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![[Post New]](/s/i/i.gif) 2009/11/16 00:02:12
Subject: Arming Clanrats -- Hand weapons or spears
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Disgusting Nurgling
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I've been assembling my clanrats and I've been wondering what would be the best weapons for them. I plan on giving them all shields either way. Do people usually find spears or hand weapons to be the most effective?
Hand weapons do to have the advantage of being cheaper. I also have to wonder how many rounds combat clanrats usually last with their weaker stats.
On the other hand, if they get charged, spears to allow a second rank to fight. They do cost more, but the cost is still tiny.
So, what do most people find to be the most effective weapon to put in their furry, angry, little hand?
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![[Post New]](/s/i/i.gif) 2009/11/16 00:34:21
Subject: Arming Clanrats -- Hand weapons or spears
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Killer Klaivex
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Spears are for huge units. Are Clanrats huge units? Then go with spears. A big unit has a lot of attacks, and you don't want to waste them.
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This message was edited 1 time. Last update was at 2009/11/16 00:35:05
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/11/16 00:50:36
Subject: Arming Clanrats -- Hand weapons or spears
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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Clanrats are for rank bonus.
Ws 3 + St 3 + Lt armour infantry- give shield and HW for a 4+AS.
Cheaper, and (in almost all cases) more effective.
The caveat to that is will you be camping or attacking.
If you want to take the charge- spears.
If you will be charging HW/Sh
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2026: Games Played:20/Models Bought:323/Sold:17/Painted:132
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![[Post New]](/s/i/i.gif) 2009/11/16 01:40:34
Subject: Re:Arming Clanrats -- Hand weapons or spears
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Disgusting Nurgling
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The clanrat units I've been running are in 25 rat blocks. They're 5x5 so the front is five wide. Do people tend to use a larger front? I worry with having so many unit of rats/slaves/etc. of getting overcrowded. How wide are most people's clanrats and what weapons do they give them?
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![[Post New]](/s/i/i.gif) 2009/11/16 07:08:18
Subject: Arming Clanrats -- Hand weapons or spears
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Stealthy Space Wolves Scout
Auckland, New Zealand
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I'd say that clanrats are a unit where you have the minimum frontage to avoid being engaged by larger numbers of better troops. Though of course 5 wide is still wide enough to be engaged by six cavalry width units.
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![[Post New]](/s/i/i.gif) 2009/11/16 12:04:25
Subject: Arming Clanrats -- Hand weapons or spears
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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Unless you are taking a screaming bell.
50 unbreakable clanrats, 5 wide on each side and sweep the enemy forward.
I agree that plague monks with the furnace will work better but if you want the ball, I think clanrats are best pushing it (stormvermin get pretty expensive).
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2026: Games Played:20/Models Bought:323/Sold:17/Painted:132
2025: Games Played:21/Models Bought:299/Sold:294/Painted:199
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2009/11/16 13:42:22
Subject: Arming Clanrats -- Hand weapons or spears
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Fixture of Dakka
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I'm going with Spears for my Clanrats. Remember you don't have to use them in combat. They can be dropped to the ground and your rats can cower behind the hand weapon and shield bonus instead. Ordinarily there is a points sacrifice for this versatility, but at 1/2 point per model, this is kind of negligible.
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This message was edited 2 times. Last update was at 2009/11/16 13:43:15
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![[Post New]](/s/i/i.gif) 2009/11/16 20:06:34
Subject: Arming Clanrats -- Hand weapons or spears
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Dakka Veteran
Los Angeles, CA
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While a half point is almost nothing it adds up.
There only situation where spears are better is when facing str 6 opponents with low numbers of attacks.
In all other situations you will want the 4+ AS in combat to preserve your rank bonus and negate as many rat-deaths as possible. Rats are for hanging tight until you break the enemy through flank charges. Even with spears they will kill dam near nobody.
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![[Post New]](/s/i/i.gif) 2009/11/16 20:40:24
Subject: Re:Arming Clanrats -- Hand weapons or spears
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Irked Necron Immortal
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Cypher is exactly right. I just participated in a charity 1000pt tourney with nothing but a ton of rats and some plague monks, and I went 5-0 just by taking the charge on my shield bearers, or luring the enemy in with slaves, and hitting the enemy with a front and side hit...I was winning combats by 3-4 just through static res....the only game that took more than 3 turns to win was against a daemon army of Nurgle...that was like hitting a brick wall...two units of 15 PB with heralds...nasty banner of posion doubling CR and so forth was really, really bad. I was able to scrape a win with a lucky kill on the herald to stop the regen...
side note...most histerical moment of the tournament was a clanrat Clawleader killing Skulltaker in a challenge..two hits (!!) two wounds...two failed armor/ward saves...I had withered him and his unit previously bear in mind, but damn that was awesome.
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15000 - Tyranids
4000 - Skaven
1500 - Dark Eldar
2500 - Daemons
1500 - Necrons |
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