mekboy.
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![[Post New]](/s/i/i.gif) 2009/11/17 18:18:22
Subject: damage result - wrecked, and the aftermath
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Gimlet-Eyed Inquisitorial Acolyte
Around Montreal
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Even if you agree that a wrecked vehicle becomes area terrain and not impassable terrain (and I would think it -is- impassable) the people inside still have to disembark and they must do so outside the vehicle. You're never allowed on disembark -on- a vehicle.
So the answer in both cases is... everyone dies!
Which I think is pretty funny. Vehicle is wrecked, people die if they're stuck inside, but if it explodes, they're all safe and end up just standing in a crater. Provided they survive that S4 hit. But still. >.>
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Kill the Heretic! Burn the Witch! Purge the Unclean! Exterminate the Mutant! Eviscerate the Traitor! Pwn the Noobs! |
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![[Post New]](/s/i/i.gif) 2009/11/17 18:37:48
Subject: damage result - wrecked, and the aftermath
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Decrepit Dakkanaut
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InquisitorBob - the BRB specifies it becomes difficult and dangerous terrain - it most definitely is NOT impassable.
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![[Post New]](/s/i/i.gif) 2009/11/17 18:53:08
Subject: damage result - wrecked, and the aftermath
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Hanging Out with Russ until Wolftime
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nosferatu1001 wrote:InquisitorBob - the BRB specifies it becomes difficult and dangerous terrain - it most definitely is NOT impassable.
But it does not become terrain of any kind until AFTER everyone has disembarked.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/11/17 20:07:02
Subject: damage result - wrecked, and the aftermath
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Gimlet-Eyed Inquisitorial Acolyte
Around Montreal
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Yeah sorry, I meant the vehicle itself is impassable before wrecked. Got all confused trying to write two things at the same time. I do that. >.>
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Kill the Heretic! Burn the Witch! Purge the Unclean! Exterminate the Mutant! Eviscerate the Traitor! Pwn the Noobs! |
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![[Post New]](/s/i/i.gif) 2009/11/17 20:50:53
Subject: damage result - wrecked, and the aftermath
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Bonkers Buggy Driver with Rockets
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Really it depended what result is rolled on the ramshackle table, only a 5-6 would result in him unable to deploy, as 1-4 all explode the vehicle and thus they would disembark in its footprint.
keerunch they do disembark before the wrecked clause yea.
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This message was edited 1 time. Last update was at 2009/11/17 20:51:55
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